shaman oga
Nexus Balusa Horizon
2784
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Posted - 2014.09.04 10:46:00 -
[1] - Quote
I will not give feedback on blaster, simply because i use them rarely.
CCP Rattati wrote:
Remove all splash damage from Large Rail Turrets from 2m to 0m
That's an error imo. Large rails On large rail you always search for a direct hit, against vehicles you don't need splash damage, but against infantry is the only thing that keep you alive, normally you always try to hit infantry with direct hits, splash is useful to finish targets with low health. With large rail, you have to take in account charge time and travel time and it's not the easiest thing to do, it's certainly more difficult than the AV job. Some heavies can even tank a direct hit, that's not fair, but if you remove splash, it would be an unbalanced fight. Swarm launcher are generally fast suits built to improve their damage and mobility, so splash is needed to fight them too. Lastly, equipments, they would be incredibly difficult to destroy without splash.
CCP Rattati wrote:
Remove all splash damage from Small Rail Turrets from 1m to 0m Reduce Small Rail Turret Fire Delay from 0.5 to 0.65, ROF from 120 to 92
Small rails Nothing to say on fire delay and ROF, it's probably needed, when those things hit, they hit very hard.
On splash, it's almost the same of large rails, 1 meter is not that much and it's needed, both to kill equipments and infantry, especially because they don't shoot where you aim. When i play as a gunner, i've started to fire a little to the left / right of my target, even if they are immobile and even if you have "the red dot", you have more chance to actually hit them aiming on their sides. Before any nerf, i suggest to fix them.
That's it, i hope you will not go further with the nerf on splash.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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shaman oga
Nexus Balusa Horizon
2791
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Posted - 2014.09.06 16:55:00 -
[2] - Quote
I must repeat myself. Eliminating splash damage from rail turrets it's an error, splash isn't used to slay, splash is there for equipments and targets with low health, 2 meters isn't that much, especially because you have to calculate bullet travel time and charge time.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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shaman oga
Nexus Balusa Horizon
2796
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Posted - 2014.09.07 08:52:00 -
[3] - Quote
Benjamin Ciscko wrote:shaman oga wrote:I must repeat myself. Eliminating splash damage from rail turrets it's an error, splash isn't used to slay, splash is there for equipments and targets with low health, 2 meters isn't that much, especially because you have to calculate bullet travel time and charge time. The issue I was more that Rails can just nail the console with splash to keep people off hacks. Making it only possible to hack points using codebreaker stacked min scouts or codebreaker stacked heavies and even then it would sometimes take a second person on the hack. I will still be that ******* in the mounts who snipes though I'll probably go closer to the point because I know how to aim and can generally get them of if their not cloaked though I have an almost fool proof way of getting people off certain PC points using two tanks as long as friendly FG's can keep enemy ADS and Tanks away. Splash helps, but it's not a key factor, you can use everything to guard a point as long as you have a line of sight, it's up to your opponent to make you move from a good position.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
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