|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ImIvan
0
|
Posted - 2014.08.20 22:01:00 -
[1] - Quote
Something needs to be done about ADS, there is no counter to them. Not even themselves. When I'm hunting down a Python, all they have to do when they are on low life is pop the after burner, fly straight up and the shield regens. It's too hard to shoot another ADS in your own ADS when they can fly straight up in a few seconds -.- The only way I can seem to take them down is ramming into them. ADS are not squishy, they can take hits. They can move the fastest. They can FLY. They can take out tanks as easily as they can take out infantry. ADS vs. ADS is a joke.
I'm thinking less speed for ADS.
Why must you use prototypes?
|
ImIvan
0
|
Posted - 2014.08.20 22:07:00 -
[2] - Quote
Vulpes Dolosus wrote:Rail incubus > Missile Python > Missile Incubus
Also, as long as you chase it away (and get 75 points), you've basically won. You do fit have to kill it, just prevent it from doing what it wants to do. If it comes back, just beat it like a WP pi+Ķata. Yea that's what I did all of last game, but the pythons are near impossible to take out for me, when they fly up I either A. Fly up my self B. First person camera, but then they get out of range... I would just like to see an actual counter for these ***** things -.- I don't want to run counter ADS all game long.
Why must you use prototypes?
|
ImIvan
0
|
Posted - 2014.08.20 22:13:00 -
[3] - Quote
Derpty Derp wrote:It's boring to ads vs ads, especially if there's bonus stacking going on... But lol if you can't kill a Python with a rail turret, you need to practice more. Probably because I don't have my Incubus leveled, I just unlocked it because ADS is OP and annoying -.-
Why must you use prototypes?
|
ImIvan
1
|
Posted - 2014.08.21 00:45:00 -
[4] - Quote
ladwar wrote:ImIvan wrote:Vulpes Dolosus wrote:Rail incubus > Missile Python > Missile Incubus
Also, as long as you chase it away (and get 75 points), you've basically won. You do fit have to kill it, just prevent it from doing what it wants to do. If it comes back, just beat it like a WP pi+Ķata. Yea that's what I did all of last game, but the pythons are near impossible to take out for me, when they fly up I either A. Fly up my self B. First person camera, but then they get out of range... I would just like to see an actual counter for these ***** things -.- I don't want to run counter ADS all game long. Guess what, its a full time job, just like av is. Thats where your argument falls apart at. Counter are full time till what you are counter changes tactics or the game ends. Your missing the point, I don't think that the counter for ADS should be ADS itself, which is not very effective unless you are completely speced into them. They can easily kill infantry, Tanks, and normal dropships. The ADS only has 1 counter and that's itself, where as tanks have much more counters. This is where ADS is flawed. It is just simply OP, compare it to tanks. It can move very fast, outrun swarms, FLY, and depending on what ship you are using, it can shoot a rocket launcher/railgun extremely fast.
Why must you use prototypes?
|
ImIvan
1
|
Posted - 2014.08.21 01:14:00 -
[5] - Quote
Incubus shooting a railgun faster than a rail rifle...camping my redline...making it impossible to call in any vehicle...sounds fair i guess... (5% ROF boost instead of 10% in my opinion, he had a second gunner on there too so I'm guessing they both had skills lvled)
Why must you use prototypes?
|
ImIvan
2
|
Posted - 2014.08.21 03:43:00 -
[6] - Quote
Alena Ventrallis wrote:ImIvan wrote:Derpty Derp wrote:It's boring to ads vs ads, especially if there's bonus stacking going on... But lol if you can't kill a Python with a rail turret, you need to practice more. Probably because I don't have my Incubus leveled, I just unlocked it because ADS is OP and annoying -.- Let me get this straight. You comp!ain that pythons are impossible for you to kill, but are unwilling to skill into what will help you kill them. I am skilling into it, I'm not spending AUR nor am I playing all the time in order to achieve this however, and the main point of this thread to to discuss on why and how ADS should be nerfed.
Why must you use prototypes?
|
ImIvan
2
|
Posted - 2014.08.21 04:05:00 -
[7] - Quote
Dergle wrote:If you can't take out a python w an inc than you must suck at flying. All it takes to get away from you is after burning away? Haha the inc has a way faster top speed than the pie, sounds like the OPoster needs a lesson on how to pilot hahaha I'm sorry im not MLG? Still does not change the fact that ADS needs a nerf. Tanks cant do much, infantry cant, and installations cant. To those who say that they are "Squishy", they are not, you have to suck at flying to get taken down by infantry/tank/installation. Python it the only 1 that takes a **** ton of collision damage, but why the hell are you running into walls in the first place?
Why must you use prototypes?
|
ImIvan
2
|
Posted - 2014.08.21 04:29:00 -
[8] - Quote
Miokai Zahou wrote:ImIvan wrote:Dergle wrote:If you can't take out a python w an inc than you must suck at flying. All it takes to get away from you is after burning away? Haha the inc has a way faster top speed than the pie, sounds like the OPoster needs a lesson on how to pilot hahaha I'm sorry im not MLG? Still does not change the fact that ADS needs a nerf. Tanks cant do much, infantry cant, and installations cant. To those who say that they are "Squishy", they are not, you have to suck at flying to get taken down by infantry/tank/installation. Python it the only 1 that takes a **** ton of collision damage, but why the hell are you running into walls in the first place? They maybe running into walls because of the amount of force swarm launchers, forge guns or rail cannons are knocking them around and the ADS pilot lost control also Gorgon suicide runs. ADS don't need a nerf as there is a lot of factors that a pilot needs to watch out for just to stay alive while supporting the team. You on the other hand can just dive into cover or cloak up. Do you fly ADS? Just wondering...I rarely die due to infantry/running into walls though, the main thing that kills me is ramming into my MCC when fleeing XD ADS is amazingly easy to fly, all I'm looking for is a speed debuff.
Why must you use prototypes?
|
|
|
|