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Leadfoot10
Molon Labe. General Tso's Alliance
1543
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Posted - 2014.09.26 18:33:00 -
[1] - Quote
Atiim wrote:This has to be a joke.
I could not agree more. What a completely off base thread.
Not only is the RR outshined in CQC by the AR and CR, but more than a few sidearms too.
And it only got worse with Delta.
And let's not forget that damn kick with ADS. Good luck killing anyone who knows how to strafe at distance or knows how to stay near cover.
I think much of the QQing about the RR is just by people who don't use the weapon and were either killed at a distance where they had no answer or they simply suck in CQC.
Because my take is, after playing all the rifles extensively since Delta dropped, is the RR is probably the 3rd or 4th best rifle in Delta. It only dominant at distance on stationary or moving-in-a-straight-line targets (i.e. people begging to be killed), and the RR is outshined in every way by the AR and CR (and even LR if you've got single-shot skills) in CQC.
If you disagree, I suspect you've not tested them yet. |
Leadfoot10
Molon Labe. General Tso's Alliance
1545
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Posted - 2014.09.26 19:10:00 -
[2] - Quote
CUSE TOWN333 wrote: LOL RR good in CQC. go try that nonsense out in PC my misguided little friend.
Exactly.
Just as anyone who has competed in PC for the past 3 months (hell, since the CR's introduction) can tell you, the RR is about the worst choice you could make in terms of CQC, and you need only watch the killfeed in a few matches to find out the real truth of the matter.
The RR's only use is in overwatch at distance (i.e. bridge camping) or on the outside doing something similar. Everywhere else, it's near the bottom of, or at the bottom of, the list. |
Leadfoot10
Molon Labe. General Tso's Alliance
1545
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Posted - 2014.09.26 19:23:00 -
[3] - Quote
Monty Mole Clone wrote:Alena Ventrallis wrote:n Rail rifle is excellent in its niche, and users with skill can make it work in cqc. People have this false notion that the weapon shouldn't be viable in cqc, which is asinine. There are certainly more viable weapons in cqc, but that doesn't mean it should be unable to perform in cqc. Only that the other rifles are better choices.
Here's something else to note. The meta game is armor stacking, so is it any wonder that the armor damaging rifles are preferred? being too good up close was part of the reason what got the scram nerfed, i dont see what makes the rail special when it can put out twice as much damage with no draw backs
No draw backs? Twice as much damage? Really?
Is a firing delay an advantage? Is the highest kick of all rifles an advantage?
How is the LOWEST DPS of all the rifles somehow "twice as much damage"? See: https://forums.dust514.com/default.aspx?g=posts&t=174569
You are at best misinformed and at best delusional.
Serious question: Have you ever used an RR? |
Leadfoot10
Molon Labe. General Tso's Alliance
1546
|
Posted - 2014.09.26 19:36:00 -
[4] - Quote
Monty Mole Clone wrote:Leadfoot10 wrote:Monty Mole Clone wrote:Alena Ventrallis wrote:n Rail rifle is excellent in its niche, and users with skill can make it work in cqc. People have this false notion that the weapon shouldn't be viable in cqc, which is asinine. There are certainly more viable weapons in cqc, but that doesn't mean it should be unable to perform in cqc. Only that the other rifles are better choices.
Here's something else to note. The meta game is armor stacking, so is it any wonder that the armor damaging rifles are preferred? being too good up close was part of the reason what got the scram nerfed, i dont see what makes the rail special when it can put out twice as much damage with no draw backs No draw backs? Twice as much damage? Really? Is a firing delay an advantage? Is the highest kick of all rifles an advantage? How is the LOWEST DPS of all the rifles somehow "twice as much damage"? See: https://forums.dust514.com/default.aspx?g=posts&t=174569You are at best misinformed and at best delusional. it can do something like 2500 dam per mag, you going to tell me that is not an advantage in cqc when the guy with a scram can only do half that if he lands every shot?
It doesn't matter if you have 25,000 damage per mag if you die first. And that's exactly what happens because of the RR's hipfire dispersion and fire rate. RR users going against anyone equally competent holding a CR, AR, or even ScR do just that -- die.
You can quote me numbers all you want. That doesn't change a thing of what will happen if you were to get into a CQC fight with me with a RR. You'd be dead and I'd likely have more than half my shields left, and it doesn't matter if I had a CR or AR, or even a Scrambler Pistol or Bolt pistol in my hand.
Serious question: Have you ever used an RR? Because by the information you've provided it sounds like you've never used it.
So you know, I have used the RR (both the regular RR, and my favorite, the UP aRR) virtually exclusively as my light weapon since its introduction. I use it every single day in pubs, and virtually every day in PC. I've probably dies five thousand times with that weapon over that time, and trust me when I tell you about how it stacks up against the other rifles. |
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