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bamboo x
Eternal Beings Proficiency V.
1021
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Posted - 2014.08.23 02:46:00 -
[1] - Quote
What is planned for the future?
Currently you pretty much have to no-life this game and farm districts, farm ambush matches and exploit the game's weaknesses to get anywhere in PC.
That's right. NOT the players' weaknesses, but the GAME'S weaknesses. PC matches have ALWAYS been about this.
With all the ISK they get from farming they can hire the people who know how to exploit the game the best.
I personally am starting to think there is a problem with Scouts. Scouts are the key to winning PC matches right now. They get the objective faster, they respond to a changing battle situation faster, and they fight better because they have EWAR.
I feel like shared passive scans are the biggest problem. I also feel like Scouts should get an EWAR nerf across the board to bring them back closer to the level of Assaults and Logis, and that Assaults deserve an EWAR buff. Or maybe just the latter.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2152
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Posted - 2014.08.23 03:34:00 -
[2] - Quote
Do you even PC bro?
The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are now the real slayers, though there are currently very few because everyone specced scout or heavy.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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bamboo x
Eternal Beings Proficiency V.
1021
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Posted - 2014.08.23 04:17:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:Do you even PC bro?
The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are now the real slayers, though there are currently very few because everyone specced scout or heavy.
i highly doubt assaults are the real slayers when a scout is around. your assault will never see him coming
No, I don't PC anymore, I used to. I stopped because I got sick of the way things work. It's stupid.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Jacques Cayton II
Fatal Absolution General Tso's Alliance
893
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Posted - 2014.08.23 16:28:00 -
[4] - Quote
bamboo x wrote:Gavr1lo Pr1nc1p wrote:Do you even PC bro?
The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are now the real slayers, though there are currently very few because everyone specced scout or heavy. i highly doubt assaults are the real slayers when a scout is around. your assault will never see him coming No, I don't PC anymore, I used to. I stopped because I got sick of the way things work. It's stupid. You were on a pc last night foo
We fight for the future of the State not our
personal goals
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VikingKong iBUN
2.U.P
129
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Posted - 2014.08.23 17:57:00 -
[5] - Quote
bamboo x wrote:Gavr1lo Pr1nc1p wrote:Do you even PC bro?
The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are now the real slayers, though there are currently very few because everyone specced scout or heavy. i highly doubt assaults are the real slayers when a scout is around. your assault will never see him coming No, I don't PC anymore, I used to. I stopped because I got sick of the way things work. It's stupid. My shiny new assault suit says otherwise. |
Zatara Rought
Fatal Absolution General Tso's Alliance
3933
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Posted - 2014.08.23 19:04:00 -
[6] - Quote
bamboo x wrote:What is planned for the future?
Currently you pretty much have to no-life this game and farm districts, farm ambush matches and exploit the game's weaknesses to get anywhere in PC.
You have to farm districts? you have to farm ambush matches?ou have to exploit weaknesses? I think all of these are incorrect and would love to see evidence that these are true. I do think PC requires an element of no life'ing from leadership, but if your player pool is larger your players can swap out and not need to.
That's right. NOT the players' weaknesses, but the GAME'S weaknesses. PC matches have ALWAYS been about this.
Can you elaborate?
With all the ISK they get from farming they can hire the people who know how to exploit the game the best.
Isk who gets from farming? How much do you surmise they are making? In what way are the people they hiring exploiting? Is it a FOTM tactic that anyone can do they just do it best, or something more dastardly?
I personally am starting to think there is a problem with Scouts. Scouts are the key to winning PC matches right now. They get the objective faster, they respond to a changing battle situation faster, and they fight better because they have EWAR.
Scouts are quite FOTM right now, yes. However ADS, burst hmg heavies, link spam, and the like are all still FOTM as well.
I feel like shared passive scans are the biggest problem. I also feel like Scouts should get an EWAR nerf across the board to bring them back closer to the level of Assaults and Logis, and that Assaults deserve an EWAR buff. Or maybe just the latter.
Passive scans are an issue, but this actually makes scouts worse than other classes because in PC heavies and others can see the scans a scout has and thus must compete for kills with everyone. Nevertheless I think shared passive scans are a problem, and I do think e-war needs to be revisited for medium frames
Corps who play fair and don't exploit it have no place in Molden Heath. Shouldn't that tell you something CCP? Why should people who play the game the way it's intended to be played be punished for it?
Umm? I think this still needs to be proven.
Maybe it's because you focus on things like the Data Mining event instead of what really matters, your general playerbase?
PC is definitely a very small small amount of the general playerbase.
Hell, I'd wager proto-free pub matches are even more important than the point I'm trying to make in this thread.
Responses in bold.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Shadizzle321
Fatal Absolution General Tso's Alliance
5
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Posted - 2014.08.24 01:41:00 -
[7] - Quote
It's all about that Black Eagle scout.
2gucci4pc
My life is all I got, and heaven is all in my brain.
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Bradric Banewolf
D3ATH CARD
252
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Posted - 2014.08.24 02:51:00 -
[8] - Quote
PC is too "one battle wins all" to really catch the majority of the players interest?! I think it should be a war consisting of many battles! I think it should take multiple corps to hold a district, or take one. It should take a string of battles moving the chains in one direction or the other like factional warfare. Like factional warfare! At anytime your district is being contested, but it can't be taken control of in your absence. The battles must be fought, and recorded by those corps involved. Why is it set up like a fight club of the elite when, if everyone was in on it, you would get a lot more out of it?
"Anybody order chaos?"
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bamboo x
Eternal Beings Proficiency V.
1027
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Posted - 2014.08.25 11:20:00 -
[9] - Quote
Zatara Rought wrote:You have to farm districts? you have to farm ambush matches?ou have to exploit weaknesses? I think all of these are incorrect and would love to see evidence that these are true. I do think PC requires an element of no life'ing from leadership, but if your player pool is larger your players can swap out and not need to.
Why don't you provide the evidence? You're the one who's on the only side that can disprove it. Don't try and tell me you don't pay your PC players ISK. At the very least, you are not getting clone packs from pub taxes alone. Even if your alliance doesn't attack each other (which they do) the corp with the most districts makes the most ISK, which gives it the most clones and the most power. I guess you are trying to say the sheer number of members you have is your strength. Well the system the way it is, is still a power struggle between the rich and the poor that the poor cannot win. CCP allows you to have a monopoly over PC and I think the whole thing is just pointless.
Listen I don't know exactly how the inner circles work and I don't care. All I know is you guys come into pubs and stomp everyone, and it ruins the game for a lot of people. CCP is too lazy to put a stop to it. The big names in Molden Heath are usually the ones who proto stomp.
Quote:Umm? I think this still needs to be proven.
Your guess is as good as mine. I don't know anyone with insider information on these new corps that are the same old Molden Heath powerhouses, just with new names.
Quote:PC is definitely a very small small amount of the general playerbase.
You missed my point. It should be open to a larger portion of the players. CCP focuses on the needs of the few instead of the needs of the many.
You are in fact exacerbating the point I'm trying to make.
If PC is a very small percentage of the players then why is CCP allowing them to ruin the game by proto stomping?
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2174
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Posted - 2014.08.25 13:30:00 -
[10] - Quote
bamboo x wrote:Gavr1lo Pr1nc1p wrote:Do you even PC bro?
The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are now the real slayers, though there are currently very few because everyone specced scout or heavy. i highly doubt assaults are the real slayers when a scout is around. your assault will never see him coming No, I don't PC anymore, I used to. I stopped because I got sick of the way things work. It's stupid. No the real slayers are, and always will be, heavies.
Sure you have a few like TTW and others who are OG slayer scouts who have been shotgunning and nova knifing with their suit from the beginning, but its really heavies more than anything else, with some assaults for the people who have them skilled (amarr and minmitar in particular) slaying on the float points
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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bamboo x
Eternal Beings Proficiency V.
1028
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Posted - 2014.08.25 13:39:00 -
[11] - Quote
Gavr1lo Pr1nc1p wrote: No the real slayers are, and always will be, heavies.
Sure you have a few like TTW and others who are OG slayer scouts who have been shotgunning and nova knifing with their suit from the beginning, but its really heavies more than anything else, with some assaults for the people who have them skilled (amarr and minmitar in particular) slaying on the float points
Nah. Amarr and Gallente are nothing without their Logi support, and Cal and Min are too dependent on health regen (or suicide ganking). Plus they're all slow and easy to target, even in city maps.
And to be honest I don't see why Gallente or Caldari assault would be worth a **** with the horrible racial weapon bonus. Sure, Amarr and Minmatar are more viable now, but they were still viable before the HP buff in my opinion.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Nothing Certain
Bioshock Rejects
1059
|
Posted - 2014.08.25 21:20:00 -
[12] - Quote
My solution to PC is to tier the districts. There should be little or no incentive to hold many districts but there should be a top dog district that everyone wants and slightly lesser ones. This would mean that we know who the best really is, create more competition and less alliances, and would allow lesser corps to compete at differing levels. The #1 corp would have no reason to try and take district #50. There should be a limit on how many districts any one player can defend, so that one A team doesn't control the top twenty spots.
In other words, a continuos tournament.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1059
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Posted - 2014.08.25 21:21:00 -
[13] - Quote
and cloaks were the worst thing to happen to this game.
Because, that's why.
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Thor Odinson42
Molon Labe. General Tso's Alliance
4381
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Posted - 2014.08.26 14:29:00 -
[14] - Quote
I'm not aware of people getting paid salaries anymore. I doubt it's happening. ISK is being saved for clone packs as you don't send clones from districts everytime.
The biggest eye opener for me was finding role players. We have had some straight up badasses on our teams in the past and we scratched our heads trying to figure out what the problem was. It takes an understanding of the strategies and how to build your squads to be able to pull those strategies off. You have to have guys that will stand in the spot you tell them to and are able to accept a 0-0 25 WP game if that's the way it turns out.
PC isn't the problem. It's the fact that there wasn't anything released alongside it to allow people to get the reps necessary to get proficient in playing other teams. That and the logistical nightmare created by not having a team building UI, it limits the amount of battles a corporation can manage. More than two at a time and it turns into a clusterfuck.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4381
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Posted - 2014.08.26 14:44:00 -
[15] - Quote
Nothing Certain wrote:My solution to PC is to tier the districts. There should be little or no incentive to hold many districts but there should be a top dog district that everyone wants and slightly lesser ones. This would mean that we know who the best really is, create more competition and less alliances, and would allow lesser corps to compete at differing levels. The #1 corp would have no reason to try and take district #50. There should be a limit on how many districts any one player can defend, so that one A team doesn't control the top twenty spots.
In other words, a continuos tournament.
Window timers.
You allow a corp to set a "downtime" window. I think perhaps you could upgrade that window (maybe with ISK or it lowers the payout multiplier) between 8-12 hours. If you attack a district within "uptime" the battle spins up within 30 minutes.
This would have made it possible to have action all the time. It would have created a diverse PC environment as small groups wouldn't have been able to hold huge chunks of land. You would see dozens of good FCs by now instead of the handful that you see currently. The lack of field commanders and squad leaders is what holds back most corps.
Having to wait 24-48 hours for matches is disappointing and it allowed everyone to find a team of black belt ninja ringers in the peak of PC. People waiting around for 30 minutes or more before PC matches only to be asked to stick around in case of DC's made a LOT of people give the finger to PC.
The mechanics were/are HORRIBLE. The battles themselves are fun when there is no lag, but the mechanics ensured that it was the elite of the elite and it ran off a lot of players from Dust not just from PC.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Zatara Rought
Fatal Absolution General Tso's Alliance
3968
|
Posted - 2014.08.26 16:02:00 -
[16] - Quote
Oh wait i'm supposed to respond!
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3968
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Posted - 2014.08.26 16:03:00 -
[17] - Quote
bamboo x wrote:Why don't you provide the evidence? You're the one who's on the only side that can disprove it. Don't try and tell me you don't pay your PC players ISK. At the very least, you are not getting clone packs from pub taxes alone. Even if your alliance doesn't attack each other (which they do) the corp with the most districts makes the most ISK, which gives it the most clones and the most power. I guess you are trying to say the sheer number of members you have is your strength. Well the system the way it is, is still a power struggle between the rich and the poor that the poor cannot win. CCP allows you to have a monopoly over PC and I think the whole thing is just pointless. 1.) The burden of evidence is on the person making the assertion (you).
I can't prove a negative.
2.) I don't pay my PC players isk. If you can find one that is I'll give you 50 mill when you bring it to my attention.
3.) Numbers are a huge thing. If you can bring in money from a low tax rate on a large number of members then go for it.
4.) Fatal Absolution is a prime example of proof you can go out, build a corp from hard work, and succeed in PC.
I broke completely from my former corp TeamPlayers and made something completely new.
I started FA with isk I made ringing for other corps.Listen I don't know exactly how the inner circles work and I don't care. All I know is you guys come into pubs and stomp everyone, and it ruins the game for a lot of people. CCP is too lazy to put a stop to it. The big names in Molden Heath are usually the ones who proto stomp. You think this is related to PC? If you -remove- PC you'll just increase the stomping, not decrease it.
Pub stomping started long before Uprising. Your guess is as good as mine. I don't know anyone with insider information on these new corps that are the same old Molden Heath powerhouses, just with new names. As previously stated, it's quite feasible to create new powerhouses.You missed my point. It should be open to a larger portion of the players. CCP focuses on the needs of the few instead of the needs of the many. You are in fact exacerbating the point I'm trying to make. If PC is a very small percentage of the players then why is CCP allowing them to ruin the game by proto stomping? Because the assertion that PC is responsible for protostomping is simply that.
Should it be easier to get into PC, yes. But how many corps do you know not in PC that have 20+ players active reliably on each day during a timer? how about for 6 hours in order to hold 6 timers? I'm just curious.
Responses in Bold.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Thor Odinson42
Molon Labe. General Tso's Alliance
4386
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Posted - 2014.08.26 16:13:00 -
[18] - Quote
Dudes wanting to build PC teams should be in bigger corps right now taking notes, building relationships with people.
You have to understand what it takes to build a PC team. ****, get an alt in a corp and listen to their preparations, inquire about PC qualification. Find dudes that like playing as a team in FW channels.
It's not impossible and there has never been a time in the history of PC that's better for PC noobs.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1265
|
Posted - 2014.08.27 13:08:00 -
[19] - Quote
bamboo x wrote:Gavr1lo Pr1nc1p wrote: No the real slayers are, and always will be, heavies.
Sure you have a few like TTW and others who are OG slayer scouts who have been shotgunning and nova knifing with their suit from the beginning, but its really heavies more than anything else, with some assaults for the people who have them skilled (amarr and minmitar in particular) slaying on the float points
Nah. Amarr and Gallente are nothing without their Logi support, and Cal and Min are too dependent on health regen (or suicide ganking). Plus they're all slow and easy to target, even in city maps. And to be honest I don't see why Gallente or Caldari assault would be worth a **** with the horrible racial weapon bonus. Sure, Amarr and Minmatar are more viable now, but they were still viable before the HP buff in my opinion. stick to being a heavy broHam us OG assault users were laying the wood before and after this last patch.
KEQ diplomat/ intel /GC officer
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Dust User
KILL-EM-QUICK RISE of LEGION
491
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Posted - 2014.08.27 13:25:00 -
[20] - Quote
Thor Odinson42 wrote: You have to understand what it takes to build a PC team.
A whole lot of this.
It's more than finding the best 16 slayers. Building proper squads for what they will be defending is key to victory.
I've rang for plenty of corps and this is the one thing I see where most of them go wrong. Matches are won and lost during the preparation stage. |
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Ryme Intrinseca
1637
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Posted - 2014.08.27 13:38:00 -
[21] - Quote
bamboo x wrote:I feel like shared passive scans are the biggest problem. If anything this is a buff to scouts and a nerf to heavies, logis and assaults. At present you can have one or two scouts in a squad and EVERYONE gets the scan of the scouts. The mediums and lights basically become scouts with much higher HP and higher profile, which in most cases is a pretty good deal. Take away the passive scans and the non-scouts are a less good deal, because they're suddenly blind as a bat, and there's a case for swapping them out for scouts.
Quote:I also feel like Scouts should get an EWAR nerf across the board to bring them back closer to the level of Assaults and Logis, and that Assaults deserve an EWAR buff. Or maybe just the latter. So scouts should be exactly like assaults, but with much lower HP? They are SCOUTS, they are made for scouting, for seeing reds (and showing blues where they are). |
Thor Odinson42
Molon Labe. General Tso's Alliance
4413
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Posted - 2014.08.27 13:39:00 -
[22] - Quote
Dust User wrote:Thor Odinson42 wrote: You have to understand what it takes to build a PC team.
A whole lot of this. It's more than finding the best 16 slayers. Building proper squads for what they will be defending is key to victory. I've rang for plenty of corps and this is the one thing I see where most of them go wrong. Matches are won and lost during the preparation stage.
And talking about what went wrong after the match. If there is a bunch of finger pointing instead of trying to understand what the enemy did and working to counter it, you are doing it wrong.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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bamboo x
Eternal Beings Proficiency V.
1042
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Posted - 2014.08.27 17:06:00 -
[23] - Quote
Ryme Intrinseca wrote:So scouts should be exactly like assaults, but with much lower HP? They are SCOUTS, they are made for scouting, for seeing reds (and showing blues where they are).
No. I made a thread after studying the EWAR profiles of all dropsuits. Basically, even if an Assault has level 5 precision it still can't scan the Scout's default profile even if it doesn't have a single point into dampening; it works the same way for Assault's dampening. I think that's overpowered and one of the reasons that Assault is IMO not as good of a choice as Scout. I think the spectrum between EWAR abilities of lights, mediums and heavies should be thinned.
Zatara, look. You know just as well as I do that the massive amounts of ISK players in corps like Nyain San and yours make fuels the fact that those players use full proto EVERY SINGLE TIME THEY SPAWN. Stop trying to deny that exploiting the game doesn't massively benefit the big name PC corps. Stop trying to tell me that 1.U.P. pulling the same **** that NS did, spawn killing the entire 50 clone ambush team right as the battle starts because CCP is dumb enough to put both teams right next to each other... stop trying to tell me that's not a problem because it is.
I might as well drop this conversation where it is because the LP store buff is counterbalancing the huge gap between the rich corps and normal players. Pretty soon the intelligent people who figure it out will be able to run proto for the majority of most pub matches because it cuts the cost of a proto suit by at least 1/3. I feel sorry for the Commandos and new types of Scouts in fact.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Zatara Rought
Fatal Absolution General Tso's Alliance
3981
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Posted - 2014.08.27 17:12:00 -
[24] - Quote
bamboo x wrote:Ryme Intrinseca wrote:So scouts should be exactly like assaults, but with much lower HP? They are SCOUTS, they are made for scouting, for seeing reds (and showing blues where they are). No. I made a thread after studying the EWAR profiles of all dropsuits. Basically, even if an Assault has level 5 precision it still can't scan the Scout's default profile even if it doesn't have a single point into dampening; it works the same way for Assault's dampening. I think that's overpowered and one of the reasons that Assault is IMO not as good of a choice as Scout. I think the spectrum between EWAR abilities of lights, mediums and heavies should be thinned. Zatara, look. You know just as well as I do that the massive amounts of ISK players in corps like Nyain San and yours make fuels the fact that those players use full proto EVERY SINGLE TIME THEY SPAWN. Stop trying to deny that exploiting the game doesn't massively benefit the big name PC corps. Stop trying to tell me that 1.U.P. pulling the same **** that NS did, spawn killing the entire 50 clone ambush team right as the battle starts because CCP is dumb enough to put both teams right next to each other... stop trying to tell me that's not a problem because it is. I might as well drop this conversation where it is because the LP store buff is counterbalancing the huge gap between the rich corps and normal players. Pretty soon the intelligent people who figure it out will be able to run proto for the majority of most pub matches because it cuts the cost of a proto suit by at least 1/3. I feel sorry for the Commandos and new types of Scouts in fact.
lol 1 UP. You probably don't know this, but 1 UP is in no position to make anything close to what Nyain made.
I really don't make that much isk from PC.
I make just as much playing pubs each week because i am an isk positive player.
I mostly troll around in my advanced minmatar assault and most battles don't ie more than 2x.
Where exactly have I said that ambush spawn camping is not an issue?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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bamboo x
Eternal Beings Proficiency V.
1042
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Posted - 2014.08.27 17:25:00 -
[25] - Quote
whatever i am sitting here complaining about the tactics of people in a game of mercenaries
i just get tired of the circlejerk of high profile players who could ring for a fat sum of ISK because they ***** themselves out. this whole argument i'm making boils down to my own insecurities of hating people who try to look better than everyone else and set themselves up to be popular with their ego mind trips
all that i'm reacting to is your notions that big name PC players have just as hard of a time making ISK as anyone else which is a big steaming pile of BS. all they have to do is grace other mercs with their presence and the shower of ass kissing begins. you are trying to pass me off as naive and i am not so easily fooled
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
282
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Posted - 2014.08.27 17:53:00 -
[26] - Quote
bamboo x wrote:whatever i am sitting here complaining about the tactics of people in a game of mercenaries
i just get tired of the circlejerk of high profile players who could ring for a fat sum of ISK because they ***** themselves out. this whole argument i'm making boils down to my own insecurities of hating people who try to look better than everyone else and set themselves up to be popular with their ego mind trips
all that i'm reacting to is your notions that big name PC players have just as hard of a time making ISK as anyone else which is a big steaming pile of BS. all they have to do is grace other mercs with their presence and the shower of ass kissing begins. you are trying to pass me off as naive and i am not so easily fooled
None can fool us as thorougly as we can fool ourselves.
PC is not a pub, it is not a faction match. At the upper tiers it's 16 communicating, coordinating and cohesive combatants. Most are fully skilled, fully skilled true full protos who work together to win the rounds and the district. NOT to just make kills, WP or w/e. Strategies are created, tactics utilized and the ability to adapt to changes of circumstance usually dictates who leaves with a W and a fat ISK payout and who leaves with a L and decision to make: recognize what went wrong, adapt and overcome OR lament the inherent unfairness of defeat. This is PC. This is working as intended.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
282
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Posted - 2014.08.27 17:54:00 -
[27] - Quote
EDIT-erased doublepost
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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bamboo x
Eternal Beings Proficiency V.
1042
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Posted - 2014.08.27 18:02:00 -
[28] - Quote
Again I think the Assault's relationship to Scouts is not working as intended and needs to be fixed as well as the shared tacnet scans a Scout provides. When I run Gal Logi I feel vastly inferior to scouts because when I try to emulate their ability to CONSTANTLY SCAN I find myself unable to do much of anything else besides keep my distance from the enemy (and occasionally hunt down scouts or stragglers). I think you should have to work as hard as an active scanner user to be able to share your scans, not just casually do it while fattening up your KDR and dominating the battlefield single handedly.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Zatara Rought
Fatal Absolution General Tso's Alliance
3981
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Posted - 2014.08.27 18:09:00 -
[29] - Quote
Oh see, now we're at a very different place.
big name players are a commodity.
people are willing to pay top isk for those who are renowned for doing their part and then some in PC matches.
Players who have big name reputations deserve w/e reward those that hire them negotiate.
That's just damn good business and they are only brought up because they have proven themselves in the big battles.
I have no qualms mercing out.
And I do not hold the position that big name individuals have a tough time making the ringing isk that average players aren't offered.
Take your WR thread. I'm quite positive you will get very few takers on hiring you from OH, FA, or PE, or places like that.
Not because you're a bad player, but because no one knows who you are.
Playing pubs against you hasn't made me remember you, or any PC matches, and you had nothing to back up your claims.
Here's a post I made when I wanted to stir up business ringing. Good or bad scores, I was compiling a track record.
https://forums.dust514.com/default.aspx?g=posts&m=1522054#post1522054
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
3981
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Posted - 2014.08.27 18:12:00 -
[30] - Quote
bamboo x wrote:Again I think the Assault's relationship to Scouts is not working as intended and needs to be fixed as well as the shared tacnet scans a Scout provides. When I run Gal Logi I feel vastly inferior to scouts because when I try to emulate their ability to CONSTANTLY SCAN I find myself unable to do much of anything else besides keep my distance from the enemy (and occasionally hunt down scouts or stragglers). I think you should have to work as hard as an active scanner user to be able to share your scans, not just casually do it while fattening up your KDR and dominating the battlefield single handedly.
Scouts will have an advantage over assaults and commando's unless they fix the cloak fire delay.
It's 2 damn short. You can still fire from cloaked. Assaults would have a place in PC otherwise but because scouts have an inherent scan and damp bonus vs assaults/commando's whenever I run scout I can always just be patient until my enemy stops turning around and I get most of my clip off before they can even react from their flank.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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bamboo x
Eternal Beings Proficiency V.
1042
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Posted - 2014.08.27 18:27:00 -
[31] - Quote
Zatara Rought wrote:Take your WR thread. I'm quite positive you will get very few takers on hiring you from OH, FA, or PE, or places like that.
Not because you're a bad player, but because no one knows who you are Scouts are better than Gal Logis.
Fixed.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
283
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Posted - 2014.08.27 18:30:00 -
[32] - Quote
I too think scout frames need final adjustment, my laserfocus is on that 2nd equipment slot personally. I do not think shared passive scanning is the level of "problem" people describe. Truth is we ALL share our tacnet info, but the range is limited to the scale of the viewer. If my squad's scout is on the other side of the map it doesn't matter what he transmits to my tacnet since my tacnet (without range amps) is only good for 20-30m. If he stays close, its a TW element to be able to benefit from his scan, just like he benefits being in range of my repper and within the protective suppression of our heavy etc etc etc.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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bamboo x
Eternal Beings Proficiency V.
1042
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Posted - 2014.08.27 18:38:00 -
[33] - Quote
el OPERATOR wrote:I too think scout frames need final adjustment, my laserfocus is on that 2nd equipment slot personally. I do not think shared passive scanning is the level of "problem" people describe. Truth is we ALL share our tacnet info, but the range is limited to the scale of the viewer. If my squad's scout is on the other side of the map it doesn't matter what he transmits to my tacnet since my tacnet (without range amps) is only good for 20-30m. If he stays close, we, its a TW element to be able to benefit from his scan, just like he benefits being in range of my repper and within the protective suppression of our heavy eyc etc etc.
i actually just learned this myself so you're probably right that it's not as big of a problem
but consider this. why is an Assault's scan radius as bad as a heavy's? scout has 20 default, assault 10. why doesn't assault get 15? furthermore why is the scout exponentially better at EWAR than the assault?
it's like EWAR in a category of its own that no other dropsuit but the scout can compete in. whereas every suit can damage tank, HP tank, rep tank, and now the Min Heavy can even speed tank...
why shouldn't Assault be able to use EWAR? the numbers are so terrible that if they were buffed slightly there wouldn't be much of an impact on scouts. they'd probably have to counterbalance the Minmatar scout along with Assault but other than that none of the other scouts would be burdened by it... to compete with scouts the assault would still have to sacrifice tank
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
284
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Posted - 2014.08.27 19:36:00 -
[34] - Quote
bamboo x wrote:el OPERATOR wrote:I too think scout frames need final adjustment, my laserfocus is on that 2nd equipment slot personally. I do not think shared passive scanning is the level of "problem" people describe. Truth is we ALL share our tacnet info, but the range is limited to the scale of the viewer. If my squad's scout is on the other side of the map it doesn't matter what he transmits to my tacnet since my tacnet (without range amps) is only good for 20-30m. If he stays close, we, its a TW element to be able to benefit from his scan, just like he benefits being in range of my repper and within the protective suppression of our heavy eyc etc etc. i actually just learned this myself so you're probably right that it's not as big of a problem but consider this. why is an Assault's scan radius as bad as a heavy's? scout has 20 default, assault 10. why doesn't assault get 15? furthermore why is the scout exponentially better at EWAR than the assault? it's like EWAR in a category of its own that no other dropsuit but the scout can compete in. whereas every suit can damage tank, HP tank, rep tank, and now the Min Heavy can even speed tank... why shouldn't Assault be able to use EWAR? the numbers are so terrible that if they were buffed slightly there wouldn't be much of an impact on scouts. they'd probably have to counterbalance the Minmatar scout along with Assault but other than that none of the other scouts would be burdened by it... to compete with scouts the assault would still have to sacrifice tank
They can. Stack those comp prec enh/range mods on up. OR squad with a scout. Hell, a ton of squads I've been in have been successful against scouts just by virtue of one of us saying over our active mics, "cloakers at [location] ". Because TeamWork is OP.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Zatara Rought
Fatal Absolution General Tso's Alliance
3983
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Posted - 2014.08.27 19:49:00 -
[35] - Quote
bamboo x wrote:Zatara Rought wrote:Take your WR thread. I'm quite positive you will get very few takers on hiring you from OH, FA, or PE, or places like that.
Not because you're a bad player, but because no one knows who you are Scouts are better than Gal Logis. Fixed.
actually i prioritize gal logi's and min logi's. only amarr scouts are targeted for our PC's. Heavies + ADS pilots > all.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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bamboo x
Eternal Beings Proficiency V.
1046
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Posted - 2014.08.27 20:19:00 -
[36] - Quote
Zatara Rought wrote:only amarr scouts are targeted for our PC's
what for the scans? lol gallente does nearly as good while being invisible and a slaying machine at the same time
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Dust User
KILL-EM-QUICK RISE of LEGION
499
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Posted - 2014.08.27 22:51:00 -
[37] - Quote
Zatara Rought wrote:Heavies + ADS pilots > all.
That's all that matters. |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2203
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Posted - 2014.08.27 23:02:00 -
[38] - Quote
Zatara Rought wrote:bamboo x wrote:Zatara Rought wrote:Take your WR thread. I'm quite positive you will get very few takers on hiring you from OH, FA, or PE, or places like that.
Not because you're a bad player, but because no one knows who you are Scouts are better than Gal Logis. Fixed. actually i prioritize gal logi's and min logi's. only amarr scouts are targeted for our PC's. Heavies + ADS pilots > all. No Scount OP shootgun unfare OP
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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