WeapondigitX V7
The Exemplars Top Men.
173
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Posted - 2014.11.15 05:31:00 -
[1] - Quote
Heavies are less of a threat at objectives in 50m ranges or less because there DPS is nerfed a lot because they have no HMG, they were allowed to carry light weapons originally because they were also supposed to be heavy assaults that move even slower than assaults with less stamina and regen, watch the some particular DUST trailers. they advertise heavies with light weapons
(although they may have been all commando advertisements?)
Until new HMGs are put into the game that engage enemies at 50 to 80m I would not like sentinels to have a light weapon nerf. They are already penalized by the heavy weapon fitting reduction (incentivizes HMG and forge use a lot).
I use TAC ARs with sentinels, makes me useful at objective defense at 70m ranges with slightly less DPS for when the enemy is staying out of HMG ranges (and much less Damage Per Magazine), my speed is very low so anything should be able to cautiously spot me at 100m from high spots or on the other end of that open area, etc. (I also use commandos alot but they have no grenades, I cant flush enemies out of cover without grenades)
Commandos swap a grenade slot and hp and 1 high/low slot for 2 light weapons and a EQ slot. Commandos are much better and are good now compared to there original incarnation at release of uprising. I just wish they had grenades.
Want to kill a adv sentinel with boundless HMG and get high WP? (that starts at 10m where you must charge at them with a std logi repping him? I use a tanked amarr assault with std shotgun in pubs. I charge from around cover and blast them away. (it doesn't work if its a proto rep tool unless you surprise them and shoot the logi in the back first) This works for me because I use proto ferroscales and 2 adv plates on std amarr assaults with std shotguns. (you need a lot of SP for those passive armor and shield HP upgrades and other core skills)
Disclaimer: Only useful in city environments where objectives are. Or Bridge objectives. You must carry something like a 'stable uplink' for high WP gains.
Getting scanned to often in pubs? Use a adv amarr assault suit with std shotgun and 3 proto damps and 1 proto repper and 2 adv shield mods. More hp than a scout, but similar stealth. Or use a std amarr sentinel with 3 proto damps and a HMG or lightweapon like a TAC AR and brSMG or combat rifle and ion pistol, etc. I do this sometimes.
DIsclaimer: works best in city environments and you must enter the back door of the enemy. Using LAVs gets you noticed. Some amount of walking in open areas to get behind enemies required, expect 500m walks of 1 minute duration to enter cities from behind. |