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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
JDEZ09
Dark Side Alliance
72
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Posted - 2014.09.02 17:45:00 -
[1] - Quote
Now that these sidearms will be available to a broader audience come delta, it is time to bring it up to par with the SMG.
The magsec has a model in game that includes,
- a holographic sight
- A silencer
This makes perfect sense for it to be included during gameplay. If its already thechnically there, we should have it available. It should be added to the existing ones, rather than it being a new variant in the marketplace.
Since it is railgun technology, the surpressor should NOT affect its damage, and would give a sniper or scout the ability to remain unseen on radar while firing. This is an excellent chance to raise its popularity. It just needs one more thing.
Less recoil.
I understand the way the rail rifle has increased recoil for longer bursts, the magsec should be less extreme with this instead of more extreme. A magsec smg should be easily handled, just like the minmatar smg.
But the min smg works better at range because the magsec has too much jiggly recoil at ranges of 25-40 meters. Sadly, that is supposed to be the magsecs optimal range, while the min SMG is supposed to be the best up close with its RoF. |
JDEZ09
Dark Side Alliance
72
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Posted - 2014.09.02 17:58:00 -
[2] - Quote
@Rattati
Hey bro, is it possible to get this. ^^done?
I feel that my Kaalakiota Magsecs are missing that edge and these adjustments will deliver. These guns use alot of PG on my suits, so I need some inscentive here lol. |
JDEZ09
Dark Side Alliance
73
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Posted - 2014.09.02 20:35:00 -
[3] - Quote
Magsec definitely should be better at some range while SMG should work best in CQC.
I just remember back when the Cal scout came out. It has a pic of it with a magsec. The holo sight giving it that fps comfortable look. The silencer making it look cool and stealthy to go with the suit.
sigh, broken dreams
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JDEZ09
Dark Side Alliance
77
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Posted - 2014.09.03 00:30:00 -
[4] - Quote
Alena Ventrallis wrote:Sight and silencer can't be done, that's a client side update.
I'd say significantly reduce kick when ADS.
I figured that it would be :(
We sure miss client updates.
But if a recoil reduction is in the works, it's good enough for me. |
JDEZ09
Dark Side Alliance
79
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Posted - 2014.09.04 00:29:00 -
[5] - Quote
Xerth Frejer wrote:Regarding the silencer on the Magsec: It makes no sense.
- A railgun has no propellant that would expand after leaving the barrel and making the typical shooting-sound. - The Projectil is propelled on/between 2 conductive rails to hypersonic speeds, which will cause the rails to suffer extreme heat and abrasion, what will cause a lot of noise. - A Railgun fires hypersonic projectiles, most conventional silenced weapons fire special subsonic ammunition to reduce the sonic-boom of the projectile.
It would need some extensive explination of a new technology for it to make any sense. Then again, pretty much everything in the EVE universe requires some massive explinations then. like traveling through space at lightspeeds.
Or the entire method behind concience transferr between clones.
Or Drop Uplinks warping in soldiers.
And the list goes on.
Nanohive Molecular Self Assembly theory
-The Laser Rifle Range limitation
-Scrambler Rifle Munitions design
-Forge guns
-Repair tool infinite energy concepts
-Augmentation Cancer prevention
-Nanite Injector long term affects
-Flux Grenade effectiveness limitations (dont effect dropsuit functions)
And CCPs description for the silenced magsec just says, "The magsec has been made available in multiple combat configurations - Including optical sights and silenced operation - and is in widespread service throughout the cluster."
Talk about false advertising :)
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JDEZ09
Dark Side Alliance
79
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Posted - 2014.09.04 21:21:00 -
[6] - Quote
Thanks for the forward, yes Zatara was spot on with his posts in that thread.
The Magsec needa that scope and ads tightening dispersion to give it that midrange comfort. all that PG usage ought to count for something. The dps is good on it already. It is a nice Armor heavy finisher.
the minmatar smg does need a little dispersion or kick. at least when hipfiring. |
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