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Thread Statistics | Show CCP posts - 2 post(s) |
Izlare Lenix
Vengeance Unbound Dark Taboo
879
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Posted - 2014.08.23 20:48:00 -
[1] - Quote
I have tested this multiple times, with multiple players on different days, on different servers and game modes. I have also checked the math multiple times, so I know something is wrong with the Cal Scout and its new range bonus.
The base scan range on scouts is 20 meters. The "Range Amplification Skill" adds 10% per level.
With Level 5 "Range Amplification Skill" and the Scout's base range the math is this: 20m x 150% = 30 meters.
On my Gallente scout this is accurate as I have tested it and it does scan out to 30 meters.
However on top of this the Caldari Scout Bonus is supposed to add another 10% per level, so with max skills the math should look like this:
20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Range Bonus) = 45m.
However, this is not what is happening in game. I have tested is multiple times with corp mates qsyned against each other and My maxed skilled CK.0 scout is still only passively scanning enemies (light, medium and heavy frames) out to 30 meters when it should be scanning them out to 45 meters.
Skills are not supposed to have any stacking penalty and even if they did I should still be scanning more than 30 meters. My Cal with a 50% range bonus is scanning the same distance (30m) as my Gal without the range bonus.
The Caldari Scout Range Bonus is also not applying when I use range amplification mods either.
With 1 complex range amp on a Max Skilled CK.0 Scout the math should look like this:
20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Range Bonus) = 45m x 145% (Single Complex Range amp, no stacking penalty) = 65.25m
Again this is not happening in game. With one range amp I am only passively scanning to about 43 meters when it should be 65 meters.
Here is the math with two complex range amps on a Max skilled CK.0 Scout:
20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Range Bonus) = 45m x 145% (Single Complex Range amp, no stacking penalty) = 65.25m x 139% (Second Complex Range amp with 1st level stacking penalty) = 90.7m.
But once again in game my CK.0 Scout with two complex range amps is only passively scanning reds out to 60 meters when it should be 90 meters.
And before anyone tries to say something smart about my testing I just want to point out, I know wtf I am doing. I have been a scout for almost 9 months and a Cal scout since the first day they came out. I know how the passives work, I understand the mechanics.
All of these tests were performed out in the open on flat ground with me looking away from my corp mate (on enemy team). We tested the range many different ways, with me approaching the target while backing up (not looking at them), they approached me while I was looking away, I approached from the sides as well. We were strictly looking at the tacnet the entire time and the second the red would show up on the tacnet , whoever was moving would stop, we would then face eachother and see what my distance was to the red. This is the only way to test passive scans as looking at the red screws up how the 360 passives work. We also tested this against scouts, mediums and heavies just to be sure the DBs weren't effecting the results and they weren't.
After all of my test I can say that the Caldari Scout Range Bonus is NOT being applied. It sucks that CCP took our Precision Bonus from us, but it sucks even worse that they replaced it with a bonus that IS NOT working.
Please fix this CCP.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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One Eyed King
Land of the BIind
3487
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Posted - 2014.08.23 20:55:00 -
[2] - Quote
+1 For doing the leg work.
This is something that should be looked into.
You can always tell a Millford Minja
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Nirwanda Vaughns
426th Infantry
684
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Posted - 2014.08.23 21:02:00 -
[3] - Quote
i only have ADV scout and range amps but it seemed to be picking reddots up ok for me when i've used it. i think its about 64m range with skills/mods applied and looking at target with my rail rifle they were highlighted on minimap between 40-60m (single man squad)
any additional info can't hurt incase its something wrong with itemID of the Ck.0
Never argue with an idiot. they bring you down to their level and beat you through experience
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Izlare Lenix
Vengeance Unbound Dark Taboo
880
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Posted - 2014.08.23 21:04:00 -
[4] - Quote
Nirwanda Vaughns wrote:i only have ADV scout and range amps but it seemed to be picking reddots up ok for me when i've used it. i think its about 64m range with skills/mods applied and looking at target with my rail rifle they were highlighted on minimap between 40-60m (single man squad)
any additional info can't hurt incase its something wrong with itemID of the Ck.0
You can't "look at" the target when testing passives. You have to look away from them. That is the only way to test the actual range of your passive scans.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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TRULY ELITE
WarRavens Final Resolution.
43
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Posted - 2014.08.23 21:11:00 -
[5] - Quote
Izlare Lenix wrote:Nirwanda Vaughns wrote:i only have ADV scout and range amps but it seemed to be picking reddots up ok for me when i've used it. i think its about 64m range with skills/mods applied and looking at target with my rail rifle they were highlighted on minimap between 40-60m (single man squad)
any additional info can't hurt incase its something wrong with itemID of the Ck.0 You can't "look at" the target when testing passives. You have to look away from them. That is the only way to test the actual range of your passive scans. Gotta say that I thought something like that was happening and +1 to you for being the guy to do the research. |
The Eristic
Dust 90210
634
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Posted - 2014.08.23 21:19:00 -
[6] - Quote
One of my friends said the bonus percentage is wrong in the SDE.
Reality is the original Rorschach.
Verily! So much for all that.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2158
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Posted - 2014.08.23 22:49:00 -
[7] - Quote
interesting...hope this gets fixed
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Mejt0
Made in Poland... E-R-A
400
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Posted - 2014.08.24 00:03:00 -
[8] - Quote
Good job. Someone have to look at this.
Maybe putting $$$ will make CCP interested. You know, they lost some hamsters lately.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Ty-shiek Fakiir
Osmon Surveillance Caldari State
9
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Posted - 2014.08.24 01:28:00 -
[9] - Quote
+1 from a fellow Cal Scout hope this issue is fixed soon. |
2Berries
Ghosts of Dawn General Tso's Alliance
239
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Posted - 2014.08.24 03:08:00 -
[10] - Quote
I knew it couldn't be right, but didn't have the time to look into it.
Thank you.
Burning through clones like Rusty Venture.
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Ulme Mees
Rautaleijona
190
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Posted - 2014.08.24 09:21:00 -
[11] - Quote
I knew something was wrong when another Cal CK0 shot me from around 55 meters w/o appering on passive scan.
I was wearing 3x complex presison enchanters and 2x complex range amps and the enemie CK0 had 350 something armor so he coulnt have dampeners!
Fear is a disease!
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Sylwester Dziewiecki
Interregnum.
360
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Posted - 2014.08.24 16:23:00 -
[12] - Quote
Izlare Lenix wrote:The base scan range on scouts is 20 meters. The "Range Amplification Skill" adds 10% per level.
With Level 5 "Range Amplification Skill" and the Scout's base range the math is this: 20m x 150% = 30 meters.
On my Gallente scout this is accurate as I have tested it and it does scan out to 30 meters.
However on top of this the Caldari Scout Bonus is supposed to add another 10% per level, so with max skills the math should look like this:
20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Range Bonus) = 45m.
However, this is not what is happening in game. I have tested is multiple times with corp mates qsyned against each other and My maxed skilled CK.0 scout is still only passively scanning enemies (light, medium and heavy frames) out to 30 meters when it should be scanning them out to 45 meters. . You made small mistake, It should be:
Base scanning range from dropsuit + all % bonuses with stacking penalty added to them = total range
20(Scout frame)+100%(Caldari Scout & Range Amplification Skill on lvl5)= 40meters.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Izlare Lenix
Vengeance Unbound Dark Taboo
894
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Posted - 2014.08.24 18:21:00 -
[13] - Quote
Sylwester Dziewiecki wrote:Izlare Lenix wrote:The base scan range on scouts is 20 meters. The "Range Amplification Skill" adds 10% per level.
With Level 5 "Range Amplification Skill" and the Scout's base range the math is this: 20m x 150% = 30 meters.
On my Gallente scout this is accurate as I have tested it and it does scan out to 30 meters.
However on top of this the Caldari Scout Bonus is supposed to add another 10% per level, so with max skills the math should look like this:
20m (Scout Base Scan range) x 150% (Range Amplification Skill) = 30m x 150% (Caldari Scout Range Bonus) = 45m.
However, this is not what is happening in game. I have tested is multiple times with corp mates qsyned against each other and My maxed skilled CK.0 scout is still only passively scanning enemies (light, medium and heavy frames) out to 30 meters when it should be scanning them out to 45 meters. . You made small mistake, It should be: Base scanning range from dropsuit + all % bonuses with stacking penalty added to them = total range 20(Scout frame)+100%(Caldari Scout & Range Amplification Skill on lvl5)= 40meters.
As I pointed out in my GD thread on this subject you are incorrect.
The math I provided on this subject is correct according to every source I can find.
Even Protofits.com agrees with my math as you can see in this screenshoot I took of a Caldari Scout Ck.0
http://i.imgur.com/3lXJSdC.jpg
With LVL 5 Caldari Scout and LVL 5 Range amplification Protofits.com shows that the Cal Scouts base scan range should be 45m and with two complex range amps it should scan out to 90.77m, even though I already stated in game this is not happening as I am only scanning to 60m with My max skilled cal scout and two complex range amps.
My math is right and my point is right, CCP needs to fix the Cal scout range bonus so it actually works in game.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Nirwanda Vaughns
426th Infantry
685
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Posted - 2014.08.24 19:01:00 -
[14] - Quote
Izlare Lenix wrote:Nirwanda Vaughns wrote:i only have ADV scout and range amps but it seemed to be picking reddots up ok for me when i've used it. i think its about 64m range with skills/mods applied and looking at target with my rail rifle they were highlighted on minimap between 40-60m (single man squad)
any additional info can't hurt incase its something wrong with itemID of the Ck.0 You can't "look at" the target when testing passives. You have to look away from them. That is the only way to test the actual range of your passive scans.
what i meant is that the Red dots showed up on my minimap and when i turn aorund and look at thyem to fire they're 40-60m it was late and i was tired so i could have worded it better lol
Never argue with an idiot. they bring you down to their level and beat you through experience
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NAV HIV
The Generals Anime Empire.
2008
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Posted - 2014.08.25 12:52:00 -
[15] - Quote
Bump...
CCP Please check it... |
Ryme Intrinseca
1626
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Posted - 2014.08.25 23:24:00 -
[16] - Quote
Bravo Izlare, I'd been very sceptical about whether the bonus was applying, great to see someone who has actually tested it.
This really needs to be fixed ASAP. The Cal scout effectively has one fewer slots than the other scouts as long as the bonus (which is equivalent to a complex range amp) isn't applying. I certainly won't be touching it until a fix comes along. |
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CCP Logibro
C C P C C P Alliance
9180
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Posted - 2014.08.26 10:47:00 -
[17] - Quote
Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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shaman oga
Nexus Balusa Horizon
2748
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Posted - 2014.08.26 11:39:00 -
[18] - Quote
Oh please don't do it, they are already wallhacking enough.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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Izlare Lenix
Vengeance Unbound Dark Taboo
897
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Posted - 2014.08.26 11:46:00 -
[19] - Quote
CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this.
Thank you CCP Logibro. I look forward to the fix.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Adipem Nothi
Nos Nothi
4470
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Posted - 2014.08.26 12:31:00 -
[20] - Quote
Love you Izlare Lenix! (also Logibro!)
Shoot scout with yes.
- Ripley Riley
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Ryme Intrinseca
1639
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Posted - 2014.08.27 09:35:00 -
[21] - Quote
CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? |
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CCP Logibro
C C P C C P Alliance
9192
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Posted - 2014.08.27 14:49:00 -
[22] - Quote
Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this?
Deployed already
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Ryme Intrinseca
1642
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Posted - 2014.08.27 16:59:00 -
[23] - Quote
CCP Logibro wrote:Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already <3 |
Izlare Lenix
Vengeance Unbound Dark Taboo
902
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Posted - 2014.08.27 17:53:00 -
[24] - Quote
CCP Logibro wrote:Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already
Awesome. Thanks again Logibro.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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iliel
0uter.Heaven
140
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Posted - 2014.08.28 06:07:00 -
[25] - Quote
CCP Logibro wrote:Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already
Ok. So I have a Cal Scout fitted with 2 comp prec, 1 comp range and I seem to scan at about 66 meters - - i'm wearing a CR. When I put on 4 comp prec, 1 comp range, wearing a RR I only seem to scan at 50. Then, with 4 comp, 2 comp range, I again get around 60. Something is still wrong here. Perhaps it has to do with the number of precisions, perhaps the primary (everything else on the fits is the same).
I want to see my 100 meter scans please. I also want to be able to see single dampened Gal/Cal scouts at this range. Please double check that you've fixed the bug. |
Izlare Lenix
Vengeance Unbound Dark Taboo
902
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Posted - 2014.08.28 19:25:00 -
[26] - Quote
iliel wrote:CCP Logibro wrote:Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already Ok. So I have a Cal Scout fitted with 2 comp prec, 1 comp range and I seem to scan at about 66 meters - - i'm wearing a CR. When I put on 4 comp prec, 1 comp range, wearing a RR I only seem to scan at 50. Then, with 4 comp, 2 comp range, I again get around 60. Something is still wrong here. Perhaps it has to do with the number of precisions, perhaps the primary (everything else on the fits is the same). I want to see my 100 meter scans please. I also want to be able to see single dampened Gal/Cal scouts at this range. Please double check that you've fixed the bug.
I haven't been in game the past few days. But once I can I will run some tests to see if the problem has actually been fixed.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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iliel
0uter.Heaven
140
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Posted - 2014.08.28 19:56:00 -
[27] - Quote
Izlare Lenix wrote:iliel wrote:CCP Logibro wrote:Ryme Intrinseca wrote:CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already Ok. So I have a Cal Scout fitted with 2 comp prec, 1 comp range and I seem to scan at about 66 meters - - i'm wearing a CR. When I put on 4 comp prec, 1 comp range, wearing a RR I only seem to scan at 50. Then, with 4 comp, 2 comp range, I again get around 60. Something is still wrong here. Perhaps it has to do with the number of precisions, perhaps the primary (everything else on the fits is the same). I want to see my 100 meter scans please. I also want to be able to see single dampened Gal/Cal scouts at this range. Please double check that you've fixed the bug. I haven't been in game the past few days. But once I can I will run some tests to see if the problem has actually been fixed.
I still can't tell the difference with 2 range amps and 4 precision. Single dampened suits are able to sneak up on me . . . |
KalOfTheRathi
Nec Tributis
1367
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Posted - 2014.09.02 21:51:00 -
[28] - Quote
iliel wrote:I still can't tell the difference with 2 range amps and 4 precision. Single dampened suits are able to sneak up on me . . . Sorry, I am not a scout although I do have some scout skills your entire subject has been ignored by myself.
Would you mind expanding your math? How do you get 100m, 60m or such. I don't have my PS3 on but this is interesting. I have a Gallenti scout (dragonfly) and run Minmatar scouts (fast running or fast hacker) although that is all I use them for.
And so it goes.
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OZAROW
Opus Arcana Covert Intervention
1543
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Posted - 2014.09.03 07:21:00 -
[29] - Quote
CCP Logibro wrote:Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Can you post when its done?
Yes, you just got rocked by a guy with a BOLT PISTOL and a pair of knives! !
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