Cruor Abominare
Horizons' Edge Proficiency V.
142
|
Posted - 2014.08.29 05:44:00 -
[1] - Quote
Ahh geeze Rattatti, these things are death traps.
I'm assuming these are meant for new players?
You've got a bunch of 400 hp death traps. I know you're working on matchmaking but still any one with any sp is just going to collect the 50wp all day long.
You know what helps new people the most? Living longer. They're going to get chewed up in this game so the first goal to keep them hooked is to get them those first few kills under their belt. You do that by keeping them alive. We don't have a real tutorial to explain some of the finer mechanics of regen vs health armor vs shields etc. Stack them HP, keep them alive long enough to at least shoot back.
If CCP ever gives you resources again for a real patch then fight for a real tutorial to explain some mechanics in how they can change up their suit, but for the love of god don't just give them OHK suits to get picked off all day long.
Regen isn't going to help them if they just fall over after taking the first shot, hell regen mods in the game are pretty lack luster and require a lot of experience in understanding how and when to jump in and out of cover, things that are lost on newbies even if they've played FPS games for years. Every FPS game seems to cause complete amnesia on basic concepts for some reason.
I guess they're better than the current starter fits but last time i used one I laughed because they had unused slots anyways. |
Cruor Abominare
Horizons' Edge Proficiency V.
142
|
Posted - 2014.08.29 07:44:00 -
[2] - Quote
CCP Rattati wrote:Cruor Abominare wrote:Ahh geeze Rattatti, these things are death traps.
I'm assuming these are meant for new players?
You've got a bunch of 400 hp death traps. I know you're working on matchmaking but still any one with any sp is just going to collect the 50wp all day long.
You know what helps new people the most? Living longer. They're going to get chewed up in this game so the first goal to keep them hooked is to get them those first few kills under their belt. You do that by keeping them alive. We don't have a real tutorial to explain some of the finer mechanics of regen vs health armor vs shields etc. Stack them HP, keep them alive long enough to at least shoot back.
If CCP ever gives you resources again for a real patch then fight for a real tutorial to explain some mechanics in how they can change up their suit, but for the love of god don't just give them OHK suits to get picked off all day long.
Regen isn't going to help them if they just fall over after taking the first shot, hell regen mods in the game are pretty lack luster and require a lot of experience in understanding how and when to jump in and out of cover, things that are lost on newbies even if they've played FPS games for years. Every FPS game seems to cause complete amnesia on basic concepts for some reason.
I guess they're better than the current starter fits but last time i used one I laughed because they had unused slots anyways. I hear you, but they will be fighting each other in the Academy, so maybe it won't be as bad as you expect.
For how long? I'm sure you have the numbers on how long until the average new player ditches starter fits and at what sp they start to make their own fits or adjust starter fits.
As it is now, I see a frightening number of people making my sp grind easier in starter suits. Unless some one is q-dyncing half the team is usually running around in Frontline/medic/sniper/anti armor fits.
|