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Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
9112
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Posted - 2014.08.22 14:34:00 -
[1] - Quote
David Mustane wrote:Komodo Martins is a hacking cheater as well as anyone in Kinda new here.
Both of the listed where fired upon and took 0 damage. thats right zero damage with a 175% head shot
More to be listed as the day goes on,.
I'm going to ask you series of questions and I expect direct answers here.
When you were shooting at someone that didn't suffer any damage, did they happen to be far away on a hill? Were you trying to counter-snipe them? If so, that is not a hack. You're experiencing a known issue that is called head-glitching in which the sniper hides behind a hill but incidentally the hill is not properly rendered from the perspective of the player trying to counter-snipe. The sniper looks open to attack but is actually sitting behind a solid hill from his/her perspective.
Did you encounter these players head-on and up close? Lag is extremely likely to be the culprit. As others have pointed out, many players have crappy internet and sometimes even try to play on the North American server from as far east as Asia which only compounds the latency.
Did this happen during the past few days? It's also extremely likely to be the result of the DDoS Attack affecting the Tranquility Server which coincidentally started happening a day after SOMER Blink got shutdown after a series of questionable activities were brought to light. The DDoS attack resulted in diminished connection quality with the server and everyone connected to it.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
9117
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Posted - 2014.08.22 19:09:00 -
[2] - Quote
MINA Longstrike wrote:I've had issues fairly recently with 'shooting' people and them not taking damage despite me getting hit indicators on them. However it's had to do with connections and the server and my client disagreeing on where people are and what they were doing and when those issues pop up the server wins. I've also had issues hacking or using magsec/rail rifle because things have disagreed on when they started.
For the amount of effort and knowledge it would take to actually 'hack' or 'cheat' in dust (beyond obvious stuff like modded controller inputs) any person with the capability to do so and get away with it for extensive lengths of time would be better off doing things like... oh stealing credit card info or working as a white-hat security or doing like... anything else that their skills and knowledge could be put to use for.
The last major incident with an actual 'hacker' in EVE involved the revealing of CCP members spawning well researched capital ship blueprint originals to secretly back the alliance their alts were in, and it was so scandalous that it caused the formation of the first CSM (and it almost killed eve). He was permabanned and the only reason he wasn't hauled off to some court and handed jail-time was because he lived in a place where they either couldn't extradite him or there weren't laws against what he had done.
That incident was also the reason why CCP implemented internal audits on the behavior of their employees. If you're a CCP employee and have an Eve account, you're going to have eyes watching over you to make sure you don't do what THAT GUY did before.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
9117
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Posted - 2014.08.22 19:20:00 -
[3] - Quote
TechMechMeds wrote:I'm pretty sure ccp is setup so that it can't be fooled by that sht anyway but im not 100% sure and regardless, no one is going to fork out about -ú200 for a new bot every month ish. That is about as much as it would cost as something as secure as ccp is and its a right fk about going through all that Tech so it would cost a lot.
Tranquility Server, at least for Eve Online players, is a very strict and policed server. It doesn't accept what your client tells it what happened without first verifying what the client claims with what the server saw. I don't know how complex this is for Dust, but in Eve Online this is easy to manage for the server.
But there is something else to the server not many new players in Eve Online know about. Tranquility has the ability to report anything that is considered a red flag to the security team using behavior-pattern algorithms and tracking the market. New Eden's Big Brother so to speak. Every time you log in, you are tracked until you log out. Even your client is monitored for any data manipulation you made to it.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
9124
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Posted - 2014.08.23 03:20:00 -
[4] - Quote
TechMechMeds wrote:Maken Tosch wrote:TechMechMeds wrote:I'm pretty sure ccp is setup so that it can't be fooled by that sht anyway but im not 100% sure and regardless, no one is going to fork out about -ú200 for a new bot every month ish. That is about as much as it would cost as something as secure as ccp is and its a right fk about going through all that Tech so it would cost a lot. Tranquility Server, at least for Eve Online players, is a very strict and policed server. It doesn't accept what your client tells it what happened without first verifying what the client claims with what the server saw. I don't know how complex this is for Dust, but in Eve Online this is easy to manage for the server. But there is something else to the server not many new players in Eve Online know about. Tranquility has the ability to report anything that is considered a red flag to the security team using behavior-pattern algorithms and tracking the market. New Eden's Big Brother so to speak. Every time you log in, you are tracked until you log out. Even your client is monitored for any data manipulation you made to it. That's quality.
The problem with this is that we don't know how this is handled in Dust. Dust players connect to the Tranquility Server via a battle server every time they join a match. Then there is the connection with Sony's PlayStation Network we have to account for. So because of this extra layer of intermediary connections, I'm beginning to question how effective the Tranquility Server is able to police itself among Dust players. This might be a very good reason beyond what CCP said at Fanfest 2014 on why they are now focusing on Project Legion.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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