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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 00:28:00 -
[1] - Quote
One Eyed King wrote:This has been discussed before. At length. According to Rattati, the fix is more difficult than they perhaps initially thought it might be. medomai grey wrote:Passive scans are OP. But so is dampening + cloaks. Why cry foul on only a piece of the broken whole, unless your trying to gain something? If I am invisible, it only benefits me. If I am able to broadcast the positions of enemies around me, it benefits my whole squad. Even heavies that have no EWAR skills. Suddenly, they are able to see undampened scouts and dampened medium frames with no sacrifice whatsoever, all the while wielding that Burst HMG. Shared passives is a much bigger problem.
I proved this point to a group I randomly squaded with... I ran a maxed out ewar scout, a rep tool and ammo on a city map. I didn't go for any kills just kept them alive and stocked. 5 heavys knew exactly where anyone within 60+ meters of me was ( huge area in cqc ) , and the only ones they had to worry about could be killed in less than second, while they ran no scans or ewar. All my benefits none of the downside and I still scored over 1000 wp passively.
I only have 249 total hp ( with maxed core skills ) fairly vulnerable alone but I have 5 guys with over 1500 hp and over 800 dps maybe throw in a commando for av, ranged weapons and an injector around me with the same "vision" as me with 6 times the hit points and double my dps ammo and reps... as long as they don't get cocky their almost unstoppable.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 00:30:00 -
[2] - Quote
Just get rid of shared vision all together.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 00:33:00 -
[3] - Quote
taxi bastard wrote:Monkey MAC wrote:Personally I don't think passive scaning should be nerfed into the ground entirely, but it should be redone.
1) All Light and Medium Suits should be capable of avoiding all but prescision modules. This is a simple one, medium suits should sacrifice 1 dampener to get under the majority of passive scans, dependent on the amount of prescision mods equipped.
proto damp with max passives gets a medium suit to 33.75 which is bellow caldari and mini scout passive scans. Unless they have maxed skills... One precision enhancer and no medium suit can sneak by.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 00:34:00 -
[4] - Quote
hold that wrote:Do only scouts have passive scan squad vision? Say I have 3 complex precision on my medium. Will my squad also see what I do? Yes but at gimped range maxed ewar scout can see around 90 meters supposedly
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 00:53:00 -
[5] - Quote
hold that wrote:90 range is too much. The best active is only 100 with a 5 sec window and minute recharge
No active goes out to 200 m
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
423
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Posted - 2014.09.04 01:02:00 -
[6] - Quote
When you have to run an active scanner to help your team you have to sacrifice eq slots and there's timers. Shared passive scan is so op it makes me feel bad. It almost makes me feel guilty when I use proto active scans to help a team that obviously is blind to scouts then I paint up the nearest 100 meters for 15 randoms and watch the kill feed explode.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
424
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Posted - 2014.09.04 02:15:00 -
[7] - Quote
Himiko Kuronaga wrote:[quote=HOWDIDHEKILLME]Just get rid of shared vision all together.
All that's going to do is result in everyone playing scouts. < himiko
So... When I run scout, everyone that can see me is also a scout not a commando/ heavy/ assault or ( sniper just shooting at a chevron since he's so far away he can't see me ) and will have no signifigant advantage without losing hp? Done deal.
Lonewolf till I die
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