Exodeon Salviej
The Phoenix Federation
92
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Posted - 2014.09.08 17:29:00 -
[1] - Quote
The ScR to me is a very tricky weapon. The effectiveness of it is very noticeable when placed up against different eHP's. Sometimes, it'll mow down anything like people are blades of grass, and the ScR is a lawnmower. Other times, it just...doesn't do ****, not even to sheilds.
For Example: I'll run up on a proto Caldari Suit, usually Logistics, and the sheild damage is simply SO LOW it's not even viable to use. And you'd figure the Caldari Commandos, and Caldari Sentinels would be problematic. For me, everything is easy except for those damn Caldari Logis'. I DON'T GET IT!
Another thing I should bring up, and I beleive this is what actually keeps the ScR balanced at this time; The Overheat. When you first get it, the overheat is problematic. The bar fills up just fast enough to **** you over and either let the enemy kill YOU, or the Overheat will do it for them, and give the enemy an assist. But, when you equip it to an Amarr Assault, the overheat suddenly becomes...non-existant, I suppose. Yeah, it increases to the point where you can unload ALMOST half of your entire clip, which...if fired fast enough, can take down a heavy suit.
Thirdly, the damage profile...I can't call it off the top of my head without looking up while typing this, but I THINK the damage profile is just WAY too wide sometimes. It'll SHRED sheilds, but once the armor comes into play, it's like a constant trickle...millimeter, by millimeter the armor will go down.
Lastly, the dot sight...omg, that dot sight. Just...wow...it sucks SO BAD. The Scrambler Rifle has all of this WONDERFUL, WONDERFUL range, yet it has this dinky little red dot sight that barely zooms in. I personally beleive those red dot sights should be the Assault Variants. And the regulars should have a scope that's a little more powerful. I mean, seriously...look at the GLU-5 Tactical AR, it literally HAS A SCOPE on it. You can zoom in, and everything, and it WORKS...nicely at that.
P.S. the fire rate...I personally think the fire rate should be kept in case of panic situations, and for hipfire situations. If the dot sight is changed from the dot sight to a literal scope, then I'm sure the fire rate issue can be resolved as people don't want to be looking at the render detail of someones' suit because they're so close, and it'll also drop down the tracking ability of the ScR. I personally beleive that a lot of the issue is caused BY THE DOT SIGHT, not the fire rate, or anything else. The dot sight makes it a close-range assault weapon. A scope would force people to keep their distance, unless they want to be swiss cheese.
Your face is something to shoot, so I will shoot. Don't be offended, I do it to everyone.
Commandoooo punch! >:D
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