As
commanded, so shall I comment. o7
CCP Frame wrote:
GÇóA new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds
GÇóLoyalty ranks system
GÇóSkills and Skill Point improvements
GÇóSell to Vendor and Market Agent
GÇóImproved veteran experience GÇô gameplay improvements, bug fixes, and more
Already drooling. Is it unhealthy to count the days till the 4th?
Looking forward to the new maps (who isn't?) the production facility seems particularly interesting from the pictures.
Loyalty system has me rubbing my hands together (what? I like vet rewards, and mini-games and this is kind of both
)
ccp wrote:A note of warning since you will be able to sell AUR items (except for Boosters) for ISK, including BPOs. BPOs will, however, be priced relative to the market ISK price of the BPO item. We believe that this will not unsettle the ISK economy because burning through ISK is quite easy: just go fight a few battles in your favorite prototype gear, even in Factional Warfare, and see that you probably need all the ISK you can lay your hands on.
{sic}
Customer Services
We want to take the opportunity and mention, before you sell all your BPOs, that we may start offering a number of direct Customer Services, one of them being the trading of BPOs between characters on the same account. At first this will be done manually by CCP employees, based on a special ticket queue. These new services will be announced formally in the near future, but please keep that information in mind before you sell all your assets. Given what may happen, it might be prudent to store that Officer Gear for now.
For those not reading the whole Dev Blog (why are you not reading it
) here is a quote worth taking a look at.
Don't sell it unless you really don't want it.
Weekly Skill Cap to 750,000 Skill Points you say? Why yes, I think I will make use of that... okay enough of me commenting, maybe I should go shoot some stuff instead
Okay, one last comment, or at least quote
ccp wrote:* Introducing a new Loyalty Ranks program, where Players will gain a Loyalty Rank based on Lifetime Battles, Wins, War Points and Aurum purchased and used, and more. For veteran Players, the Ranks are effective immediately, based on each Players lifetime statistics. Each Rank grants an Honorary Title and specific bonuses to in-game rewards such as End-of-Match Skill Points, ISK Rewards, Loyalty Points, Sell-to-Vendor Prices, and more. Higher Ranks have higher bonuses and unlock new ones.
This makes me happy.
The Snuggle is Real!