
Stefan Stahl
Seituoda Taskforce Command
742
 |
Posted - 2014.09.15 17:46:00 -
[1] - Quote
Kallas Hallytyr wrote:Define hover. Because you can circle around a Swarmer, bob and weave and they will always lock you, but your aim is thrown off by those motions and for naught. Rarely do I ever hover, and rarely do I ever outrun the second volley. Crooked analogy: When being an assault, I try not to be in range of a Burst HMG heavy for too long at a time. Even if my Assault Rifle has the same range as he does.
@Chart: Consider that between the second and eventual third SL hit there's a time delay of 5 seconds. A Python can recover up to 1700 hp from a shield booster in that time - before hardeners. Even an incubus pilot should have recovered some ehp in that time.
@Rattati: Do you know whether NDS have the same top speed as ADS? I'm not really concerned because I think an NDS will just tank the first three shots and then get out of lock-on range before the SL's reload is finished. |

Stefan Stahl
Seituoda Taskforce Command
745
 |
Posted - 2014.09.17 18:03:00 -
[2] - Quote
CCP Rattati wrote:Atiim wrote:Alena Ventrallis wrote:What if we made the assault swarm launcher an anti-dropship launcher? weaker missiles, but longer lock range and faster missiles. I'd like to see the proposed changes for HF Delta applied to the Assault Swarm Launcher as opposed to all of the Swarms. That way, the ASL would have a purpose that make sense within the context of an Assault variant. not a bad idea at all, but it renders all militia swarms as useless as before. what if we buff all a little, but assault swarms so they do less damage and fly faster? In order to keep the meaning of the word "Assault" tied to Gallentean combat philosophy (short range, high DPS, large clip), I'd rather suggest making the anti-ADS variant (extra-long range, extra-low DPS) a "Tactical" Swarm Launcher. Basically an extra-Caldari variant for those who think the base one isn't Caldari enough yet.
Naming conventions, I know. But those things make the game less confusing - something you ought to keep in mind when introducing variants.
Personally I'd prefer for all Swarm Launchers to have one missile speed, for simplicity's sake. |