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Spkr4theDead
Red Star. EoN.
2151
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Posted - 2014.10.04 16:21:00 -
[1] - Quote
Devadander wrote: Is there anyone actually left that runs a blaster main and hunts tanks with it? Besides me.. ..soma/sica tankers who hop out at 20% armor do not qualify.. Down with the ship baby Easy to take out MLT tanks. Real tankers.. .not so much.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2151
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Posted - 2014.10.04 16:22:00 -
[2] - Quote
Izlare Lenix wrote:No. Most blaster tankers are no talent kd padding scrubs that farm infantry and run to the red line the second an enemy tank or AV shoots them. Oh, so we're supposed to stay still and let AV kill us? It's that kind of mindset that ruined vehicle play in this game.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2153
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Posted - 2014.10.04 16:39:00 -
[3] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Izlare Lenix wrote:No. Most blaster tankers are no talent kd padding scrubs that farm infantry and run to the red line the second an enemy tank or AV shoots them. Oh, so we're supposed to stay still and let AV kill us? It's that kind of mindset that ruined vehicle play in this game. Last I checked, infantry usually doesn't run to the safety of the redline whenever they almost die. Take cover/hide? Sure, that is reasonable. Run to the redline? Yeah, that's a *****-ass move. Oh, how about scouts? They get found out, go behind a wall, cloak, then run away.
Double standards much?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2153
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Posted - 2014.10.04 16:52:00 -
[4] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Izlare Lenix wrote:No. Most blaster tankers are no talent kd padding scrubs that farm infantry and run to the red line the second an enemy tank or AV shoots them. Oh, so we're supposed to stay still and let AV kill us? It's that kind of mindset that ruined vehicle play in this game. Last I checked, infantry usually doesn't run to the safety of the redline whenever they almost die. Take cover/hide? Sure, that is reasonable. Run to the redline? Yeah, that's a *****-ass move. Oh, how about scouts? They get found out, go behind a wall, cloak, then run away. Double standards much? With skill/scanning, even Scouts can be tracked to wherever they go, unless its the redline. They usually don't run to the redline. It is impossible to track into the redline without risking suicide. Regardless of class, anyone who runs to the redline when things get tough are pussies. Tanks are known to do this much more often than anyone else. Props to the tankers that don't though. Good on you for either sticking it out or just finding a building to recover behind. So you're not admitting to double standards.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2153
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Posted - 2014.10.04 17:01:00 -
[5] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote: Last I checked, infantry usually doesn't run to the safety of the redline whenever they almost die.
Take cover/hide? Sure, that is reasonable. Run to the redline? Yeah, that's a *****-ass move.
Oh, how about scouts? They get found out, go behind a wall, cloak, then run away. Double standards much? With skill/scanning, even Scouts can be tracked to wherever they go, unless its the redline. They usually don't run to the redline. It is impossible to track into the redline without risking suicide. Regardless of class, anyone who runs to the redline when things get tough are pussies. Tanks are known to do this much more often than anyone else. Props to the tankers that don't though. Good on you for either sticking it out or just finding a building to recover behind. So you're not admitting to double standards. It isn't a double standard. Running away =/= Running to the redline People that run to the other side of the map, regardless of class, are smart. People that run to the redline, regardless of class, are pussies. It's entirely a double standard. Tanks running away is lame and should be shunned, but scouts running away is just fine.
It's infantry's fault anyway. Successfully having tanks nerfed many times, as well as having AV buffed. You really expect us to stop moving and get blown up when we take damage?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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