|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Monkey MAC
Rough Riders..
3506
 |
Posted - 2014.09.14 00:03:00 -
[1] - Quote
JARREL THOMAS wrote:Compaired to av swarms in this case we are dead nearly every time unlike ads which I shall not talk about but buffing the swarms close our fate if locked on too.
Ccp think about the consequences before buffs or nerfs please thats why were here now
Or at least part of the reason.
Aver fires swarms at tank Tank pulls forwards, backwards or round a corner The new lower turn angle swarms pile into wall/floor/random terrain Tank chuckles quitely to self knowing dodging swarms is now EVEN EASIER.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|

Monkey MAC
Rough Riders..
3518
 |
Posted - 2014.09.15 00:18:00 -
[2] - Quote
JudgeIsABadPilot wrote:Monkey MAC wrote:JARREL THOMAS wrote:Compaired to av swarms in this case we are dead nearly every time unlike ads which I shall not talk about but buffing the swarms close our fate if locked on too.
Ccp think about the consequences before buffs or nerfs please thats why were here now
Or at least part of the reason. Aver fires swarms at tank Tank pulls forwards, backwards or round a corner The new lower turn angle swarms pile into wall/floor/random terrain Tank chuckles quitely to self knowing dodging swarms is now EVEN EASIER. Solo player can't solo 1 man vehicles. Goes to the forums and criesmakes logical complaints about it and the imbalance it createsSucceeds because the developers don't carecare alot about balance and player experienceGame diesGame Thrives on a balanced nirvana
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|

Monkey MAC
Rough Riders..
3518
 |
Posted - 2014.09.15 00:36:00 -
[3] - Quote
MarasdF Loron wrote:Justin Tymes wrote:MarasdF Loron wrote:HOWDIDHEKILLME wrote:I might feel compassion for vehicals if my calogi was immune to all but a couple weapons, or if I could hit my mod and ignore 40% of all incoming damage for long enuf to get a couple more kills then run away laughing, re's kill everyone don't cry jihad jeeps, installations kill everyone, you can even just run infantry over. Good pilots scoff at swarms. So, for your cal logi, would you be willing to sacrifice the ability to get indoors or into tight spaces or high ground? Would you give up the ability to hack anything? Would you give up the ability to use almost anything as cover? Would you give up the ability to place and use equipment? Would you give up the small(ish) hitbox and agility? Would you give up your immense infantry killing power? If in return you would get higher movement speed and pretty much immunity to most small arms. I sure as hell would not be willing to make that sacrifice for my infantry characters. And I sure as hell wouldn't be making that sacrifice for my vehicle character (this) either if I could get my SP back from vehicles. My proto Logi suit is costing more than what some of these pilots are flying, has way more SP investments, while being the easiest thing to kill in the game outside of scouts without cloaks. Don't give me that sacrifice bullshit, you are always outrunning what is suppose to be your secondary counter in the game, and have a high chance to flee from your only counter when in danger. I don't want ships to be nerfed to the ground, but their has to be balance here. Tell me, how are tanks flying? How much is your proto logi suit? Mine is 265k or something like that, it's not even half of what I have to pay for my vehicle (dropsuit not included). My logi has invested around 17 million and has maxed out everything needed and more. My vehicle pilot has invested 30 million into vehicles and still hasn't got all that is needed. Logis are the easiest ones to kill outside of scouts without cloaks? You just named 2 of the hardest things to kill in the game. Outrunning? Tell me, what is supposed to be the secondary counter to tanks? And what is the only counter to tanks? How can I flee from that only counter with high chance? Tell me, clearly I've not tanked enough yet.
Logistics: 25Mil SP HAV: 22Mil SP
BUSTED, AGAIN!
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|

Monkey MAC
Rough Riders..
3518
 |
Posted - 2014.09.15 00:41:00 -
[4] - Quote
Heimdallr69 wrote:Monkey MAC wrote:JARREL THOMAS wrote:Compaired to av swarms in this case we are dead nearly every time unlike ads which I shall not talk about but buffing the swarms close our fate if locked on too.
Ccp think about the consequences before buffs or nerfs please thats why were here now
Or at least part of the reason. Aver fires swarms at tank Tank pulls forwards, backwards or round a corner The new lower turn angle swarms pile into wall/floor/random terrain Tank chuckles quitely to self knowing dodging swarms is now EVEN EASIER. Easier? What's easy about the current invisible swarms or swarms going around/through the terrain? lol bout time they fix that bs.
Through terrain? I'm sorry but I've still yet to see that in all my time Swarm Launching/ADSing. If they appear like they are going through terrain it's most likely a server discrepancy, my swarms will some times randomly explode on terrain that isn't their.
As for invisble, I'd love to see the last of thdm too. But they won't magically improve their tracking.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|

Monkey MAC
Rough Riders..
3518
 |
Posted - 2014.09.15 02:01:00 -
[5] - Quote
MarasdF Loron wrote:Monkey MAC wrote:MarasdF Loron wrote:Justin Tymes wrote:MarsadF Loron wrote: So, for your cal logi, would you be willing to sacrifice the ability to get indoors or into tight spaces or high ground? Would you give up the ability to hack anything? Would you give up the ability to use almost anything as cover? Would you give up the ability to place and use equipment? Would you give up the small(ish) hitbox and agility? Would you give up your immense infantry killing power? If in return you would get higher movement speed and pretty much immunity to most small arms.
I sure as hell would not be willing to make that sacrifice for my infantry characters. And I sure as hell wouldn't be making that sacrifice for my vehicle character (this) either if I could get my SP back from vehicles.
My proto Logi suit is costing more than what some of these pilots are flying, has way more SP investments, while being the easiest thing to kill in the game outside of scouts without cloaks. Don't give me that sacrifice bullshit, you are always outrunning what is suppose to be your secondary counter in the game, and have a high chance to flee from your only counter when in danger. I don't want ships to be nerfed to the ground, but their has to be balance here. Tell me, how are tanks flying? How much is your proto logi suit? Mine is 265k or something like that, it's not even half of what I have to pay for my vehicle (dropsuit not included). My logi has invested around 17 million and has maxed out everything needed and more. My vehicle pilot has invested 30 million into vehicles and still hasn't got all that is needed. Logis are the easiest ones to kill outside of scouts without cloaks? You just named 2 of the hardest things to kill in the game. Outrunning? Tell me, what is supposed to be the secondary counter to tanks? And what is the only counter to tanks? How can I flee from that only counter with high chance? Tell me, clearly I've not tanked enough yet. Logistics: 25Mil SP HAV: 22Mil SP BUSTED, AGAIN! And how is what I said busted? Investing 25 mil into logistics just shows that you can invest into skills you don't need. And investing 22 mil into vehicles means that you are not even nearly done. My logi is done with 17 mil SP and I don't see anything I could possibly still need or want for that character in that role so I'm moving on. My vehicle character still needs 10M+ more SP to somewhat max out what I need.
Logistics 1 light weapon maxed, Armour Maxed, Shields Maxed, Electronics + Engineering, Hives, Rep Tools, Injectors, Scanners Not Included: Biotic Upgrades, Scanning Upgrades, Explosives, Sidearm, Cloak Field, Systems Hacking, Weapon Damage Modifiers
HAV 1 Large Turret maxed, ALL Vehicle Upgrades Maxed, Hull Maxed Not Included: Small Turret
What exactly from the Logistics List is Non essential?
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|

Monkey MAC
Rough Riders..
3519
 |
Posted - 2014.09.15 10:01:00 -
[6] - Quote
MarasdF Loron wrote:Monkey MAC wrote: Logistics 1 light weapon maxed, Armour Maxed, Shields Maxed, Electronics + Engineering, Hives, Rep Tools, Injectors, Scanners Not Included: Biotic Upgrades, Scanning Upgrades, Explosives, Sidearm, Cloak Field, Systems Hacking, Weapon Damage Modifiers
HAV 1 Large Turret maxed, ALL Vehicle Upgrades Maxed, Hull Maxed Not Included: Small Turret
What exactly from the Logistics List is Non essential?
I can't possibly understand how you come up with 22 mil SP for what you said. I even tried protofits to see what happens and I couldn't get past 17 mil. For HAV with 1 large turret it said 20.2 mil and protofits doesn't even have all the skills there that are ingame. And you know damn well that if you only go for 1 large turret you might aswell sit half the matches or be next to useless.
Did you include the dropsuit? You only really need one turret as mlt variants are provided.
Although multiple turrets allow for multiple light weapons in all fairness. We've done the maths plenty of times on these forums HAV's are no more SP Intensive than any Infantry role.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|
|
|
|