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Pokey Dravon
OSG Planetary Operations Covert Intervention
2961
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Posted - 2014.08.25 22:57:00 -
[1] - Quote
NOTE: While there is an ongoing discussion about the slots/HP/base attributes of the Commando and considering if they need to be changed, this topic is specifically focused on Bonuses and AV capability of the Commando Suit. Please Stay on Topic.
So what initially drew me to the Commando was the prospect of being able to run both Light AV as well as an Anti-Personnel weapon at the same time. This paired with the damage bonus makes the Commando a very flexible unit that can deal high damage to both infantry and vehicles alike.
However one issue in this is how this is set up is that the bonuses are tied to damage type, not racial type, and the fact that only 2 Light AV weapons exist despite having 4 races and 5 damage types. This means that the Minmatar Commando ended up with a bonus that applies to the Caldari Swarm Launcher, and the Caldari and Amarr are left with bonuses that don't apply to any Light AV weapon.
The Devs have already stated that this has caused a rather noticeable imbalance in the use of Commandos, making some far preferred over others (The Minmatar Commando being the most popular). This is likely due to the fact that not only does the Minmatar enjoy a double damage type bonus (Projectile and Explosive) but it also gets a bonus to the Swarm Launcher, giving it a wide range of weapons it can use, as well as a Light AV weapon.
That being said, I'd like to see the Amarr and Caldari gain the benefit from Light AV weapons in order to make them more desirable than they currently are, and also the fact that the Caldari Commando not getting a bonus to Swarms is sinful. Just saying ;)
Proposed Bonuses:
Amarr Commando: +2% to Laser Weapon Damage/Lvl +2% to Plasma Cannon Damage/Lvl
Caldari Commando: +2% to Hybrid-Rail Weapon Damage/Lvl +2% to Swarm Launcher Damage/Lvl
Gallente Commando: +2% to Hybrid-Blaster Weapon Damage/Lvl (Already includes Plasma Cannon)
Minmatar Commando: +2% to Projectile Weapon Damage/Lvl +2% to Explosive Weapon Damage/Lvl (Already includes Swarm Launcher)
This way the Minmatar and Gallente maintain their current bonuses to Light AV weapons, while expanding that benefit to the Amarr and Caldari. What do you guys think? |
Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1119
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Posted - 2014.08.25 23:09:00 -
[2] - Quote
Thank you because I have been saying the same for sometime now and it's nice to see someone who has reasoning as well .
We also could use a change in the Caldari Sentinel's damage resistance bonuses as well to laser and projectile weapons .
Laser is needed because of shields but projectile weapons are needed for HMG's with them being heavies . There is no heavy plasma gun but there is an HMG and that's projectile .
Most heavies use heavy weapons while combating heavies and that just makes sense .
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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Atiim
11633
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Posted - 2014.08.25 23:12:00 -
[3] - Quote
I don't think Amarr Commandos are fast enough to make a PLC bonus worthwhile.
Though it is better than nothing, I suppose.
DUST 514's 1st Matari Commando
-HAND
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
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Posted - 2014.08.25 23:19:00 -
[4] - Quote
Atiim wrote:I don't think Amarr Commandos are fast enough to make a PLC bonus worthwhile.
Though it is better than nothing, I suppose.
Well yeah, it's not ideal, having a light AV laser weapon would be ideal. But as that probably won't happen for Dust, I figured this is probably the best solution. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13030
|
Posted - 2014.08.25 23:25:00 -
[5] - Quote
I may not play this game any more but even I see this is a terrible suggestion.
Commando's are not primary AV units they are and were called by CCP and the more dedicated Commando base the "Ultimate Suppression Fighters"
As an Amarr Commando I'll tell you straight up to bugger off with your poor attempt at making the Commando a 1 rifle, 1 AV weapon suit.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
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Posted - 2014.08.25 23:28:00 -
[6] - Quote
True Adamance wrote:I may not play this game any more but even I see this is a terrible suggestion.
Commando's are not primary AV units they are and were called by CCP and the more dedicated Commando base the "Ultimate Suppression Fighters"
As an Amarr Commando I'll tell you straight up to bugger off with your poor attempt at making the Commando a 1 rifle, 1 AV weapon suit.
*rolls eyes* Then don't use the AV weapon if you don't want to. I'm just saying one of the big appeals for the Commando is the fact that you can run AV and AP at the same time if you want to, and it would be nice is all commandos had a bonus that benefited that playstyle.
I'm just trying to give that option to the Amarr and Caldari, because the Gallente and Minmatar already have the option.
Or would you prefer we remove the bonus that Gallente and Minmatar get to the PLC/Swarms?
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13030
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Posted - 2014.08.25 23:33:00 -
[7] - Quote
Pokey Dravon wrote:True Adamance wrote:I may not play this game any more but even I see this is a terrible suggestion.
Commando's are not primary AV units they are and were called by CCP and the more dedicated Commando base the "Ultimate Suppression Fighters"
As an Amarr Commando I'll tell you straight up to bugger off with your poor attempt at making the Commando a 1 rifle, 1 AV weapon suit. *rolls eyes* Then don't use the AV weapon if you don't want to. I'm just saying one of the big appeals for the Commando is the fact that you can run AV and AP at the same time if you want to, and it would be nice is all commandos had a bonus that benefited that playstyle. I'm just trying to give that option to the Amarr and Caldari, because the Gallente and Minmatar already have the option. Or would you prefer we remove the bonus that Gallente and Minmatar get to the PLC/Swarms?
Nope.
However half asses fixes mean jack **** at this point, in the case of the Amarr the PLC is a **** poor consolation for CCP's constant failings.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
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Posted - 2014.08.25 23:36:00 -
[8] - Quote
So really it's more that you're just bitter than anything else, alright just wanted to make sure. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13030
|
Posted - 2014.08.25 23:42:00 -
[9] - Quote
Pokey Dravon wrote:So really it's more that you're just bitter than anything else, alright just wanted to make sure.
Partially but more to the point why would an Amarr suit get a bonus to a plasma weapon?
No reason, it should not happen.
The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been.
I've been dealing with the lack of Amarrian content for 18 months now, I used to care and say that CCP would surly do their best, quiet frankly they failed in every regard.
As a proponent of the Amarr and their correct depiction in Dust I have to say that its a quick fix and best and frankly one that neither solves the problem of lacking Amarrian content nor makes sense from a lore perspective.
I do not want my suit, another role I used to love, bastardised because the community "feels" it need an illogical buff.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
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Posted - 2014.08.25 23:46:00 -
[10] - Quote
True Adamance wrote:Pokey Dravon wrote:So really it's more that you're just bitter than anything else, alright just wanted to make sure. Partially but more to the point why would an Amarr suit get a bonus to a plasma weapon? No reason, it should not happen. The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been. I've been dealing with the lack of Amarrian content for 18 months now, I used to care and say that CCP would surly do their best, quiet frankly they failed in every regard. As a proponent of the Amarr and their correct depiction in Dust I have to say that its a quick fix and best and frankly one that neither solves the problem of lacking Amarrian content nor makes sense from a lore perspective. I do not want my suit, another role I used to love, bastardised because the community "feels" it need an illogical buff.
Because traditionally Amarr weapons deal EM and Thermal damage.
But fine, if you're that butthurt about it we wont give the Amarr Commando anything, they can stick with ScR and LsR as the only options that let them have the bonus. Hopefully the Caldari can be enjoying their AV weapon soon and the Amarr can keep shooting at vehicles with their Laser Rifle and wondering why it's not working.
I have to ask though, you don't play the game yet you still come on the forums and complain? It's kinda like a drug addict who got cut off from his fix but he's still clawing at the porch of his old dealer and complaining when he wont answer the door. |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13030
|
Posted - 2014.08.25 23:53:00 -
[11] - Quote
Pokey Dravon wrote:True Adamance wrote:Pokey Dravon wrote:So really it's more that you're just bitter than anything else, alright just wanted to make sure. Partially but more to the point why would an Amarr suit get a bonus to a plasma weapon? No reason, it should not happen. The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been. I've been dealing with the lack of Amarrian content for 18 months now, I used to care and say that CCP would surly do their best, quiet frankly they failed in every regard. As a proponent of the Amarr and their correct depiction in Dust I have to say that its a quick fix and best and frankly one that neither solves the problem of lacking Amarrian content nor makes sense from a lore perspective. I do not want my suit, another role I used to love, bastardised because the community "feels" it need an illogical buff. Because traditionally Amarr weapons deal EM and Thermal damage. But fine, if you're that butthurt about it we wont give the Amarr Commando anything, they can stick with ScR and LsR as the only options that let them have the bonus. Hopefully the Caldari can be enjoying their AV weapon soon and the Amarr can keep shooting at vehicles with their Laser Rifle and wondering why it's not working. I have to ask though, you don't play the game yet you still come on the forums and complain? It's kinda like a drug addict who got cut off from his fix but he's still clawing at the porch of his old dealer and complaining when he wont answer the door.
I'd still like to have hope but the best explanation is that I am bored....... since I have a presence in Dust, being my entry into New Eden and an attachment to Kador's character I will never abandon him....
Either way I do not believe Commando's need a bonus to AV weapons, being able to carry them is already enough, the Min and Gal bonuses being inadvertent. To buff the Amarr in such a way would destroy its racial profile in the same way as giving Railgun bonuses to the Minmatar.
RPing his character remains my sole link to Dust 514. I still have another 5 years of story planned for him.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
|
Posted - 2014.08.25 23:55:00 -
[12] - Quote
I suppose you would lose your **** if I suggest secondary damage type bonuses instead? Like +2% to Laser and +1% to Thermal? |
ZDub 303
Escrow Removal and Acquisition Negative-Feedback
3225
|
Posted - 2014.08.26 00:09:00 -
[13] - Quote
I see what you're doing here and it makes sense, specifically that some of these bonuses were made considering that there would eventually be more racial parity for each weapon type. Since that is not likely to happen until legion, these suggestions are a work around to that, turning the current lineup of racial weaponry that is available and converting some of their functionality to reinforce AV potential.
Its a good idea, I guess as long as its acknowledged that Commando's were meant to be an AV focused classes. I'm not sure that was their original design... but if Rattati is open to some changes there might be some room for improvement.
Could we.. perhaps re-purpose some current assets to create racial parity in AV, maybe create an ecosystem that makes more sense than shared racial bonuses? (not to say your idea is necessarily bad though!)
lets see...
What about, as a first step, increasing the efficiency against vehicles for explosives. So the mass driver and the flaylock pistol. Give them the same treatment as the Nova Knife.
I don't know how the DPS stacks up vs the swarm launcher and PLC but there could easily be room for a 0 splash, higher damage variant dedicated to essentially purely AV. Give them low clip, lower RoF, and longer reload than their AI counterparts - perfect for a commando!
For Amarr... what about a similar treatment for the scrambler? Creating a 200-300% vehicle efficiency variant with very low clip size... around the 4-6 range that would have you charge shot tanks and due to low clip size and long reload be almost worthless (but not completely) against infantry? This one is a little tougher but could be worth looking at.
If something like this could be done... Then we might have a better platform for this. It wouldn't really require much in terms of changes. If this was possible I would say change Caldari Bonus to Include 'Missiles' instead of explosives and change the min bonus to not affect the SL (but this is controversial topic here, removing primary functionality of a class and would be a topic only worth really discussing if the above changes are possible at all).
I dunno... just something I had started thinking about after the AV discussion on your podcast last night.
B C R U are letters, not words - Wierd Al Yankovich
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
|
Posted - 2014.08.26 00:18:00 -
[14] - Quote
Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to run that role. I know in particular every Minmatar Commando I've talked to has said that the bonus to Swarms was a big part of why they picked the Minmatar Commando in particular. And as we've seen, the Caldari and Amarr are underused in comparison to the Minmatar and Gallente, and I think its clear that at least part of that is due to the AV options available to them.
I don't think anyone would argue with you that it seems nonsensical that the Caldari Swarms don't get a bonus from the Caldari Commando so I think that needs to happen regardless. Which leaves us with the question of what to do with the Amarr, as not to give the other 3 bonuses to AV but leave the Amarr untouched.
As for repurposing assets, that's certainly an option. As we saw with Nova Knives, the devs can modify the damage reduction against vehicles for infantry weapons. |
taxi bastard
Shining Flame Amarr Empire
229
|
Posted - 2014.08.26 00:36:00 -
[15] - Quote
Pokey Dravon wrote:Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to run that role. I know in particular every Minmatar Commando I've talked to has said that the bonus to Swarms was a big part of why they picked the Minmatar Commando in particular. And as we've seen, the Caldari and Amarr are underused in comparison to the Minmatar and Gallente, and I think its clear that at least part of that is due to the AV options available to them.
I don't think anyone would argue with you that it seems nonsensical that the Caldari Swarms don't get a bonus from the Caldari Commando so I think that needs to happen regardless. Which leaves us with the question of what to do with the Amarr, as not to give the other 3 bonuses to AV but leave the Amarr untouched.
As for repurposing assets, that's certainly an option. As we saw with Nova Knives, the devs can modify the damage reduction against vehicles for infantry weapons.
the swarm and CR were the only reason i went for mini commando before mini assault.
the drawback was obvious for choosing mini 112.5 less base EHP ( affter passives) than caldari and gallenti and 150 less base EHP than the ammar all for a insignificant amount of extra speed.
if everyone else gets AV options mini needs 100 more base EHP ( after passives) or alternatively caldari and ammar should have 50% of the AV bonus of gallenti and mini? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2962
|
Posted - 2014.08.26 01:16:00 -
[16] - Quote
taxi bastard wrote:Pokey Dravon wrote:Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to run that role. I know in particular every Minmatar Commando I've talked to has said that the bonus to Swarms was a big part of why they picked the Minmatar Commando in particular. And as we've seen, the Caldari and Amarr are underused in comparison to the Minmatar and Gallente, and I think its clear that at least part of that is due to the AV options available to them.
I don't think anyone would argue with you that it seems nonsensical that the Caldari Swarms don't get a bonus from the Caldari Commando so I think that needs to happen regardless. Which leaves us with the question of what to do with the Amarr, as not to give the other 3 bonuses to AV but leave the Amarr untouched.
As for repurposing assets, that's certainly an option. As we saw with Nova Knives, the devs can modify the damage reduction against vehicles for infantry weapons. the swarm and CR were the only reason i went for mini commando before mini assault. the drawback was obvious for choosing mini 112.5 less base EHP ( affter passives) than caldari and gallenti and 150 less base EHP than the ammar all for a insignificant amount of extra speed. if everyone else gets AV options mini needs 100 more base EHP ( after passives) or alternatively caldari and ammar should have 50% of the AV bonus of gallenti and mini?
Gallente get AV bonuses, and you don't see the Minmatar getting special treatment in other roles simply because they have lower base HP. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13032
|
Posted - 2014.08.26 01:24:00 -
[17] - Quote
Pokey Dravon wrote:I suppose you would lose your **** if I suggest secondary damage type bonuses instead? Like +2% to Laser and +1% to Thermal?
If CCP were correctly dealing with damage types and damage type resistances I could stand it....but they aren't.
Amarr Suits do not have resistances to Explosives and Kinetic Damage like they should, nor do Minmatar suits have high resistances to EM and Thermal Damage.
I'd actually rather the Amarr Commando have no AV damage buffs until proper Amarrian AV comes and be underpowered.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1599
|
Posted - 2014.08.26 01:30:00 -
[18] - Quote
True is right. I've played Eve since 2009, and Amarr getting a PLC damage bonus is all kinds of wrong.
If anything, Amarr/Caldari should get a bonus to swarms, since swarms are Caldari and Amarr are their allies, and Minmatar/Gallente get a bonus to PLC for the same reasons.
My personal preference would be to have Caldari get a explosive damage bonus as well. But there really is no good solution with the lack of racial parity we have.
Rest in peace, oh Captain, my Captain.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2963
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Posted - 2014.08.26 01:45:00 -
[19] - Quote
Alena Ventrallis wrote:True is right. I've played Eve since 2009, and Amarr getting a PLC damage bonus is all kinds of wrong.
If anything, Amarr/Caldari should get a bonus to swarms, since swarms are Caldari and Amarr are their allies, and Minmatar/Gallente get a bonus to PLC for the same reasons.
My personal preference would be to have Caldari get a explosive damage bonus as well. But there really is no good solution with the lack of racial parity we have.
I guess my question is, if the Caldari get the Swarms, then do the Amarr get nothing? |
Jack 3enimble
Vengeance Unbound Dark Taboo
238
|
Posted - 2014.08.26 01:48:00 -
[20] - Quote
taxi bastard wrote:Pokey Dravon wrote:Well for one I dont think its necessarily the intended role, as True said, they're the suppression class. Even so, the use of a Commando as a light AV platform is a big reason for a lot of Commandos to run that role. I know in particular every Minmatar Commando I've talked to has said that the bonus to Swarms was a big part of why they picked the Minmatar Commando in particular. And as we've seen, the Caldari and Amarr are underused in comparison to the Minmatar and Gallente, and I think its clear that at least part of that is due to the AV options available to them.
I don't think anyone would argue with you that it seems nonsensical that the Caldari Swarms don't get a bonus from the Caldari Commando so I think that needs to happen regardless. Which leaves us with the question of what to do with the Amarr, as not to give the other 3 bonuses to AV but leave the Amarr untouched.
As for repurposing assets, that's certainly an option. As we saw with Nova Knives, the devs can modify the damage reduction against vehicles for infantry weapons. the swarm and CR were the only reason i went for mini commando before mini assault. the drawback was obvious for choosing mini 112.5 less base EHP ( affter passives) than caldari and gallenti and 150 less base EHP than the ammar all for a insignificant amount of extra speed. if everyone else gets AV options mini needs 100 more base EHP ( after passives) or alternatively caldari and ammar should have 50% of the AV bonus of gallenti and mini?
Only if i get your mini speed. Think about it for a second..
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13033
|
Posted - 2014.08.26 01:51:00 -
[21] - Quote
Pokey Dravon wrote:Alena Ventrallis wrote:True is right. I've played Eve since 2009, and Amarr getting a PLC damage bonus is all kinds of wrong.
If anything, Amarr/Caldari should get a bonus to swarms, since swarms are Caldari and Amarr are their allies, and Minmatar/Gallente get a bonus to PLC for the same reasons.
My personal preference would be to have Caldari get a explosive damage bonus as well. But there really is no good solution with the lack of racial parity we have. I guess my question is, if the Caldari get the Swarms, then do the Amarr get nothing?
They don't need anything.
What is required is racial parity not short term fixes.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1599
|
Posted - 2014.08.26 01:55:00 -
[22] - Quote
True Adamance wrote:Pokey Dravon wrote:Alena Ventrallis wrote:True is right. I've played Eve since 2009, and Amarr getting a PLC damage bonus is all kinds of wrong.
If anything, Amarr/Caldari should get a bonus to swarms, since swarms are Caldari and Amarr are their allies, and Minmatar/Gallente get a bonus to PLC for the same reasons.
My personal preference would be to have Caldari get a explosive damage bonus as well. But there really is no good solution with the lack of racial parity we have. I guess my question is, if the Caldari get the Swarms, then do the Amarr get nothing? They don't need anything. What is required is racial parity not short term fixes. This in a nutshell.
Rest in peace, oh Captain, my Captain.
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
3225
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Posted - 2014.08.26 02:32:00 -
[23] - Quote
True Adamance wrote:What is required is racial parity not short term fixes.
This is true about a lot of aspects of dust... Unfortunately...
What would you envision as an AV light laser weapon?
B C R U are letters, not words - Wierd Al Yankovich
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
94
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Posted - 2014.08.26 02:35:00 -
[24] - Quote
Speaking as an amarr roleplayer and as someone with amarr commando to 5. I will *never* touch a plasma cannon. I do not care that it's 'thermal damage', it's gallente technology. I would much, much rather use a swarm launcher which is missile/rocket technology favored by the khanid kingdoms (once the premier ground forces for the amarr) and is also manufactured and favored by the Caldari - staunch allies of the amarr.
I'm fine with re-purposing the breach mass driver into an AV weapon, and with the caldari getting a bonus to swarm damage (something they should have, not the minmatar) allowing each race (except for the amarr due to woeful lack of content) to pair a racial rifle with a racial av weapon or a racial rifle with a racial 'specialist' weapon.
In the case of the amarr though (and to a lesser extent the minmatar), we don't need a bandaid fix - we need some actual ****ing content. 3 weapons (2 rifles and 1 pistol), 4 dropsuits, no turrets, no sockets, no vehicles, no heavy weapon, no av weapon, 1 equipment. As said before this game plays out like 'Eve: Caldari/gallente war simulator - NOW WITH MINMATAR AUXILLIARIES!' rather than a game with content in and of itself.
Some of the 'races' in this game are *starving* for options. I'd love to skill into the Amarr sentinel or amarr vehicles, but the chief thing that holds me back is lack of content - I don't care for running around with minmatar weapons, I don't care to use caldari or gallente tanks (especially when I as a strongly racially theme'd player don't want to have to take their skills to level 5 while waiting for amarr things to be released).
Weep not poor children, For life is this way, Murdering beauty and passion.
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Cass Caul
912
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Posted - 2014.08.26 02:50:00 -
[25] - Quote
True Adamance wrote: The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been.
The racial thematics of dropsuits and weapons is one of my favorite things about DUST. But half the time when I see a suggestion, it can be really upsetting to see someone try and dismantle the essence of the races of New Eden.
However, all the races in New Eden have at least a few missile focused ships. Why not have all 4 races get a bonus to Swarm Launchers. The PLC is unique in its ability to be used as an AP weapon and as a Blaster it fits no one elses themes other than the Gallente.
I blame her for nova knife kills on tanks
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2963
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Posted - 2014.08.26 03:05:00 -
[26] - Quote
Cass Caul wrote:True Adamance wrote: The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been.
The racial thematics of dropsuits and weapons is one of my favorite things about DUST. But half the time when I see a suggestion, it can be really upsetting to see someone try and dismantle the essence of the races of New Eden. However, all the races in New Eden have at least a few missile focused ships. Why not have all 4 races get a bonus to Swarm Launchers. The PLC is unique in its ability to be used as an AP weapon and as a Blaster it fits no one elses themes other than the Gallente.
Giving a bonus for swarms to all of them would be a possibility as well.
And Appia, everything I say seems to upset you lately |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13045
|
Posted - 2014.08.26 03:16:00 -
[27] - Quote
Cass Caul wrote:True Adamance wrote: The further CCP takes this game away from EVE to appease a community that does not know what it wants and thinks its a good idea to deny the only successful game CCP has ever produced with only serve to push Dust/Legion away from what it should have been.
The racial thematics of dropsuits and weapons is one of my favorite things about DUST. But half the time when I see a suggestion, it can be really upsetting to see someone try and dismantle the essence of the races of New Eden. However, all the races in New Eden have at least a few missile focused ships. Why not have all 4 races get a bonus to Swarm Launchers. The PLC is unique in its ability to be used as an AP weapon and as a Blaster it fits no one elses themes other than the Gallente.
That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2963
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Posted - 2014.08.26 03:21:00 -
[28] - Quote
True Adamance wrote: That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses.
That would probably work well, especially since swarms are by far more commonly used that Plasma Cannons anyways. I suppose my initial reasoning was "Well you need an even amount of PLC and Swarms as not to give an unfair advantage to shield vehicles" but in hindsight that's probably not that much of a factor.
I updated the original post with the swarm idea as well. Good discussion guys |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13046
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Posted - 2014.08.26 03:25:00 -
[29] - Quote
Pokey Dravon wrote:True Adamance wrote: That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses.
That would probably work well, especially since swarms are by far more commonly used that Plasma Cannons anyways. I suppose my initial reasoning was "Well you need an even amount of PLC and Swarms as not to give an unfair advantage to shield vehicles" but in hindsight that's probably not that much of a factor. I updated the original post with the swarm idea as well. Good discussion guys
Only issue is that the Khanid do not use lasers since their schism with the Empire, and how closely they work with Caldari Constructions, chose to make missile based weapons systems instead of laser based...... Sure they can....but they don't get the same cap as standard Amarr ships nor the fitting capacity for them.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2963
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Posted - 2014.08.26 03:30:00 -
[30] - Quote
True Adamance wrote:Pokey Dravon wrote:True Adamance wrote: That is true and Khanid, being the missile ships of the Amarr Empire have their own completely seperate racial profiles for bonuses.
That would probably work well, especially since swarms are by far more commonly used that Plasma Cannons anyways. I suppose my initial reasoning was "Well you need an even amount of PLC and Swarms as not to give an unfair advantage to shield vehicles" but in hindsight that's probably not that much of a factor. I updated the original post with the swarm idea as well. Good discussion guys Only issue is that the Khanid do not use lasers since their schism with the Empire, and how closely they work with Caldari Constructions, chose to make missile based weapons systems instead of laser based...... Sure they can....but they don't get the same cap as standard Amarr ships nor the fitting capacity for them.
Right but at the least you've maintained racial parity within the groups primarily originating from the Amarr, so it still works even if its not perfect. Obviously Caldari use missiles as do Minmatar. I forget, are there any Gallente ships that use missiles or is that reserved for Pirate faction ships like the Gurista?
(Funny enough while I tend to main Gallente in Dust, I use very few of their ships in EVE) |
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