Sir Snugglz wrote:I declare ADS useless being nerfed by buff
Looking back to ADS history, many have forgotten why the full dmg build was chosen. It was not because it was op, it was simply because the role of derpship pilot was not viable and the only way to not have a pointless role in gm was to turn it into a killing machine. That's all you would've of done. Anything else was considered trolling.
While the ADS has not been affected directly, it was been getting nerfed after every hot-fix because of the buffs in other areas. ADS is already shut down because of installation tankiness buff, to further the nerf, blaster installations received the ability to auto attack ADS without aggro. 2-3 unmanned installations force the ADS to remain out of battle.
Nerfing the RoF... I dont really care much about it in itself. But look at the other changes. Afterburners also because a major ingredient in the Full offensive derpship role. they are getting nerfed as well with that 40 sec CD increase. What allowed a derpship to perform hit and runs will now have to fire 2-3 missiles, only to remain out of battle for 40 sec.
Again, but buffing AV weapons, which i dont mind either, indirectly nerfs the ADS. Swarm missiles will travel faster and do more dmg, which really isnt required anymore since most afterburners will be on CD so ADS wont have speed boost.
As to buffs, only the standard derpships are receiving ehp/pg/cpu increases. ADS is only getting a price reduction
As you can see, it seems that many of the changes outside of ADS has been with the goal of shutting down ADS indirectly. Each buff alone would merit the buff and still allow for a fair fight with ads. but the combined changes in all the past hotfixes have been to combat the ADS to the point of meeting it utterly useless.
I agree that the ADS shouldnt be a full dmg vehicle. but taking away that role does not introduce new ones. by shutting down the ADS it will not turn it into the transport vehicle we all dreamed it would be, it will not turn it into the sup vehicle we all wanted (logi DS), and it will not become that rescue vehicle expected to go into hotzones for extractions. By taking away its only role, we are returning to its former and most notable role of being a flying sightseeing vehicle where its only use will be to appreciate the background art of each map and to sacrifice in order to reach a roof.
You can't fight in here! This is the war room.