| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 154
 
 
      | Posted - 2014.09.17 07:49:00 -
          [1] - Quote 
 Why? I use fluxes on all my suits specifically for res. I lmao when the same scout keeps throwing a re hoping to get a kill and i have my allotek fluxes on. Scouts are really lame sometimes especially re, no gun game scouts.
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        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 158
 
 
      | Posted - 2014.09.17 18:42:00 -
          [2] - Quote 
 
 Thumb Green wrote:ACT1ON BASTARD wrote:Why? I use fluxes on all my suits specifically for res. I lmao when the same scout keeps throwing a re hoping to get a kill and i have my allotek fluxes on. Scouts are really lame sometimes especially re, no gun game scouts. I'm not sure if you misunderstood me but I meant fluxes would still take out RE's just like any other piece of equipment but wouldn't detonate them. I use fluxes on all my suits as well and originally the reason I started using them was because they could take out RE's without detonating them. Derpty Derp wrote:
 I'm fine with this as long as I can still choose to shoot them, lol.
 I agree, shooting them should still detonate them. Yea makes sense, but id still like to see the re blow up the user. Theres gotta be drawbacks to res, im not even a scout and everytime i use them i get around 30 kills. Its the easiest thing to do in this game, no skill involved. I just use the basic ones, theres really no need to use adv. I think basic should do no more than 600 damage.
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        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 162
 
 
      | Posted - 2014.09.18 03:06:00 -
          [3] - Quote 
 
 Apothecary Za'ki wrote:ACT1ON BASTARD wrote:Thumb Green wrote:ACT1ON BASTARD wrote:Why? I use fluxes on all my suits specifically for res. I lmao when the same scout keeps throwing a re hoping to get a kill and i have my allotek fluxes on. Scouts are really lame sometimes especially re, no gun game scouts. I'm not sure if you misunderstood me but I meant fluxes would still take out RE's just like any other piece of equipment but wouldn't detonate them. I use fluxes on all my suits as well and originally the reason I started using them was because they could take out RE's without detonating them. Derpty Derp wrote:
 I'm fine with this as long as I can still choose to shoot them, lol.
 I agree, shooting them should still detonate them. Yea makes sense, but id still like to see the re blow up the user. Theres gotta be drawbacks to res, im not even a scout and everytime i use them i get around 30 kills. Its the easiest thing to do in this game, no skill involved. I just use the basic ones, theres really no need to use adv. I think basic should do no more than 600 damage. that would be a problem as they are classed as an AV / trap equipment and being AV they need to do massive damage. just like flux nades do like 1200 compaired to normal nades being 300-500 So just change the efficiency rating on res to 50% on dropsuits and 100% on vehicles, thats a quick fix. Then there would be a reason to skill them up, basic already kills almost all heavies.
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