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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4789
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Posted - 2014.08.26 16:24:00 -
[1] - Quote
Cass Caul wrote:CCP Rattati wrote:P.P.S Shotguns and Burst HMG are OP You're shitting us, right? The Shotgun is a tool for pubs. It can't compete against dropsuits with enough HP to tank 2 shots.
Oh yes it can. The stupid weapon is basically god tier on a cargo hub because the scout can pretty much hop the railing and trolololol all the way home after putting a few shells into the back of a heavies head.
Burst HMG is whatever. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4797
|
Posted - 2014.08.27 13:57:00 -
[2] - Quote
CCP Rattati wrote:Adipem Nothi wrote:Cody Sietz wrote:CCP Rattati wrote:P.P.S Shotguns and Burst HMG are OP You can't be serious about the shotgun thing. Rattati is likely referring to usage statistics. Apparently, shotguns are popular. How popular do you think are Breach Shotguns? More popular than a Flaylock pistol, perhaps? Breach is severely UP as is the Flaylock, so it's not just about popularity, also avg Kills per Spawn per weapon, the shotgun is a healthy bit above all the rifles for example, ranks highest of all the lights actually (except snipers but they are different)
Breach isn't UP at all, it's simply a "no mistakes allowed" type of weapon. That makes it less popular.
Most players make mistakes. Were you to buff the breach in terms of damage it would do exactly what it does now, except heavies would be incredibly pissed off at you. Were you to buff it in terms of RoF, it would be redundant.
I would say leave the breach alone. If this game has a single skill intensive weapon that actually gives a payoff for using it well, the breach shotgun is it. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4798
|
Posted - 2014.08.27 20:51:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:Himiko Kuronaga wrote:Cass Caul wrote:CCP Rattati wrote:P.P.S Shotguns and Burst HMG are OP You're shitting us, right? The Shotgun is a tool for pubs. It can't compete against dropsuits with enough HP to tank 2 shots. Oh yes it can. The stupid weapon is basically god tier on a cargo hub because the scout can pretty much hop the railing and trolololol all the way home after putting a few shells into the back of a heavies head. Burst HMG is whatever. Nerf it to its previous stats or leave it the same, makes no difference to me. Assault HMG is the only one that's truly horrible. Umm people who complain about the shotgun are generally not very good players...its a very easy weapon to counter, considering it doesn't shoot past 10 meters, and is about as effective as an ACR or duvolle in CQC. The burst HMG, however....
And scouts who complain about Heavies have absolutely no idea what playing a heavy is like in a real match with no radar against competent scouts.
Both weapons are instant death. One of them comes with a ******* wallhack. Don't lecture me on stuff you don't understand, thanks. |
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