IZI doro
Terminal Courtesy Proficiency V.
6
|
Posted - 2014.11.16 23:53:00 -
[1] - Quote
DISCLAIMER:I have no experience with Caldari gear so I have no feed back to offer on the Caldari assault suits.
tl;dr I run Assault G-1s mostly and find that the current Gallente Assault bonus is effective for my play style. However, I find that the recoil reduction bonus is not entirely necessary compared to the dispersion bonus given by the Assault suit. In keeping with the CQC philosophy for Gallente play, recoil should be swapped for reload time. (My thinking: Gallente vs Caldari = Speed vs Precision)
-Gallente Assault Bonus: Recoil and Dispersion -> Dispersion and Reload %
Based on a skim of the thread (among other suggestions on the thread, I liked the "swap bonuses" concept.): -Caldari Assault Bonus: Recoil Reduction and Spooling Time % ________________
My reference materials Gallente Assault Suits: 5 Assault Rifles Operation: 5 Assault Rifle Dispersion: 5 Ion Pistol Operation: 3 Ion Pistol Dispersion: 3 Sub Machine Gun Operation: 3 Sub Machine Gun Dispersion: 3
Assault G-1 (STD) Fitting (Most used fitting): -Assault Rifle / Swarm Launcher -Ion Pistol / SMG -Flux Grenade -Nanohive -Basic Precision Enhancer -Enhanced Reactive Plate -Complex Armor Repairer -Complex Armor Repairer Shields: 178 Armor: 359 Armor Rep: 25.25/sec eHP: 535+ (effectively raising ehp the longer an engagement goes) ________________
In comparing my FRONTLINE suit's hipfire dispersion and recoil to STD / ADV / PRO Assault suits/AR's, the current Gallente Assault bonuses are definitely noticeable. (The following accounts are using the generic AR type, and none of the variants. The following accounts are strictly considering 1v1 engagements.)
On average, I'll engage at a distance OUTSIDE OPTIMAL (30~50m), BUT WITHIN EFFECTIVE (40~70m) using hipfire. On the MLT suit, that is a very bad idea, even when firing in a semi-auto fashion (1~3 rounds per tap). If I want to have accurate shots then I will go into ADS.
However, on any of the ASSAULT suits, the hipfire is JUST AS ACCURATE AS MY SMG's, but with the significant difference in damage falloff. The hipfire accuracy allows me to maintain mobility, effectively closing the distance (moving into optimal range) and shredding my target up-close. The hip fire/dispersion also allows me to "shoot-n-scoot" around heavies and "bob-n-weave" against shotgun scouts, if not caught off guard.
In my opinion, the bonus is pretty good for the Gallente using an AR / IonP inside it's intended combat range when used appropriately. The only possible change I could fathom for the Gallente Assault suit is that we drop recoil for reload speed, but keep dispersion.
Every battle is a battle of attrition for me. 100hp in 5 seconds helps though
|