|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KA24DERT
TeamPlayers Negative-Feedback
630
|
Posted - 2014.09.22 09:28:00 -
[1] - Quote
Nerf strafing and make this game even slower paced?
The keyboard DOES NOT strafe faster than the controller, go test it. |
KA24DERT
TeamPlayers Negative-Feedback
630
|
Posted - 2014.09.22 10:16:00 -
[2] - Quote
This whole thread can be summarized as follows:
Quote:After a total lack of analysis, in which I spent zero time exploring the difference in strafe speeds between keyboard and DS3, I determined that the inertia that does in fact exist in the game, does not exist.
I also believe that the milliseconds of difference between A and D and Full Left and Full Right on the DS3 is the sole reason I can't hit people.
And trust me, I can't hit ANYBODY, so like 95% of the people in this game are using cheater keyboards with super strafing, something that totally exists.
And the reason that 95% of people in this game use KB/M is because the Dust implementation of the mouse is superior to DS3 with aim assist.
In fact, all the top players use keyboard and mouse.
In addition, I know that strafing has been in shooters since before I was in diapers, but I don't like it. It makes me have to aim, and that's kinda like trying, and I don't like trying.
I don't want to try to aim, even when aim assist and bullet magnetism takes care of the hard part of aiming: the part where you aim.
I cry foul, FOUL I say at people who try to dodge the gaze of my rifle, I want my future shooter game with spaceships, cloaks, speed modules, and energy weapons to be more realistic, but I don't want to go through the trouble of playing ARMA.
Maybe they can't fix it in Dust, but when Legion comes out on the PC, hopefully they'll finally nerf the crap out of the KB/M.
|
KA24DERT
TeamPlayers Negative-Feedback
633
|
Posted - 2014.09.22 21:24:00 -
[3] - Quote
BL4CKST4R wrote:KA24DERT wrote:This whole thread can be summarized as follows: Quote:After a total lack of analysis, in which I spent zero time exploring the difference in strafe speeds between keyboard and DS3, I determined that the inertia that does in fact exist in the game, does not exist.
I also believe that the milliseconds of difference between A and D and Full Left and Full Right on the DS3 is the sole reason I can't hit people.
And trust me, I can't hit ANYBODY, so like 95% of the people in this game are using cheater keyboards with super strafing, something that totally exists.
And the reason that 95% of people in this game use KB/M is because the Dust implementation of the mouse is superior to DS3 with aim assist.
In fact, all the top players use keyboard and mouse.
In addition, I know that strafing has been in shooters since before I was in diapers, but I don't like it. It makes me have to aim, and that's kinda like trying, and I don't like trying.
I don't want to try to aim, even when aim assist and bullet magnetism takes care of the hard part of aiming: the part where you aim.
I cry foul, FOUL I say at people who try to dodge the gaze of my rifle, I want my future shooter game with spaceships, cloaks, speed modules, and energy weapons to be more realistic, but I don't want to go through the trouble of playing ARMA.
Maybe they can't fix it in Dust, but when Legion comes out on the PC, hopefully they'll finally nerf the crap out of the KB/M.
Can you tell me about one competitive game just one where you can strafe Like Dust. Personally the only game i can think of is old arena shooters. Now after replying pick up that game and play it I bet you anything that even though you can strafe fast there is a slow down in speed when changing directions. Why? Because the speed at which the strafing is being done in this game is very difficult for human input to counter specially when the strafing doesn't even employ real physics.
I'm sorry that when they handed out mutant super powers, the one they gave you was the inability to perceive reality as it is, instead of as you think it to be.
The game has inertia while changing strafe directions. Go test it.
Even going as far back as Doom your character had some delay before changing direction while strafing. Go test it.
And seriously:
Quote: Because the speed at which the strafing is being done in this game is very difficult for human input to counter
You are literally saying that aiming is hard, and that's why you don't like strafing.
That is what all these arguments boil down to, but I'm glad you stated it clearly for everyone to see.
HTFU. |
KA24DERT
TeamPlayers Negative-Feedback
635
|
Posted - 2014.09.22 23:40:00 -
[4] - Quote
Bradric Banewolf wrote:KA24DERT wrote:BL4CKST4R wrote:
Can you tell me about one competitive game just one where you can strafe Like Dust. Personally the only game i can think of is old arena shooters. Now after replying pick up that game and play it I bet you anything that even though you can strafe fast there is a slow down in speed when changing directions. Why? Because the speed at which the strafing is being done in this game is very difficult for human input to counter specially when the strafing doesn't even employ real physics.
I'm sorry that when they handed out mutant super powers, the one they gave you was the inability to perceive reality as it is, instead of as you think it to be. The game has inertia while changing strafe directions. Go test it. Even going as far back as Doom your character had some delay before changing direction while strafing. Go test it. And seriously: Quote: Because the speed at which the strafing is being done in this game is very difficult for human input to counter
You are literally saying that aiming is hard, and that's why you don't like strafing. That is what all these arguments boil down to, but I'm glad you stated it clearly for everyone to see. HTFU. By this simple comment you must mean that the strafe ability is realistic? You have clearly only ever played video games, and have no idea how fast weapon operators can switch between targets aiming down sights and high ready ( hipfire for game nerds). I guarantee no one can strafe faster than a human can aim! You run for cover or die! Sprint speed matters! You, like most crutch users, only troll forums to make sure no logical players reach CCP with any sense or logic. Next you'll say that real life mechanics shouldn't apply in a video game right? Until you get owned by something, and then you'll claim that things should be realistic. You honestly have no idea what your talking about l, but like most forum warriors you sling pointless insults, run to any post pointing out broken mechanics that scrubs use to protect the broken mechanic, and QQ about proto stompers, ads, and tanks when you lack the discipline to spec into AV. Just to be sure you're not a complete tree hugger, you are aware the human body cannot change directions at that speed in order to dodge a weapons fire right?
Tell me more about what realism has to do with my space combat energy weapon super-suit video game. Or for that matter, tell me more about what realism has to do with fun.
A human can't actually produce spirit energy from his hands, therefore Street Fighter isn't fun.
Turtle shells, even when painted RED, cannot heat seek a gokart, therefore Mario Kart isn't fun.
When you die in a war, there are no actual respawn points(I have a marine friend that looked very, VERY hard), therefore every FPS ever made isn't fun, since the game doesn't delete itself the first time you die.
YES I am saying that video games shouldn't be realistic just for the sake of "realism". And I'm just plain old fashioned RIGHT.
Or do you want to be the first one that mounts an M-16 to your console, with a trigger that can be remotely controlled by your opponents?
Also, my insults aren't pointless, they are very pointed, and are aimed at bad ideas from lackluster minds. |
KA24DERT
TeamPlayers Negative-Feedback
638
|
Posted - 2014.09.23 21:25:00 -
[5] - Quote
Bradric Banewolf wrote:KA24DERT wrote:Bradric Banewolf wrote:
By this simple comment you must mean that the strafe ability is realistic? You have clearly only ever played video games, and have no idea how fast weapon operators can switch between targets aiming down sights and high ready ( hipfire for game nerds). I guarantee no one can strafe faster than a human can aim! You run for cover or die! Sprint speed matters! You, like most crutch users, only troll forums to make sure no logical players reach CCP with any sense or logic. Next you'll say that real life mechanics shouldn't apply in a video game right? Until you get owned by something, and then you'll claim that things should be realistic. You honestly have no idea what your talking about l, but like most forum warriors you sling pointless insults, run to any post pointing out broken mechanics that scrubs use to protect the broken mechanic, and QQ about proto stompers, ads, and tanks when you lack the discipline to spec into AV.
Just to be sure you're not a complete tree hugger, you are aware the human body cannot change directions at that speed in order to dodge a weapons fire right?
Tell me more about what realism has to do with my space combat energy weapon super-suit video game. Or for that matter, tell me more about what realism has to do with fun. A human can't actually produce spirit energy from his hands, therefore Street Fighter isn't fun. Turtle shells, even when painted RED, cannot heat seek a gokart, therefore Mario Kart isn't fun. When you die in a war, there are no actual respawn points(I have a marine friend that looked very, VERY hard), therefore every FPS ever made isn't fun, since the game doesn't delete itself the first time you die. YES I am saying that video games shouldn't be realistic just for the sake of "realism". And I'm just plain old fashioned RIGHT. Or do you want to be the first one that mounts an M-16 to your console, with a trigger that can be remotely controlled by your opponents? Also, my insults aren't pointless, they are very pointed, and are aimed at bad ideas from lackluster minds. You should do an integrity check to make sure you don't fall into this category bro. http://youtu.be/buyUoGJVZFM
Cool, got nothing to say in response, but you haven't developed enough motor control to keep your gums from flapping, so in addition to calling me a treehugger, you post a Youtube video that's supposed to insult me.
I thought you didn't like pointless insults?
You don't like people strafing because you are bad at this game, and bad at FPS games in general. Strafing, figure-8s, juking, this is all part the dance of death that makes shooters fun to play, especially in 1on1 situations, and if you don't want that then you shouldn't be playing shooters.
Anyway, you gotta get over yourself, the bottom line is that if CCP ever manages to release Legion there'll be nothing but cheating super-strafing keyboard neckbeard tryhards playing this game, and none of them will really tolerate any sort of KB/M nerf, or for that matter none of them will tolerate the DS3's built in aim-bot. |
KA24DERT
TeamPlayers Negative-Feedback
639
|
Posted - 2014.09.24 10:42:00 -
[6] - Quote
Bradric Banewolf wrote:KA24DERT wrote:
Cool, got nothing to say in response, but you haven't developed enough motor control to keep your gums from flapping, so in addition to calling me a treehugger, you post a Youtube video that's supposed to insult me.
I thought you didn't like pointless insults?
You don't like people strafing because you are bad at this game, and bad at FPS games in general. Strafing, figure-8s, juking, this is all part the dance of death that makes shooters fun to play, especially in 1on1 situations, and if you don't want that then you shouldn't be playing shooters.
Anyway, you gotta get over yourself, the bottom line is that if CCP ever manages to release Legion there'll be nothing but cheating super-strafing keyboard neckbeard tryhards playing this game, and none of them will really tolerate any sort of KB/M nerf, or for that matter none of them will tolerate the DS3's built in aim-bot.
You're assuming I can't shoot lol! See you in-game lmao! It's been fun, but I'm sorry the vid was simply too funny lol! I mean look at the size of that couch potatoes waist line lmao! Later bro!
I'm assuming you can't shoot based on the evidence you are presenting: Non-stop whining about not being able to shoot a moving target.
However, you're right, let's get some more data to check this assumption:
Your KD: 0.84 with 15,566 kills 1.38 win/loss
For comparison, let's compare a mediocre player's stats: 2.42 kd 30,873 kills 3.18 win/loss
That mediocre player would be me, FYI, and I play a LOT of highly competitive PC and Faction Warfare with the 2nd worst weapon in the game.
I'd say see you in game, but matchmaking is unlikely to put a mediocre player like me against an abysmal player like you.
Anyone who starts one of these movement nerf threads basically outs themselves as a trash player.
Movement in the game does not need a nerf, it probably needs a buff, and if you don't like hitting moving targets, then you're playing the wrong genre. |
|
|
|