|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jack 3enimble
Vengeance Unbound Dark Taboo
263
|
Posted - 2014.08.30 14:43:00 -
[1] - Quote
Lol. I dunno what ScR you're using, but mine rips through all suits that are not Sentinels. CRW and Viziam are my go to weapons on my adv and pro scout, this is at prof. 4 without damage mods. Amarr assault suit users can fire of 15 or so more rounds, and if you overheat using the assault suit you're a total noob. That suit has the strongest bonus of all assault suits. I have the Amarr assault on my alt at proto, and it's the best assault out there right now with the minmatar.
WTF you mean RR has no drawback. Ever heard of kick, something the scrambler doesn't have. |
Jack 3enimble
Vengeance Unbound Dark Taboo
263
|
Posted - 2014.08.30 15:17:00 -
[2] - Quote
Mejt0 wrote:Its more of modded controllers, not gun itself.
ScR have advantage. High damage over short time, but after this you have to wait. Other guns have stable dps output.
About RR. It kick isnt drawback. People are using RR in CQC better than AR can.
Because at base no profiency the RR is better than the AR. Newer players look at damage, so stock the RR is better than the AR. An AR with sharpshooter and prof 3 on the other hand will poop on a RR prof 3 CQC 9 out 10 times, when they're both medium frames |
Jack 3enimble
Vengeance Unbound Dark Taboo
263
|
Posted - 2014.08.30 15:18:00 -
[3] - Quote
Ghosts Chance wrote:Groz'zar Kazoku wrote:omfg moron stop taking just the damage and RPS. Look at the long picture and the risk reward as well. stop being a moron with math for a miniute and check more then just the damage output for the first second to second and a half.
I asked nicely now I am just gonna be blunt. Stop and look at the whole weapon not just the trigger and holes it makes. TL:DR of this thread "Im bad with the weapon so it clearly isnt OP"
LOL, I know right. Comparing it to shotgun scouts too...
|
Jack 3enimble
Vengeance Unbound Dark Taboo
263
|
Posted - 2014.08.30 15:40:00 -
[4] - Quote
Groz'zar Kazoku wrote:Who are you talking to? you didn't quote anyone so it could be one of a few people. Also balance is more complex then just DPS. if it was that simple games would have perfect gun balance right off the bat. Well if I had a gun that did the dps of the CR but did it all in splash that is balanced then? because by your logic it is.
He's talking to you |
Jack 3enimble
Vengeance Unbound Dark Taboo
263
|
Posted - 2014.08.30 16:40:00 -
[5] - Quote
xSir Campsalotx wrote:Oh so that's why all you see in competitive PC is scramblers... Oh no wait CRs are still king in the AR department no way? When I ask other corp mates why they don't use the scrambler they say "overheat" and unreliable in a pinch. This is solely because ever AR plays the same, you put a mag in with x shots you can fire x times and switch to your choice of sidearm, except in the case of the scrambler you fire your first 15-17shots and your forced to switch weapons (which is lowering dps), cool off (which severely lowers dps) or overheat (usually ending in death)
Because the scrambler takes skill to use. If you can count to 20 and are not a cockeyed idiot you'll poop on all suits, including poor set up sentinels. I'm not saying I'm very skilled but in PC I run my scrambler most of the times to gank the scouts and mediums. I find the ScR to be the better weapon when facing combat rifles. Cooldown speed is very high let go for 1 Second and fire 5 more rounds. |
|
|
|