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Thread Statistics | Show CCP posts - 1 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics
4184
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Posted - 2014.10.13 11:49:00 -
[1] - Quote
To be fair, it was more the loss of the Amarr sidearm that riled up we unwashed masses.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4186
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Posted - 2014.10.14 11:54:00 -
[2] - Quote
Ripley Riley wrote:John Demonsbane wrote:To be fair, it was more the loss of the Amarr sidearm that riled up we unwashed masses. The Amarr logi needs to lose the sidearm. Either all logis get a sidearm (which could lead us back to the slayer logi days, so, no) or none of them do.
Yeah... No. Fun fact, the Amarr logi was never the "slayer Logi" suit of choice. It also currently gives up a low AND an eq slot for the sidearm. That's a pretty steep price.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4194
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Posted - 2014.10.15 03:18:00 -
[3] - Quote
Victor Moody Stahl wrote:The point of that post is really to illustrate that the slot progression of the logis is 1. broken, and 2. stupid. Yes, I do note that the STD-level Amarr/Caldari logi suits are flat-out inferior to their scoutly cousins, but the chief reason is because the CalLogi has no sidearm and a terrible slot layout and AmLogi has a passable slot layout but is incredibly slow; both are limited to two equipment slots.
It's actually a more compelling reason to buff the Logis rather than nerf scouts. Now let me be clear: I absolutely do think something needs to be done about scouts, but I think that just flat out nerfing them across the board is NOT what should be done. Scouts being broken right now is, IMO, more symptomatic of the current EWAR mechanics favoring scouts with invisible permascan powers than anything else.
GalLogi slots are also bad, but it has the benefit of a 3/3/4 equipment slot progression from STD->PRO, something the MinLogi shares. Moreover, the Logi bonuses are generally pretty terrible (or are on similarly terrible platforms). MinLogi seems to be something of the exceptions, but if I'm honest it's probably because of the popularity of heavies.
Of course, that then leads into the whole "logis are for repping", which is stupid because it very quickly becomes "logis are walking talking rep tools".
QFT
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4195
|
Posted - 2014.10.15 05:57:00 -
[4] - Quote
True Adamance wrote:John Demonsbane wrote: Unimportant Crap Hey John were going Crusading again. Want in? Indeed I do. Saw you were on just as I was quitting for the night, unfortunately. Will keep my eyes open tomorrow.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4684
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Posted - 2014.11.22 20:50:00 -
[5] - Quote
I-Shayz-I wrote:Cross Atu wrote:
@OP - Some form of better scaling for slot progression within the logistics line of each race is likely called for. I am more supportive of your proposal than many I have seen since it does not seek to alter the current base balance or proto level layout of suit, simply streamline the progression from STD to PRO.
0.02 ISK Cross
Will you PLEASE pound this into Rattati's head? I'm tired of everyone trying to argue slot layouts and sidearms. Just give the gallente standard more than two slots and make the jump from caldari adv to proto actually make sense! Why is this NOT so obvious to everyone else? Why can't assaults and logistics have the same slot layouts? Why is the Amarr sidearm such a big ******* deal? I sometimes just want to slap people here on the forums for not being able to focus on the main issues. Ugh /rant
QFT!
(The godfather of tactical logistics)
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