John Demonsbane
Unorganized Ninja Infantry Tactics
3924
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Posted - 2014.08.28 13:47:00 -
[1] - Quote
Please don't encourage this sort of behavior. It's like taking all the hard work I've done trying to emphasize the intelligent, non-spammy, positive tactical use of uplinks and flushing it. Nauseating.
It's always been easy enough to do, you can pull it off with only 2-3 spawns on top of towers or in the hills (depending on the map) in a lopsided match and just farm your own team's deaths as you get cloned out, like reverse protostomping or something. That or you'll get 12 snipers and 3 poor bastards getting massacred as payment for actually trying.
(Don't even need an Amarr logi, tbh, but it does make them last a little longer.)
Would never work in a close match or one where you are the superior side, of course, either nobody needs the spawns or would be carrying their own if they are at all decent.
(The godfather of tactical logistics)
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John Demonsbane
Unorganized Ninja Infantry Tactics
3926
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Posted - 2014.08.28 20:21:00 -
[2] - Quote
skippy678 wrote: I love your in depth answers Hubert o7. Do you think if i wasnt "uplinking" that we would have done as well or worse ?
Hubert is pretty spot on.
I think you're actually asking the wrong question to an extent, at least the way you asked it the first time. Would the team do worse if you didn't put down some uplinks? Hard to say, as well all know it often really doesn't matter what you do in Dust, you are simply doomed to lose.
A better question is would the team have done better if you weren't "uplinking" (which I take to be your term for flying around doing nothing else but spamming uplinks). Taking your earlier statement about having way more SP than another poster, I have to assume you are at minimum a decent and experienced player. In which case I'd answer yes, usually it probably would be better for the team if one of the better and more experienced players actually hacked something besides a redline supply depot.
Either way, since you got cloned out, your teammates were obviously getting slaughtered, which is not an uncommon thing to happen when you herd blueberies like that, especially on that map where you cannot shoot into the city very effectively from most of the places your uplinks went. On the central building in particular the strategy of controlling that rooftop alone and dropping down tends to result in exactly that, a lot of deaths as individual players drop down and get shredded by all the people waiting for them in the corridors below.
That's the problem with your argument about "getting in quicker" dropping into the middle of the city might be quicker, but not in a good way. People spawning elsewhere have a chance to get organized or at least grouped up.
(The godfather of tactical logistics)
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