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TYCHUS MAXWELL
The Fun Police
484
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Posted - 2014.08.21 01:36:00 -
[1] - Quote
Arcturis Vanguard wrote:Seriously? The weapon has been around for the longest time. Why are people, now, starting to talk about rebalancing the weapon? Nothing has changed other then suit adjustments to make The assault class more viable then previous builds.
1.0 Uprising - 1.6 Uprising = AR kicked its ass 1.7 - 1.8 = Rail Rifle and CR kicked its ass Hotfix Bravo = Rebalanced the CR RR and AR to be relatively evenly traded thanks to Rattatai
I could pull it up but if you google search about the scrambler rifle being OP you will see that actually players have been complaining about it ever since the TAC AR nerf saying why not make them both similar in stats since they are the same style of weapon?
Which in that thread and has been with every case until now an issue of: AR, RR, CR is OP who cares about the ScR. That's no longer the case though.
As I've said before, I think if the dispersion is increased a bit, not as much as the TAC AR but something similar along with dropping the ROF to 500 the weapon will be in a more balanced state. With those adjustments, it will still have higher damage, larger magazine, less kick, and less dispersion along with have its charge up ability to turn into a short range SR. The TAC AR takes a prof 4 in assault rifles and has an 18 round magazine. The Scrambler with prof 4 takes 18 shots to overheat (You can stop at 17 though that's what I do) and will still have 28 shots before reloading if you do stop at 17 shots. |
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TYCHUS MAXWELL
The Fun Police
484
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Posted - 2014.08.21 01:39:00 -
[2] - Quote
Anmol Singh wrote:Fizzer XCIV wrote:Anmol Singh wrote:Fizzer XCIV wrote:Duvolle Tactical has an achievable DPS of 606Gàô at PRO,make the ScR have an achievable DPS of roughly the same. 600ish.
To have exactly 600 DPS at PRO(which I think is fair, all things considered) the ScR should have a RoF of exactly 503.497.
Do this. The ScR has overheat, TAR doesn't. 600 minimum. I honestly think 600 is too much. Almost nobody can do that with their fingers. The trick is to find a balancing point. A place where modded controllers aren't overwhelmingly good, but yet very few people can oversample it regularly. I can achieve 600 but It's dangerous. It's hard to moniter the heat at 600 which is a disadvantage on it's own but sometimes it is a life saver (like when you're low on HP and someones around the corner) Shayz can do it. https://www.youtube.com/watch?v=Rq_yXzYl0qM&list=UUV5dxlFv_FeW8z1WfwlRFXg
Another reason why I hate the inclusion of kb/m on a ps3 exclusive... but I digress. I'd like to see shayz get anywhere near that with a trigger button. Misleading for him to say he has a fast trigger finger. More like he has a fast finger tapper. |
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TYCHUS MAXWELL
The Fun Police
485
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Posted - 2014.08.21 12:44:00 -
[3] - Quote
TRULY ELITE wrote:The scrambler has been fine before Charlie, not 1 nerf thread, many were asking for buffs but BAM! Charlie hits and everybody's starts crying about the weapon which has been left the same since 1.8 hit. DON'T BLAME THE WEAPON, BLAME DMG MODS. Leave the scrambler rifle alone.
I was complaining before charlie hit... it just was overshadowed by the assault rebalance.
Again it literally goes back to the fact that something was always more borked until now. That's why its getting attention. Same reason why the SR is getting more attention. The fact that the SR and ScR haven't been altered in a year unlike the other weapons is good enough reason to compare them to the new performance of weapons and see what needs to be done. |
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