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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
582
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Posted - 2014.09.25 04:24:00 -
[1] - Quote
Last domination match I was in.. 4 snipers combine to go 54/0 all from the safety of the redline. We were cloned in an otherwise very close battle completely ruined by snipers. This has happened several times today.
CCP rattiti, you said you did not like ADS gameplay because you basically got to kill without worry, redline snipers are exactly that.
The only counter to a redline sniper is another sniper, or a suicide dropship hotdrop. Oh, and because of the range nerf, countering a redline sniper requires a sniper to counter-snipe from the middle of the battlefield. This means in that the person counter-sniping has to deal with the snipers AND infantry AND vehicles.
This is EXACTLY the same as how AV vs ADS was before.
I actually really like the changes to snipers, but please for the sake of being consistent fix this type of risk-free gameplay.
Either ensure that all points are at least 500 m away from the redline, or don't allow snipers to fire out of the redline. I prefer the 500 M redline option though just in case one team redlines another team.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
582
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Posted - 2014.09.25 04:46:00 -
[2] - Quote
Operative 1125 Lokaas wrote:Proof that people will b*tch about snipers no matter what.
So we are not going to discuss how current sniping = prior to delta ADS in the same EXACT manner?
I have absolutely zero problem with snipers getting 1HK, I do have a HUGE problem with them doing it ON THE POINT from the redline.
It is about as risk free as it gets.
Or were you just going to complain about complainging.. thereby doing the same exact thing you are complaining about, just sounding incredibly dumb while doing it?
Right-wing Extremist wrote:lol
When I warned that the range nerf would hurt legit snipers without hurting redline snipers, I didn't consider that countersniping a redline sniper would often mean making oneself a sitting duck from a terrible sniping vantage point. That's hilarious!
However, the only counter to a sniper isn't a sniper or suicide derpship. There's also forge guns, rail tanks, and rail or missile turrets on LAVs, not to mention assault dropships.
They're just as killable as they were before - but now they can OHK you on a headshot reliably.
Redline snipers have never been easy to kill, but before they were mostly harmless. Now redline snipers 1hk every suit, and the counters are all vastly more risky than the activity. That was the big problem with ADS, that is the big problem with redline snipers.
Snipers are only really an issue when the points are within 500m of the redline, like most points in skirmish, and many points in domination.
I have no problem at all with snipers in ambush, there is no redline.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
582
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Posted - 2014.09.25 05:08:00 -
[3] - Quote
HOWDIDHEKILLME wrote:Saw this coming. With 150m more range than any other weapon redline snipers will rarely fear redline counter snipers now, and besides still being out of range forge gunners will just be snipe fodder while tanks/ads won't even bother with them since they cant be killed by them and will do more good focusing on the hotspots.
Sniping is a problem that will will never be solved or balanced. I'd rather fight a proto cloaked scout with a basic logi than deal with a redline sniper.
Here is a btter question, and probably a good original topic if someone wants to ask it.
Does anyone have a problem with snipers in ambush?
I would bet that the answer is no.
If that is the case, then you know exactly what the problem is, and the problem is the redline, not snipers.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
584
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Posted - 2014.09.25 05:56:00 -
[4] - Quote
Dovallis Martan JenusKoll wrote:Crimson Cerberes wrote:Last domination match I was in.. 4 snipers combine to go 54/0 all from the safety of the redline. We were cloned in an otherwise very close battle completely ruined by snipers. This has happened several times today.
CCP rattiti, you said you did not like ADS gameplay because you basically got to kill without worry, redline snipers are exactly that.
The only counter to a redline sniper is another sniper, or a suicide dropship hotdrop. Oh, and because of the range nerf, countering a redline sniper requires a sniper to counter-snipe from the middle of the battlefield. This means in that the person counter-sniping has to deal with the snipers AND infantry AND vehicles.
This is EXACTLY the same as how AV vs ADS was before.
I actually really like the changes to snipers, but please for the sake of being consistent fix this type of risk-free gameplay.
Either ensure that all points are at least 500 m away from the redline, or don't allow snipers to fire out of the redline. I prefer the 500 M redline option though just in case one team redlines another team. The numbers. They are physically impossible. 200 clones for the entire team - 54x4 = - 16 clones Also factor in the kills made by other players... that's about 90 or so... so -106, then factor up for a few injector rezzes... high values being about 30 per game... still short -76 suits. Conclusion, probably just complaining about snipers AGAIN because "Sniper" like all those other times. You know the story of the Boy Who Cried Wolf? Yeah. Kind of time for that to hit home on the complainers. If you really don't like what's happened, you have no-one but YOURSELF to blame. Remember who was the "champion" of this change. Who wanted this change. Now who must endure this change.
so there is an important word in there, COMBINE
Tell me, what does combine mean to you? To me it means that cumulatively they got 54/0. To put it another way, all four snipers added up their individual kills to get 54, between them they had zero deaths.
Next time you are going to write a long post while being a condescending jerk. try to make sure you read the original post.
EDIT: thanks poster above.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
585
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Posted - 2014.09.25 07:52:00 -
[5] - Quote
Iron Wolf Saber wrote:I am pretty sure if CCP could change up the maps slightly through hotfixing (redraw redlines and move objectives) CCP would have done so by now. if that is the case then sniper rifle range has to be reduced again.
C'mon. Your entire reasoning for nerfing ADSes and railtanks is FULLY applicable to red-line snipers. Reducing railtanks to 300m brought the majority of them out of the redline, and if they still had a 400m range they would still be in there as well.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
588
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Posted - 2014.09.25 19:04:00 -
[6] - Quote
Iron Wolf Saber wrote:How about anything involving the redline changing parameters of the game are out of the question for the time being? Should be pretty simple then, find the map with the shortest distance between the redline and the points in domination, set MAX sniper range to the edge of the redline to the point. Done.
Or if that is too short, Max 300m range with a fall-off. No one is sniping anyone from 300m with forge guns. Most I ever see is 200ms. Sure 300 may happen once in a blue moon, but from 300m you can't really even see a target with the forge.
If forge sniping from 300 m is a problem, make the reticule no longer turn red for infantry for forge guns.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
589
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Posted - 2014.09.25 22:06:00 -
[7] - Quote
I think the biggest thing I want is to remove the extra layer of defense a redline sniper gets that EVERYONE else does not.
By being in the redline you get a 15 sec instakill defense. This means someone has to get to you within 15 seconds in the redline or they die. That is an INSANE advantage.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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