Tebu Gan
Molon Labe. General Tso's Alliance
1179
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Posted - 2014.08.28 18:21:00 -
[1] - Quote
You know, this is a pretty complicated issue. A few things nobody seems to mention is how the tank and turret interactions work now. OMS provides infantry that choose not to AV a powerful outlet to counter tanks or ADS. But another thing to note:
It's not just the TANKING role that you are eliminating from ambush, but also the AV role.
From just my personal experiences, and I play bush a LOT, tanks aren't the murder machines everyone wants to make them out to be. Sure I've had my matches where I was the only tanker on the field, against multiple AV (AV that wasn't pro level nor coordinated), where I simply melted everything my blaster touched.
On the other hand, I have matches where I struggle just to make a single kill, and a single commando AV with a logi reppin can keep me denied for the most part. I've recently ran into situation like this. Where I go from one OMS bush where everything just melted to one where my blaster hardly puts a dent in a lot of the suits I'm playing against.
Part of this is map dependent of course, the one where I melted them was a bit more open, but they were fighting in an area of cover, and the other provided much more cover.
But what really makes the biggest difference is what they run (infantry). In that first match I had a very easy time. No pro AV, no other tanks to worry about (aside from sicas that I dropped as they came in, not that they stood a chance to my tank in the first place), and a lot of redberries running cheap low eHP suits. 29-0 that match, a little over 1/3 of the clone count.
My other match, I didn't just point and watch as a few bullets connect for a kill. No I had to work at those kills and maintain a steady stream of damage to suits to drop them. Many of these people were running good suits, not always proto, but well fit suits. They didn't even need tank support and had none. I watched as a soma was destroyed more than once by single commando swarmer, and more then once had to high tail it out of there from said swarmer.
I went 10 - 0 that match, a very large difference from the other match. There was even another tank on our side (it didn't do so well) so by all estimates, the favor should have been tipped in our favor.
Yet we still lost, and by a rather large margin.
TL:CR So 3 things here for those that can't read very good:
Recent changes to turrets tipped the balance in the infantry favor
Removing vehicles also removes AV (to an extent)
Gear infantry is willing to run has a far larger impact on match outcomes then a tank will (IE poor matchmaking and I have to mention super lame "SMART" deploy)
And what happens when both sides are fielding tanks, which happens quite often. To me those are very balanced and diverse battles. Saying that tanks are the problem is just plain wrong and short sighted. Tanks aren't the problem, YOU are the problem. So in essence, removing tanks DOES NOT FIX THE PROBLEM.
Tanks - Balancing Turrets
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