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Thread Statistics | Show CCP posts - 1 post(s) |
Auris Lionesse
Kang Lo Directorate Gallente Federation
1276
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Posted - 2014.11.24 00:53:00 -
[1] - Quote
Cross Atu wrote:I-Shayz-I wrote:Cross Atu wrote:
@OP - Some form of better scaling for slot progression within the logistics line of each race is likely called for. I am more supportive of your proposal than many I have seen since it does not seek to alter the current base balance or proto level layout of suit, simply streamline the progression from STD to PRO.
0.02 ISK Cross
Will you PLEASE pound this into Rattati's head? I'm tired of everyone trying to argue slot layouts and sidearms. Just give the gallente standard more than two slots and make the jump from caldari adv to proto actually make sense! Why is this NOT so obvious to everyone else? Why can't assaults and logistics have the same slot layouts? Why is the Amarr sidearm such a big ******* deal? I sometimes just want to slap people here on the forums for not being able to focus on the main issues. Ugh /rant CCP Rattati and I have already engaged in conversations on the subject. In my view slot progression is an aspect of the Logistics and support overhaul o7EDIT: @Thread, for the record I have no inclination to change the proto layout of any of the logi suits. Will this get me yelled at? Maybe but they are currently racially flavored while providing differing configurations and equal total slots. Most other configurations that provide inter-racial slot equality also result in less diversity than the present configuration and would thus require a compelling argument for A) why the change is better, and B) what the specific change is to each suit. Unless such a thing occurs I am very much in the "don't fix what's not broken" camp. Slot progression however is another matter and if my suggestions are followed on the subject will be getting touched up and standardized.
this includes 4 rep tools correct? 2 shield and 2 armor used by the proper races i trust?
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1276
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Posted - 2014.11.24 01:02:00 -
[2] - Quote
Catgirl White Mage wrote:So currently. . Logistics slot layout per tier and per race is as follows.
Gallente: Basic - 0 High/2 Low/3 Equ Adv - 2 High/3 Low/3 Equ (Gain 3 Slots 2 High/1 Low) Pro - 3 High/5 Low/4 Equ (Gain 3 Slots 1 High/2 Low)
Minmatar: Basic - 2 High/2 Low/3 Equ Adv - 3 High/3 Low/3 Equ (Gain 2 slots 1 High/1 Low) Pro - 4 High/4 Low/4 Equ (Gain 2 slots 1 High/1 Low)
Caldari: Basic - 2 High/1 Low/2 Equ (Editted, Error on my part) Adv - 3 High/2 Low/3 Equ (Gain 2 slots 1 High/1 Low) Pro - 5 High/4 Low/3 Equ (Gain 4 slots 2 High/2 Low)
Amarr: Basic - 2 High/2 Low/2 Equ/1 Sidearm (Editted, Error on my part) Adv - 3 High/3 Low/3 Equ/1 Sidearm (Gain 2 slots 1 High/1 Low) Pro - 3 High/4 Low/3 Equ/1 Sidearm (Gain 1 slot 0 High/1 Low)
There doesn't seem to be a real pattern to the progression between tier and between race. Why is Amarr Logi's layout the best at Adv and arguably at Basic also. Why does Gallente only have 2 slots at Basic? Why does Caldari jump 4 slots from Adv to Pro?
gallente is the weakest at basic. it has strong gains as you progress.
minmatar basic has an equal slot layout that is 'stronger' at the cost of less equipment. and has moderate gates.
caldari is a bit stronger slot wise (only 1 more than gal) and gains little at advance. and the trade off is a large jump at the end game.
amarr starts off the best across the board with the 2/2/1/sidearm it has a moderate gain at advanced and then it gains an extra low slot for some armor as proto cause its already good.
each one is unique and has a different flavor as to how it feels as you go up. seems pretty straightforward to me...
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1276
|
Posted - 2014.11.24 01:16:00 -
[3] - Quote
JIAF-PR wrote:Auris Lionesse wrote:Cross Atu wrote:I-Shayz-I wrote:Cross Atu wrote:
@OP - Some form of better scaling for slot progression within the logistics line of each race is likely called for. I am more supportive of your proposal than many I have seen since it does not seek to alter the current base balance or proto level layout of suit, simply streamline the progression from STD to PRO.
0.02 ISK Cross
Will you PLEASE pound this into Rattati's head? I'm tired of everyone trying to argue slot layouts and sidearms. Just give the gallente standard more than two slots and make the jump from caldari adv to proto actually make sense! Why is this NOT so obvious to everyone else? Why can't assaults and logistics have the same slot layouts? Why is the Amarr sidearm such a big ******* deal? I sometimes just want to slap people here on the forums for not being able to focus on the main issues. Ugh /rant CCP Rattati and I have already engaged in conversations on the subject. In my view slot progression is an aspect of the Logistics and support overhaul o7EDIT: @Thread, for the record I have no inclination to change the proto layout of any of the logi suits. Will this get me yelled at? Maybe but they are currently racially flavored while providing differing configurations and equal total slots. Most other configurations that provide inter-racial slot equality also result in less diversity than the present configuration and would thus require a compelling argument for A) why the change is better, and B) what the specific change is to each suit. Unless such a thing occurs I am very much in the "don't fix what's not broken" camp. Slot progression however is another matter and if my suggestions are followed on the subject will be getting touched up and standardized. this includes 4 rep tools correct? 2 shield and 2 armor used by the proper races i trust? Shield rep tool sound like a piece of trash (s...)
then dont use minmatar or caldari logis or shield suits? armor is gal and amarr territory.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1294
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Posted - 2014.12.04 21:48:00 -
[4] - Quote
el OPERATOR wrote:The-Errorist wrote:Breakin Stuff wrote:Just normalize equipment and take away an amarr logi high slot.
If they want yo keep the sidearm so desperately let them. Just take away a fitting slot.
All suits in a class must maintain the same number of slots. So either yank the sidearm or yank a high slot.
Best way to deal with the problem. No objections so far; CCP do it. Amarr already lost the slot. Thats why its short one relative to the rest of the class at PRO. The Amarr is the worst for repping from because the suit is SLOW. We can't rep while sprinting, so the minute your heavy decides to push without saying so first he outpaces the beam. You know you're slow when heavies can outrun you. If the group is just sitting still all inside one 10m area, its not bad. The minute its time to go, the repper is put away and somehing else replaces it. Slot parity already exists for the class, equipment slot progression ( 2-3,3-4) could perhaps be filtered downwards BUT not having PRO level equipment carrying abilities on STD suits seems correct IMO. IMO also ALL Logis should have their sidearms returned, with no penalty.
no. logis are not combat suits. their job is support. they do not need more weapons. if they all gain a side arm the assault suit need to be given more slots to account for it. logis are already nearly on par with assaults minus 1 slot. then you add 3-4equipment and it tips in favor of the logi. this doesnt make sense because logis should fit less than an assault across the board.
usually a heavy interdictor has most slots in the cruiser category from what i gather followed by heavy assauts and recons. logis are middle of the pack iirc. the only justification to giving a logi a sidearm for all races would be making the repair tools weapon slot items. and that requires releasing 3 new repair tools and chaning the minmatar tool to shields.
theres no reason for a non combat oriented suit to have a light weapon a grenade 3-4 equipment slots and pretty much the same slot layout for mods.
assault suits already max out at 12 total slots on the proto end. 1 light 1 side 1 grenade 1 equipment and 8 slots.
logis already top that in the proto end at an average 13-15 slots. with those slots you can comprable health as well as heal yourself, resupply your ammo, repair/revive teammates and so on. theyre combat abilites need to come down. adding a sidearm would bump the cal logi to a whopping 16 slots. which is the highest in the game. its a shield logi. with no shield tool. and only armor repping equipment. and the most slots for fitting weapons and tank of any other medium suit.
it doesnt make any sense. adding another sidearm isnt going to fix anything thats wrong with the logis on a fundamental level.
they all need a racial repair tool. first with secondary bonuses to other racial equipment. the repair tool taking a weapon slot and having the sidearm be given as a backup is also valid but thats up to ccp to decide. logis need a small speed boost since logi cruisers are faster than heavy assault cruisers (base stats, not counting assaults with kin cats) the logi base movement/sprint speed should be slightly higher than the base stats of their assault counterparts. and less combat capabilities. they need to focus on equipment equipment equipment and let other people keep them alive. a logi should never have to kill an enemy player. he should be supporting his team and through his efforts his team is able to kill freely. the cal logi needs to switch his shield regen delay and shield depleted regen delay with the caldari assault as well. the whole idea between the logi and the assault is you go from the medium suit which is general purpose. and you go full on combat with absolutely no versatility or versatile support with severly diminished combat abilities. as a fps every suit should have a weapon. but it doesnt mean the logi should be just as powerful as an assault with more equipment.
this applies only to the bolded statement.
i agree with the rest of your post. a standard suit should not have the ability to fit full proto mods. i said the same thing in an hav thread where somone one proposing a flat buff to the cpu and pg of all vehicles. there is only standard vehicles. if they ruin into difficulty fitting proto mods thats to be expected. although that is slightly off topic. just saying i agree on that.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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