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TechMechMeds
KILL-EM-QUICK RISE of LEGION
5616
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Posted - 2014.09.14 12:51:00 -
[1] - Quote
I am coming to the realisation that dusts content does not warrant new players getting farmed and grinding.
Sure we love the game and some of the newer players had to get their arse handed to them but the real question is, 'is dust worth grinding and getting killed a lot for?'
I love dust but if i was a new player, I'd actually find it an insult that I'd be expected to grind and get killed a lot for what the game has to offer. Please imagine being a new player who knows nothing, nothing about lore, nothing about corps, people, etc, etc.
-3 game modes which are hugely imbalanced with a lack of matchmaking (soon to be fixed hopefully).
-1 game mode (PC) where you have to grind for AGES just to fight people who are so experienced that you'd have no chance and all your efforts would be gone in a heartbeat. In fact, this game mode is literally owned by some of the higher corps pretty much, the monopoly is still happening, just in a different way.
-1 game mode where you fight for either of the 4 empires and you are able to unlock items earlier and cheaper but again, nothing special here, just skirmish with a chance of trolling. Oh, and you may not even realise the LP store exists for some time.
I think it's time to drop the whole 'we got farmed therefore so should you' rubbish, this isn't jail or the ghetto, no they shouldn't. We also need to look at the marketing, some places say 24v24 and insinuate that the game is going places and stuff when it isn't.
I know that players can grind for everything and for isk for their corp for PC but seriously, you think that's any kind of valid excuse?, no it's not and I'd find it a damn insult if you honestly expected me (If i was a new player) to simply deal with it and grind, that is just simply not fun.
A simple fix is to just start making things more fun and to do that, increase isk and sp payouts across the board. Lower isk costs for PC dramatically so its open to more people and they don't have to grind for months just for a few games that are barely even enough to learn anything. Lower level sp costs across the board, maybe lowering skill multipliers etc, etc.
I used to agree that players should earn their suits, weapons etc, etc but that was back when dust had major potential. Back when PC had potential because dust had potential. Luckily i was in beta so no one had any proto or anything when i played so i didn't have to get stomped for my stuff but it is time to get real.
I'm not trying to cheapen the game and efforts of the devs but the game itself is getting cheapened and ruined by this clique ish type mentality toward the NPE and how it should be because of how it was when the game had MAJOR POTENTIAL.
You seriously have to look at how much isk and sp things cost and ask yourself, is that worth it and for what?. I think if the game isn't changed for more fun and easier access for newbs then we will just generally have a stagnant player base that will eventually dwindle a lot quicker than you might think.
Grinding is a very draconian mechanic, please lower it.
INB4destiny - I have uploaded a video of me breaking the game immediately after buying it in a shop to some buddies just so they stfu about it. They have all quit is as well lol.
That was spiffing.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
5616
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Posted - 2014.09.14 12:56:00 -
[2] - Quote
I am personally fine with the game but it obviously needs to change rather dramatically.
That was spiffing.
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Joe Macro
Acme.Taco
14
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Posted - 2014.09.14 14:18:00 -
[3] - Quote
I think I agree with you. I have been playing this game since it was released on PS3. Looking back from where I am now to when I first started, I'm reminded how tough it is on new players. I mean if this game survives into a subscription type game who would pay to beaten into oblivion for months until you build up some skills?
I think a lot of really good players forget that the skills they have at this game are not common and are constantly complaining about how bad "blueberry's" suck. I seriously doubt this game could have a future with only the 10% of a very small community to support it. There needs to be something to more to retain the blueberry and make it so they have some achievable goals.
The only way I can see that this game has some sort of future is if there is more content or improved matchmaking.
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Atiim
12144
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Posted - 2014.09.14 14:54:00 -
[4] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
The first Matari Commando
-HAND
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Joe Macro
Acme.Taco
14
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Posted - 2014.09.14 15:20:00 -
[5] - Quote
Atiim wrote:https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
Ive seen that post and hopefully they can get it going. I figured the topic could use a bump. |
TechMechMeds
KILL-EM-QUICK RISE of LEGION
5627
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Posted - 2014.09.14 15:26:00 -
[6] - Quote
Atiim wrote:https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
That doesn't remove the grind and already seen it.
That was spiffing.
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One Eyed King
Land of the BIind
4099
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Posted - 2014.09.14 16:00:00 -
[7] - Quote
Joe Macro wrote:I think I agree with you. I have been playing this game since it was released on PS3. Looking back from where I am now to when I first started, I'm reminded how tough it is on new players. I mean if this game survives into a subscription type game who would pay to beaten into oblivion for months until you build up some skills?
I think a lot of really good players forget that the skills they have at this game are not common and are constantly complaining about how bad "blueberry's" suck. I seriously doubt this game could have a future with only the 10% of a very small community to support it. There needs to be something to more to retain the blueberry and make it so they have some achievable goals.
The only way I can see that this game has some sort of future is if there is more content or improved matchmaking.
A) I hope you know about Legion. That is the only future "Dust" really has long term.
B) I think you hit the nail on the head with Matchmaking. Hopefully when they get that nailed down, that will really be a key in keeping new players interested.
You can always tell a Millford Minja
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
5631
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Posted - 2014.09.14 16:04:00 -
[8] - Quote
One Eyed King wrote:Joe Macro wrote:I think I agree with you. I have been playing this game since it was released on PS3. Looking back from where I am now to when I first started, I'm reminded how tough it is on new players. I mean if this game survives into a subscription type game who would pay to beaten into oblivion for months until you build up some skills?
I think a lot of really good players forget that the skills they have at this game are not common and are constantly complaining about how bad "blueberry's" suck. I seriously doubt this game could have a future with only the 10% of a very small community to support it. There needs to be something to more to retain the blueberry and make it so they have some achievable goals.
The only way I can see that this game has some sort of future is if there is more content or improved matchmaking.
A) I hope you know about Legion. That is the only future "Dust" really has long term. B) I think you hit the nail on the head with Matchmaking. Hopefully when they get that nailed down, that will really be a key in keeping new players interested.
The matchmaking will help but it's a given for the most part nowadays. It's not going to have new players going "wow matchmaking, totally worth the grind!".
It will help but it doesn't stop the time invested VS content and time investment to get there part.
Look at all the new games/games available on console that are coming, dust needs fun and needs to be more newb friendly.
I'm not on about our fun. Granted we love the game but stuff like matchmaking may seem great in dust but it's standard anywhere else.
That was spiffing.
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Kierkegaard Soren
THE HANDS OF DEATH
506
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Posted - 2014.09.14 17:21:00 -
[9] - Quote
Congratulations, you totally nailed it. This game is just not fun unless your a sadist or a masochist. You learn by losing horribly, grind out xp by being ground into the dirt by better, bigger players and corps and whe/if you finally do ascend to Mount Proto you realise that the only real fun to be had is to trash the opposition mercilessly, regardless of how new they are. And it's ok, because this is New Eden and we should HTFU amarite?
Don't get me wrong, I love this game someone fierce, but I still haven't figured out why exactly.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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man- bear pig
D3ATH CARD
16
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Posted - 2014.09.15 00:46:00 -
[10] - Quote
I just started a new alt the other day, and I couldn't agree more. The starting tutorial is so simplistic it's almost useless. It doesn't explain weapon types, suit types, skill trees, market place, matchmaking, fitting requirements, squad finder, or even corporations with any useful amount of detail. There's no transition between the academy and matchmaking, its "Hey, learned the controls? Good, have fun out there! Try not to get shot!". Along with that, it doesn't even tell you when you're leaving the academy. The only way you know is when you start off the match and get smacked in the face with a BHMG. I got three matches in the academy. Granted, I was 40+/3 for these matches, but that still didn't give me any time to build up enough enough SP and isk for standard matchmaking games.
Want to join a corporation? Good luck finding one, let alone one that is actually accepting of new players. Want to join a chat channel? Again, good luck. Unless they take the extra effort to do research on a PC, they'll be alone in the dark until some random friendly player tries to pick them up.
Think I'm asking for too much? Look at Eve. The tutorials can last for about a week, going over everything you might use and need to know about in the game. Then, there is an open corp page where you can see what corps are actually recruiting new players. You also start off with a new players help chat channel, for those odd questions. Still not understanding Eve? It's ok, because you're in High Sec space, so you can't get destroyed right away and you can fight as many NPCs as you want. If you try and leave high sec, they'll let you know that its dangerous out there and advise that you don't unless you're ready. Why do you have this much invested into the new Eve players, but our new Dust players are thrown to the wolves as soon as they can walk? If I was a new casual player, interested in dust because it was a FTP shooter, I would give it a day and move on with the way new players are integrated.
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man- bear pig
D3ATH CARD
16
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Posted - 2014.09.15 01:07:00 -
[11] - Quote
Appropriate gif to describe starting off in dust. I would have added text, but I'm not good at photoshop. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
793
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Posted - 2014.09.15 02:45:00 -
[12] - Quote
SANDBOX PVE |
man- bear pig
D3ATH CARD
18
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Posted - 2014.09.15 02:59:00 -
[13] - Quote
Alabastor 'TheBlaster' Alcar wrote:SANDBOX PVE
Not even that. Just extend the academy, have levels in the academy you move up through, give them a couple militia sets of their races three suit types, give them a set of every type of militia weapons to try out, and actually explain ****. |
TechMechMeds
KILL-EM-QUICK RISE of LEGION
5658
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Posted - 2014.09.15 13:19:00 -
[14] - Quote
Check this out, it confirms even though its obvious.
https://forums.dust514.com/default.aspx?g=posts&t=175315&find=unread
That was spiffing.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
5669
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Posted - 2014.09.15 18:15:00 -
[15] - Quote
Bump.
That was spiffing.
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zzZaXxx
Vengeance Unbound
511
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Posted - 2014.09.15 18:43:00 -
[16] - Quote
Yes I agree with everything you're saying. Has the NPE grind been more draconian and brutal in any other game? I challenge yous to think of one game in which noobs' souls are crushed anywhere close to the level of Dust. I think you're right, they just need to open the game up. Increase ISK and SP rewards, raise SP cap, make PC cheap. If they could try something new with matchmaking too that would help. And for good measure: more LP items, team queuing for FW, corp battles, just ONE new game mode, and.......Gallente and Amarr heavy weapons and SMGs!!! Come on CCP give us one good push to make these things happen. Just one more client update! |
Maken Tosch
DUST University Ivy League
9393
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Posted - 2014.09.15 19:23:00 -
[17] - Quote
TechMechMeds wrote:I think it's time to drop the whole 'we got farmed therefore so should you' rubbish, this isn't jail or the ghetto, no they shouldn't. We also need to look at the marketing, some places say 24v24 and insinuate that the game is going places and stuff when it isn't.
The problem with those articles and stuff promising such things for Dust is that they are old. They were posted back when CCP made a lot of promises which now we see will never come for Dust but instead for Legion.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Apothecary Za'ki
Biomass Positive
886
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Posted - 2014.09.15 19:32:00 -
[18] - Quote
TechMechMeds wrote:I am personally fine with the game but it obviously needs to change rather dramatically.
i personally think that the main problem is SP and the limit on the weekly bonus..
i think newbies who are under 5m or 10m SP should get a 3x multiplier to Sp gains and bonus sp amount till they are 5m or 10m SP that way they can be somewhat competent when it comes to fighting against proto stompers..
for those players above 10m ( im looking at bitter vets with 30m+) it wouldnt be any skin off your nose.. in fact it would raise the level of the fights you have with newer players so its not always a stomp fest and it could be more enjoyable for newberrys and bittervet alike
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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man- bear pig
D3ATH CARD
23
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Posted - 2014.09.16 00:24:00 -
[19] - Quote
So as the experienced player base for this game, what can we do to help fix this? I know we really don't have any power as far as game design, but there has to be something we can do.
Quote:i think newbies who are under 5m or 10m SP should get a 3x multiplier to Sp gains and bonus sp amount till they are 5m or 10m SP that way they can be somewhat competent when it comes to fighting against proto stompers.
I like the idea of giving new players an SP boost per match up to 5 mil life time skill points, 10 mil is a little too much. I don't even have 10 mil and I can hold my own in most battles.
CCP, feel free to chime in at any point. We are willing to help and do the grunt work, you're just the key figure in this whole situation. |
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