|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Bax Zanith
198
|
Posted - 2014.09.29 17:38:00 -
[1] - Quote
This isn't a qq thread. Some threads i've been reading recently was arguments about scouts, and how there so much better at assaulting than the assault class. More importantly i've been watching Mat Pat's game theory videos on youtube. That cuppuled with some of judge's videos gave me an idea. Rather than scream at one another "this is OP, your a scrub!" Or "this is perfectly fine, your a scrub!" Why not try to analyze both classes, and use hard cold math and logic to find out if the scout really is better at assaulting than the assault class.
The only problem is; math isn't my forta, it's dull to me, and I was never good at it. So this thread is essentially crowed sourcing. With the help of you guys, we might be able to put this argument to rest. My first question to the forum is what specific data do I need to look into, what factors of both classes do I need to look at and consider?
I have an idea where to kind of start out, probably the most obvious things. I was going to compare raw stats of each race's assault and scout suits with each other (EX; ammar scout stats vs. Amarr assault stats.), organizing them by level. Then compare slot numbers.
This isn't to prove scouts are op, this is to answer the question "is the scout class really better at assaulting than the assault class?" Helpful and constrictive replies would be appreciated.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
|
Bax Zanith
198
|
Posted - 2014.09.29 22:14:00 -
[2] - Quote
Crimson ShieId wrote:You want to define the roles, set their goals/objectives into stone before even looking at the math. Once you've got that, take into consideration the things most valued in that role given the current maps of Dust and what is allowed. Things such as HP possibilities, versatility, staying power, etc. your absolutely right, but i fear it may be far easier said then done. What is the goal and objective of the scout and assault roles? This question is best left for CCP to answer, I'm sure i could find the answer by digging deep into the forums, and finding dev posts that might describe what they had in mind for the two roles, but it may take more time to search than i can give. Regardless i'll start searching and hope i find it.
also, i would of replied sooner, but i started the thread just before getting to my college campus.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
|
Bax Zanith
199
|
Posted - 2014.09.30 00:41:00 -
[3] - Quote
I've completed comparing the stats and slots of the Amarr scout and assault suits from standard to prototype, tho this data is currently meaningless until i can solidly define the parameters of each role. Next up will be the Caldari's suits, I'll get started on those stats tomorrow.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
|
Bax Zanith
199
|
Posted - 2014.10.01 00:51:00 -
[4] - Quote
I guess this would be a bump... sorry about that. I figured I should share some updates in my math quest to anyone who might be interested. I finished the Caldari segment of the scout vs assault stats and slots, next is Gallente.
I'm finding some interesting trends, disproving one myth i'v seen on the forums. But this information means nothing without answering the question; "What are the parameters of the assault and scout classes?" It would seem i'm not going to find that answer hidden in the depths of the forums, I'm going to have to search the rest of the internet now, scrutinizing articles, blogs, news entries, and what have you to hopefully find something where a developer talks about ether of the two classes.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
|
Bax Zanith
199
|
Posted - 2014.10.02 01:29:00 -
[5] - Quote
I'v completed stat comparisons for Gallente assault and scout suits, its still the same rather interesting trends... i wonder if the minmatar will brake the mold...
at any rate, I've spent most of my morning, and time after college classes looking for something that describes the function of the assault role, as well as being a primary source. Well, countless blogs and news articles have all contained this one paragraph written by CCP;
Quote:The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient versatility for mission-specific alterations.
Assault dropsuits are intended for standard combat operations or those in which objectives are likely to change at a momentGÇÖs notice. Able to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear, this is the most adaptable suit on the battlefield.
The in game description for the suit in the market place. Why didn't i find this sooner? The better question is who reads item descriptions? This is most primary source I could find, being a description written by CCP. I also found this one quote from Musta Tornius's new player guide;
Quote:This role adheres to your typical assault archetype: itGÇÖs the all-round combat operative best suited to making the initial breach. Naturally itGÇÖs the middle ground in eHP and mobility between light and heavy frames. The racial bonuses generally make up for the weapon classes main drawbacks making them more effective when in the hands of the right suit. It has a light and sidearm weapon slot, grenade slot and an equipment slot.
going off of these two descriptions, we can assume that the assault role... well, assaults. Rushing in and taring the defending team's defense to shreds, witch means the suit built for assaulting should have;
excellent protection - needs to stand up to a gun fight.
good mobility - needs to get from one objective to another, and flank enemy parties.
sufficient versatility - capable of preforming a host of specific functions. (Not at once, mind you.)
would you the forums say I'm on the right track? Do you think I pined the assault role exactly, or do i need to dig deeper? (if that's even possible.)
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
|
|
|
|