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Thor Odinson42
Molon Labe. General Tso's Alliance
4665
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Posted - 2014.09.22 18:24:00 -
[1] - Quote
I don't understand where it's coming from either. I always feel kind of guilty when I break out my AV now. Granted I get over it pretty quick from the 1.7 PTSD I suffer from.
ADS will simply be too expensive to fly (even with the decrease in price) and it'll certainly be too expensive to LEARN how to fly (killing stuff is the hard part).
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4665
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Posted - 2014.09.22 18:28:00 -
[2] - Quote
Soraya Xel wrote:ADS is really OP. Rattati's balance work isn't just, or even primarily, based on his personal experience. CCP has metrics for how weapons, dropsuits, vehicles, etc. are performing, how many are sold, and more. They use a lot of statistics in balancing.
The problem is your ADS was "denied" by a swarm launcher. The question is: Was your ADS killed by a swarm launcher? You should die in an FPS.
If ADS is killable by a single swarm launcher outside of the ADS pilot being incredibly stupid then it simply kills the role.
I guess I've just never seen ADS pilots in pubs having these incredible games. Even when getting stomped I'll find a place and make sure someone is losing some ISK.
The thing about vehicles in pubs is that I don't think they can EVER be balanced vs AV. There are just simply too many solo players and noobs derping things up. If they are balanced for pubs as you are proposing they should be so cheap that you don't worry about losing 4 or 5 a match.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4666
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Posted - 2014.09.22 18:36:00 -
[3] - Quote
Awesome Pantaloons wrote:Soraya Xel wrote:ADS is really OP. Rattati's balance work isn't just, or even primarily, based on his personal experience. CCP has metrics for how weapons, dropsuits, vehicles, etc. are performing, how many are sold, and more. They use a lot of statistics in balancing.
The problem is your ADS was "denied" by a swarm launcher. The question is: Was your ADS killed by a swarm launcher? You should die in an FPS. I don't think ADS are OP. o.o I can take one down solo if it's a bad to decent pilot. The pilots that are worth their salt or both to bring good gunners take several AVs to slay but really only one good swarmer to keep from being effective. That's my experience with them at any rate.
Exactly, and I don't see the problem in this.
There are literally only a dozen or so guys that I'd consider good ADS pilots too. This seems like the shield extender nerf from months back when armor was king. And the grenade count nerf like 8 months after anyone was complaining.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4667
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Posted - 2014.09.22 18:46:00 -
[4] - Quote
Soraya Xel wrote:Thor Odinson42 wrote:If ADS is killable by a single swarm launcher outside of the ADS pilot being incredibly stupid then it simply kills the role. A solo role that cannot be killed by another solo player specced in the role intended to counter it should not exist. So if ADSes can't live with balanced gameplay, that's their choice. Thor Odinson42 wrote:The thing about vehicles in pubs is that I don't think they can EVER be balanced vs AV. There are just simply too many solo players and noobs derping things up. If they are balanced for pubs as you are proposing they should be so cheap that you don't worry about losing 4 or 5 a match. I have long held that I am entirely okay with a vehicle costing as much as a dropsuit, as long as it's balanced to be as powerful as one. ISK cost is not an excuse to be more powerful than two or three players combined. And yeah, I inherently believe vehicles are broken, and unfixable in DUST. I have a really strong and sincere hope CCP completely redesigns vehicles for Legion from the ground up with proper roles and counters in mind.
They will never be able to balance vehicles vs solo players in pubs.
People need to stop advocating for solo STD/Militia/BPO ISK grinders in pubs and push for a more team play oriented game. Push the better players toward playing in team deploy modes and it should clear the way for people to derp it up in pubs.
The times when vehicles were the most balanced in PC, they were completely and utterly destroying the game for people in pubs.
I know people say we shouldn't balance around ISK, but I don't see a way around it for vehicles. The better players in the game are in squads using teamwork while droves of solo players are licking installation windows in the redline. I don't see how it's possible.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4672
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Posted - 2014.09.22 20:09:00 -
[5] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Thor Odinson42 wrote: The better players in the game are in squads using teamwork while droves of solo players are licking installation windows in the redline. I don't see how it's possible.
This game should be about choices and not being forced to team up with anyone or befriend someone to just come out even . You already start off this game on the same team . You've got people who love the friendly fire aspect of this game but your talking about squads , I've been friendly fire stomped by squads in FW . What is this ..??.. , pre-school ??? Some of these players are not the smartest and trying to figure out who's who is another thing in it's self . You shouldn't be forced to do anything but win in this game . I play matches and watch players , who are on the same team ... watch each other die on a daily basis , I can drop a vehicle and get it stolen by a team mate , get team killed in FW , place turrets on HAV's and watch players get into my tank and shoot the air and ground and then when we are confronted by another HAV , my turrets have no ammo because these " team mates " used all the ammo shooting at nothing worth while , they used it up on shooting other team mates , the ground and the MCC and yes if I was in a squad then maybe that wouldn't happen or would happen less but the fact of the matter is , you can't rely on anyone other then yourself and forcing every aspect of this game to be team based will drive away more people then it attracts . People like to have and use their own personalities and not be forced to do anything , much less ... then to co-op with people who are not as serious in winning or focused ... or some that are too serious and don't like to fool around while playing this game . I'm serious when I play and don't like to fool around , don't know too many who play that way . I play solo and I play to win . Don't see what you said there to have much truth behind it . Your story doesn't reflect the community as a whole . Goofing off doesn't get the job done for me .
That's good for you. There are plenty of people who contribute to matches solo. But the VAST majority don't. And they need all the help they can get. For SOOOOOOOOO many players in Dust they haven't looked at what can help them become more successful and adapted.
They come on the forums and they CRYYYYYYY about this or that. When getting in a squad and receiving some reps, passive scans, ammo, transportation, orbitals, etc would make them see Dust in a totally different light.
I don't think solo should be impossible, but it should be noted that solo players are leaving a LOT on the table due to Dust being a team based game.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4672
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Posted - 2014.09.22 20:13:00 -
[6] - Quote
Skippy Longstocking wrote:Wow, so many temper-tantrums over this! You guys are making me feel old.
The OP is actually a very level headed dude. I just know he's been working his butt off to get gud at ADS after being a tanker for a long time.
Old school tankers feel pretty shafted because they lost of lot of the variety and choices they had before and tanks were nerfed to the point that idiots in pubs can deal with them rather easily.
He has dumped a lot of SP and time into ADS and it's discouraging.
It would suck to be a vehicle dude in Dust. It's only really viable in team deploy settings and there is no way to team deploy enough to satisfy your game time.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4673
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Posted - 2014.09.22 20:28:00 -
[7] - Quote
Denchlad 7 wrote:Jesus.
As a pilot (and AVer) even I can see how hideously OP ADS' (especially with the ROF) were. They were only vaguely balanced by their cost, but that wasnt enough.
The nerfs hurt yes, but lowering the hull cost helps massively. Also allows the real pilots to shine through, not the wannabes.
It's just another kick to the gut for PC players. The ADS has really curbed tank spam in PCs and it makes the strategies very interesting.
Asking CCP to balance around PC (pretty much a completely dead game mode) is a stretch for sure, but the highest level of gameplay is always what the better players are going to look at.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4675
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Posted - 2014.09.22 21:25:00 -
[8] - Quote
valad II wrote:Thor Odinson42 wrote:Skippy Longstocking wrote:Wow, so many temper-tantrums over this! You guys are making me feel old. The OP is actually a very level headed dude. I just know he's been working his butt off to get gud at ADS after being a tanker for a long time. Old school tankers feel pretty shafted because they lost of lot of the variety and choices they had before and tanks were nerfed to the point that idiots in pubs can deal with them rather easily. He has dumped a lot of SP and time into ADS and it's discouraging. It would suck to be a vehicle dude in Dust. It's only really viable in team deploy settings and there is no way to team deploy enough to satisfy your game time. So everyone should feel sorry for the OP because the OP saw the next FOTM, ADS with stacked pilot skills. But Big Bad CCP broke his toy. OMG that is so traumatic.
Uhhhh, no, that's not what I said at all.
ADS will never be FOTM because it's hard as **** to do.m
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4676
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Posted - 2014.09.22 21:27:00 -
[9] - Quote
valad II wrote:Thor Odinson42 wrote:Denchlad 7 wrote:Jesus.
As a pilot (and AVer) even I can see how hideously OP ADS' (especially with the ROF) were. They were only vaguely balanced by their cost, but that wasnt enough.
The nerfs hurt yes, but lowering the hull cost helps massively. Also allows the real pilots to shine through, not the wannabes. It's just another kick to the gut for PC players. The ADS has really curbed tank spam in PCs and it makes the strategies very interesting. Asking CCP to balance around PC (pretty much a completely dead game mode) is a stretch for sure, but the highest level of gameplay is always what the better players are going to look at. Sorry but that is a load of sh!t. Tanks have slowly disappeared from PC becuz they suck now. Maybe you might see some, but then it becomes just a worthless trading of tanks. The tankers have a pizzing contest of who can pop who. Most PC's take place on the same boring map, where tanks are irrelevant. Scouts, cloaks, & Derps can do everything better than tanks. Drops ships had this coming and well deserved.
Tanks have disappeared from PC because they were nerfed for over performance in pubs.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4676
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Posted - 2014.09.22 21:32:00 -
[10] - Quote
hfderrtgvcd wrote:Thor Odinson42 wrote:Denchlad 7 wrote:Jesus.
As a pilot (and AVer) even I can see how hideously OP ADS' (especially with the ROF) were. They were only vaguely balanced by their cost, but that wasnt enough.
The nerfs hurt yes, but lowering the hull cost helps massively. Also allows the real pilots to shine through, not the wannabes. It's just another kick to the gut for PC players. The ADS has really curbed tank spam in PCs and it makes the strategies very interesting. Asking CCP to balance around PC (pretty much a completely dead game mode) is a stretch for sure, but the highest level of gameplay is always what the better players are going to look at. Are you sure you've actually played pc? I was about to comment on how ADS's are ruining pc. My corp refuses to play without at least two ads pilots. They always have at least 15 kill and a 4 kdr. At least you can hide from tanks in the city. There's literally nowhere an ads can't kill you.
it makes the high ground important for sure. I don't agree that they are ruining PC at all.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4684
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Posted - 2014.09.23 18:54:00 -
[11] - Quote
Atiim wrote:This thread has really been educational.
As in, it taught me who doesn't actually play PC.
I assume that is directed at me and you are correct that I don't get to PC as much as I'd like. The times fall during family time for the most part. Not just that but I am not a killer in any way shape or form. I get pulled in if I'm around because I've been around a long time, but there are better logis in our corp than me. I'm not too proud to sit for better options.
However I am aware of the meta and I participate enough to know. ADS is vital to winning PC for sure. I just like dropships being an intregal part of PC besides running people into the city as fast as possible and dropping a FG off to spam a point (that was a long time ago).
ADS went from nothing to being critical. I was pushing to try out ADS in PC when they weren't very good just because I liked the fact that one dude could be on uplink duty and get some kills without needing a gunner. I didn't care if we lost 10 of them. Michael J Fox Richards was the first we let into PC as an ADS pilot and he went 33/0 in his first match! The dude left the corp and I guess quit Dust, sucks because I liked that guy.
With tanks you really couldn't force a team into AV if they had the city on lock down, but with ADS you can harrass them enough that some of the scouts and HMGs might switch to AV. In other words I think it opens up more versatility.
Level 4 Forum Warrior
PSN: wbrom42
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