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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ace Boone
Pure Evil.
264
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Posted - 2014.08.27 03:33:00 -
[1] - Quote
The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane.
Only loyal to the republic.
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1st Lieutenant Tiberius
0uter.Heaven
2187
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Posted - 2014.08.27 03:49:00 -
[2] - Quote
And they're absolutely everywhere in PC too its pretty ridiculous, heck I should know cause I use one.
Interesting that the Six Kin HMG hasn't gotten much flak but other weapons like the ScR etc have, maybe cause this is GD and pubs are lol
The Sinwarden of 0uter.Heaven
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Michael Arck
5281
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Posted - 2014.08.27 03:53:00 -
[3] - Quote
You nerf something, people find something else to fill the gap. Hence the burst becoming popular. Give it some time, it will probably be nerfed.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Atiim
11646
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Posted - 2014.08.27 03:55:00 -
[4] - Quote
CCP Rattati has admitted that Burst HMGs are OP.
Changes will most likely be coming in Hotfix Delta.
DUST 514's 1st Matari Commando
-HAND
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Atiim
11646
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Posted - 2014.08.27 03:58:00 -
[5] - Quote
1st Lieutenant Tiberius wrote: Interesting that the Six Kin HMG hasn't gotten much flak but other weapons like the ScR etc have, maybe cause this is GD and pubs are lol
That's odd; I strictly remember seeing quite a few threads of BHMG complaints.
DUST 514's 1st Matari Commando
-HAND
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Ace Boone
Pure Evil.
264
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Posted - 2014.08.27 04:02:00 -
[6] - Quote
Atiim wrote:1st Lieutenant Tiberius wrote: Interesting that the Six Kin HMG hasn't gotten much flak but other weapons like the ScR etc have, maybe cause this is GD and pubs are lol
That's odd; I strictly remember seeing quite a few threads of BHMG complaints.
I just see a bunch of noobs whining about being stomped by Viziam users. Most proto ak.0s with Viziams are specialists with the damn gun and are skilled enough to **** you with any weapon in the game.
It doesn't matter the weapon, if they have the skill, they will find another and continue to **** you with it.
Only loyal to the republic.
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Diurnal Soul
Immortal Retribution
6
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Posted - 2014.08.27 04:08:00 -
[7] - Quote
Ace Boone wrote:Atiim wrote:1st Lieutenant Tiberius wrote: Interesting that the Six Kin HMG hasn't gotten much flak but other weapons like the ScR etc have, maybe cause this is GD and pubs are lol
That's odd; I strictly remember seeing quite a few threads of BHMG complaints. I just see a bunch of noobs whining about being stomped by Viziam users. Most proto ak.0s with Viziams are specialists with the damn gun and are skilled enough to **** you with any weapon in the game. It doesn't matter the weapon, if they have the skill, they will find another and continue to **** you with it. Yup, really nothing to it
Nocturnal Soul's Alt
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Atiim
11647
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Posted - 2014.08.27 04:21:00 -
[8] - Quote
Ace Boone wrote: I just see a bunch of noobs whining about being stomped by Viziam users. Most proto ak.0s with Viziams are specialists with the damn gun and are skilled enough to **** you with any weapon in the game.
It doesn't matter the weapon, if they have the skill, they will find another and continue to **** you with it.
Let's break down this post, shall we?
- Uses ad-hominem? G£ô
- Makes an assertion which you can't prove? G£ô
- Adresses arguments presented by those looking to nerf the SCR? X
This must be another one of those troll posts...
On another note, even a few good players (like 13ear) admit that the SCR has some problems which need to be fixed.
13ear wrote: The ScR isn't OP. It requires far more skill than the other rifles & requires the use of a specific suit to really excel. Although, w/ that being said, I do think both the ScR & RR are too effective in CQC. An increase to the hipfire dispersion of both weapons should balance that out..
DUST 514's 1st Matari Commando
-HAND
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1262
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Posted - 2014.08.27 04:23:00 -
[9] - Quote
you got noobs in 300 HP starter suits running around getting blaped in the face with scrambler rifle thats nothing new since way back. but i just got out of PC and it was the stupidest thing i ever seen with 2 teams seeing who could 6kin burst each other more i felt like the biggest cheeseball cause i was doing it to.
KEQ diplomat/ intel /GC officer
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I-Shayz-I
I----------I
4694
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Posted - 2014.08.27 04:29:00 -
[10] - Quote
Burst HMGs are awesome now though :/
What sounds like a better nerf than just damage or RoF reduction?
1. Drastic increase to heat build-up (overheats on third burst rather than 4 or 5 bursts) 2. Range nerf (to make it more like a shotgun, and not a long-range shotgun) 3. Gigantic increase to dispersion (range is still the same, but you need to get a LOT closer to your enemies to 1-shot them. Keeps it effective against sentinels, but lighter suits gain an advantage)
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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iKILLu osborne
Dead Man's Game
203
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Posted - 2014.08.27 05:29:00 -
[11] - Quote
Ace Boone wrote:Atiim wrote:1st Lieutenant Tiberius wrote: Interesting that the Six Kin HMG hasn't gotten much flak but other weapons like the ScR etc have, maybe cause this is GD and pubs are lol
That's odd; I strictly remember seeing quite a few threads of BHMG complaints. I just see a bunch of noobs whining about being stomped by Viziam users. Most proto ak.0s with Viziams are specialists with the damn gun and are skilled enough to **** you with any weapon in the game. It doesn't matter the weapon, if they have the skill, they will find another and continue to **** you with it. finally someone uses common sense, you have no idea how long i been searchin for you lol now i need you to go use your common sense and destroy all the qq threads
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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Apothecary Za'ki
Biomass Positive
633
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Posted - 2014.08.27 09:59:00 -
[12] - Quote
Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane. the burst HMG does OHK on direct hits.. but it runs out of ammo very quickly, so just pull range on them or LUL-Scout them with shottie/RE/KNIVES
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
633
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Posted - 2014.08.27 10:01:00 -
[13] - Quote
I-Shayz-I wrote:Burst HMGs are awesome now though :/
What sounds like a better nerf than just damage or RoF reduction?
1. Drastic increase to heat build-up (overheats on third burst rather than 4 or 5 bursts) 2. Range nerf (to make it more like a shotgun, and not a long-range shotgun) 3. Gigantic increase to dispersion (range is still the same, but you need to get a LOT closer to your enemies to 1-shot them. Keeps it effective against sentinels, but lighter suits gain an advantage) maybe just a damage per bullet nerf so instead of like 1350 dmg per burst its like 1/2 that?
[[LogiBro in Training]]
Level 1 Forum Pariah
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J0hlss0n
Molon Labe. General Tso's Alliance
183
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Posted - 2014.08.27 10:31:00 -
[14] - Quote
Apothecary Za'ki wrote:I-Shayz-I wrote:Burst HMGs are awesome now though :/
What sounds like a better nerf than just damage or RoF reduction?
1. Drastic increase to heat build-up (overheats on third burst rather than 4 or 5 bursts) 2. Range nerf (to make it more like a shotgun, and not a long-range shotgun) 3. Gigantic increase to dispersion (range is still the same, but you need to get a LOT closer to your enemies to 1-shot them. Keeps it effective against sentinels, but lighter suits gain an advantage) maybe just a damage per bullet nerf so instead of like 1350 dmg per burst its like 1/2 that?
How about we just redo the changes and let the Burst be what it used to be, I liked it before and have run it forever, this new change wasn't needed at all and will probably create a situation where it will get nerfed to much and become useless... before Charlie I would very rarely come across Bursts, now they are much more common, not crazy common but still... CCP, just go back to what the Burst was before Charlie, I miss it...
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Arkena Wyrnspire
Fatal Absolution
17426
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Posted - 2014.08.27 12:00:00 -
[15] - Quote
Michael Arck wrote:You nerf something, people find something else to fill the gap. Hence the burst becoming popular. Give it some time, it will probably be nerfed.
It's not people 'finding something else to fill the gap' from something else being nerfed.
It's something randomly, arbitrarily, for no apparent reason, getting an absolutely massive buff to the point where it instagibs everything.
You have long since made your choice. What you make now is a mistake.
'Lucent Echelon' - Gallente FW channel
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Knight Soiaire
Fatal Absolution General Tso's Alliance
5758
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Posted - 2014.08.27 12:14:00 -
[16] - Quote
SCR isn't OP, who is the idiot that said that? It's jot one of those you can just pick up and do amazing with in PC, unlike the Burst. |
The dark cloud
The Rainbow Effect
3999
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Posted - 2014.08.27 12:24:00 -
[17] - Quote
That thing made the choice of your heavy basically a nonfactor cause it doesnt matter how much HP you got on your fatsuit. You die in ~3 bursts from it even if you armor stack plates on a amarr heavy. It actually makes crouching and aiming down the sights worthwhile when defending cause it increases accuracy of each burst dramatically.
They say when you die you see a white light which then forms the line of:
"GAME OVER! PLEASE INSERT COIN"
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Ghosts Chance
Inf4m0us
2154
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Posted - 2014.08.27 12:29:00 -
[18] - Quote
to be fair my novaknife thread was satire and not serious
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
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NAV HIV
The Generals Anime Empire.
2021
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Posted - 2014.08.27 12:34:00 -
[19] - Quote
Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane.
With a Full Proto Sentinel + Boundless HMG + Logi = I barely survive against a MLR + Advanced Suit - Logi....
Thank you for dragging the fattest cat out in the Open...
To all Players who are crying about ScR and so on... Look at the Monster that is the Burst HMG....
Boundless 2400 RPM vs Six Kin 6000 RPM ?! If it was 4800 it would still make sense... But who in their right minds came up with that number ?! |
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CCP Logibro
C C P C C P Alliance
9193
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Posted - 2014.08.27 15:08:00 -
[20] - Quote
NAV HIV wrote:Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane. With a Full Proto Sentinel + Boundless HMG + Logi = I barely survive against a MLR + Advanced Suit - Logi.... Thank you for dragging the fattest cat out in the Open... To all Players who are crying about ScR and so on... Look at the Monster that is the Burst HMG.... Boundless 2400 RPM vs Six Kin 6000 RPM ?! If it was 4800 it would still make sense... But who in their right minds came up with that number ?!
The actual RPM (including the burst delay) is only 4000 on the Burst HMG. But we'll be taking it down a notch in Delta (without beating it into the ground with a nerf bat)
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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NAV HIV
The Generals Anime Empire.
2026
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Posted - 2014.08.27 15:27:00 -
[21] - Quote
CCP Logibro wrote:NAV HIV wrote:Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane. With a Full Proto Sentinel + Boundless HMG + Logi = I barely survive against a MLR + Advanced Suit - Logi.... Thank you for dragging the fattest cat out in the Open... To all Players who are crying about ScR and so on... Look at the Monster that is the Burst HMG.... Boundless 2400 RPM vs Six Kin 6000 RPM ?! If it was 4800 it would still make sense... But who in their right minds came up with that number ?! The actual RPM (including the burst delay) is only 4000 on the Burst HMG. But we'll be taking it down a notch in Delta (without beating it into the ground with a nerf bat)
Thank you... Not asking for a Nerf... This game has a group of people who scream Nerf every single patch and one weapon or the other becomes useless... Pre charlie Burst needed tweaking... But it's current stats are tad bit too powerful... It should have pros and cons... Right now, it's just More Pros and not enough penalty... Regular HMG overheats more now and Boundless vs Six Kin is almost a lost fight every time... |
Aria Gomes
The New Age Outlaws
447
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Posted - 2014.08.27 20:19:00 -
[22] - Quote
Those Burst HMG are killers. I get 2 shotted all the time by those things. But I also get blue flash sometimes or just don't pay attention and get mowed down.
Only thing that needs a nerf is mlt scrambler rifle. That **** is the only OP thing as well as mlt RR. I get killed by those more than HMG.
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bamboo x
Eternal Beings Proficiency V.
1046
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Posted - 2014.08.27 20:25:00 -
[23] - Quote
CCP Logibro wrote:The actual RPM (including the burst delay) is only 4000 on the Burst HMG. But we'll be taking it down a notch in Delta (without beating it into the ground with a nerf bat)
hurry up and give a slight range nerf to HMGs so i dont have to hear any more QQ about idiotic crap like turn speed. the only thing that should be changed is the burst and the ranges
if they complain about it after at least a 20 meter range nerf, their claims will be unfounded because we'll be slaughtered outside of CQC
i don't want to see a foolish nerf like turn speed or damage. we need high damage to take other heavies out quickly as well as other frames because when a heavy faces a crowd of reds, the longer it takes to kill each individual red the sooner the heavy will die
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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xSir Campsalotx
Pure Evil.
203
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Posted - 2014.08.29 09:46:00 -
[24] - Quote
Personally I like when heavies use burst HMG , if you get in close with your scout shotgun they have no chance with that delay but if they use full auto spray and pray then its a 50/50. |
Mejt0
The Only Survivor.
426
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Posted - 2014.08.29 10:58:00 -
[25] - Quote
xSir Campsalotx wrote:Personally I like when heavies use burst HMG , if you get in close with your scout shotgun they have no chance with that delay but if they use full auto spray and pray then its a 50/50.
You cant fail with burst in cqc. You just fire and turn around. Burst will kill every scout around.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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TechMechMeds
KILL-EM-QUICK RISE of LEGION
5395
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Posted - 2014.08.29 13:11:00 -
[26] - Quote
CCP Logibro wrote:NAV HIV wrote:Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane. With a Full Proto Sentinel + Boundless HMG + Logi = I barely survive against a MLR + Advanced Suit - Logi.... Thank you for dragging the fattest cat out in the Open... To all Players who are crying about ScR and so on... Look at the Monster that is the Burst HMG.... Boundless 2400 RPM vs Six Kin 6000 RPM ?! If it was 4800 it would still make sense... But who in their right minds came up with that number ?! The actual RPM (including the burst delay) is only 4000 on the Burst HMG. But we'll be taking it down a notch in Delta (without beating it into the ground with a nerf bat)
I think its fine.
No one likes dying instantly almost but it is what it is lol.
Ps. please help remove c4 from light assaults .
My hometown beat Manchester united.
Git gud man utd.
4-0
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FroO Bg
SVER True Blood Public.Disorder.
42
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Posted - 2014.08.29 13:35:00 -
[27] - Quote
yeah, it does like 500 damage in less than one second.
I have tootsie-rolls and pie, want some?
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Izlare Lenix
Vengeance Unbound Dark Taboo
909
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Posted - 2014.08.29 14:08:00 -
[28] - Quote
I hadn't used my heavy alt in a while, but since I was tired of getting melted by hmgs I figured I'd give the new burst a try.
My first game was the resesrch facility Dom. I had a logi half the match and went 49-5. I was fighting heavies the entire time and only overheated once.
That weapon is so stupidly overpowerd it boggles my mind. I don't even know why they call it a burst since it pretty much fires full auto. CCP took the already OP as fuk boundless...and made it better.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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FroO Bg
SVER True Blood Public.Disorder.
42
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Posted - 2014.08.29 15:38:00 -
[29] - Quote
Izlare Lenix wrote:I hadn't used my heavy alt in a while, but since I was tired of getting melted by hmgs I figured I'd give the new burst a try.
My first game was the resesrch facility Dom. I had a logi half the match and went 49-5. I was fighting heavies the entire time and only overheated once.
That weapon is so stupidly overpowerd it boggles my mind. I don't even know why they call it a burst since it pretty much fires full auto. CCP took the already OP as fuk boundless...and made it better. Yeah, I think the burst should fire slower, do more damage (than the Boundless) and be more accurate. But the rof should be a lot slower.
I have tootsie-rolls and pie, want some?
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Fox Gaden
Immortal Guides
4102
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Posted - 2014.08.29 16:25:00 -
[30] - Quote
Ace Boone wrote:The truly OP weapon, the ALPHA WEAPON, is the burst HMG. What in the living hell made Rattati think it was a good idea to modify an already great weapon into a mega-DPS murder machine? It makes the Boundless obsolete and it is one of the most horrible things to ever happen to heavies..or the people being killed by heavies.
Burst HMGs are hardly even considered a burst weapon now, it fires like a damn Combat Rifle, but has the DPS of a damn railgun. Holy crap, are they monstrous. They one-two shot my proto Amarr Assault at 900 eHP. They are absolutely insane. I ran into a guy this morning who could consistently survive 3 bursts in his Amarr Assault suit. He killed me several times in 1v1 encounters.
Actually I have been dying in 1v1 encounters a lot more recently than when Charlie first dropped. But it always seems to be just one or two guys in a match who will kill me repeatedly. This has lead me to the conclusion that there are a few players out there who have learned to counter the Burst HMG.
Strafing effectively makes a big difference. For instance, I find it far easier to kill cloaked Scouts than non cloaked Scouts, because Cloaked Scouts usually don't strafe while non cloaked Scouts strafe and jump all over the place.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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