Rei Shepard
The Rainbow Effect
1695
|
Posted - 2014.08.21 12:21:00 -
[1] - Quote
Monkey MAC wrote:As we all know the Scrambler Rifle is currently get quite a bit of stick. Some of it fair some of it not, most of it biased. With that in mind I'm hoping to ignore all of that and show just the pure maths.
From talking to other players and through personal experience, 7 shots a second is a reasonable ROF for the scrambler rifle, excluding turbos and FOTM followers. The average human click speed is 6 per second so this isn't unlikely.
Let's Start by looking at the stats on a scrambler rifle. Now at 7 shots a second the DPS (excluding charge) is 539 According to most people the ScR overheats within 14 shots at profciency 0, this is also included my own personal experience. This gives 2 seconds BEFORE overheat and 5 second seize duration. (However firing 13 shots means you cooldown within 2 seconds)
If we include the charge shot which does 2.5 times damage and overheats with only 7 shots on average. We see a DPS of 659 but only 1 second before overheat. And then of course the 5 second seizure.
Now let's look at the Assault Rifle (The short range high DPS weapon) At the fully automatic ROF of 800 RPM (13 shots a second) the DPS equates to 453 With this ROF you get a 6 second magazine before reload is required.
So now let's stack the 2 together I will put the Assault on the left and the scrambler on the right. DPS vs Shields: 498 vs 646 DPS vs Armour: 407 vs 431
DPS over 2 seconds (Assuming no Charge, no Seizure) 906 vs 1,078 DPS over 2 seconds (Assuming Charge, no Seizure) 906 vs 659 DPS over 2 seconds (Assuming Charge and Seizure) 906 vs 659
DPS over 5 seconds (Assuming No Charge, Seizure) 2,265 vs 1,078 DPS over 5 seconds (Assuming No Charge, No Seizure) 2,265 vs 1,617 DPS over 5 seconds (Assuming Charge, Seizure) 2,265 vs 659 DPS over 5 seconds (Assuming Charge, No Seizure) 2,265 vs 1,318
DPS over 10 seconds (Assuming No Charge, Seizure) 3,171 vs 2,176 DPS over 10 seconds (Assuming No Charge, No Seizure) 3,171 vs 3,234 DPS over 10 seconds (Assuming Charge, Seizure) 3,171 vs 1,318 DPS over 10 seconds (Assuming Charge, No Seizure) 3,171 vs 1,977
As you can see the user of the scrambler rifle can choose to either Alpha damage them to death in less than 2 seconds, or they can outlast them in a marathon of combat that only the scrambler rifle can maintain. Strangely the Charge shot is actually worse in any event where you don't kill your opponent within the first second.
Wether you like it or not the scrambler rifle needs tweaking and conaidering it's possible to achieve an extra 4 shots a secomd at the moment it most DEFINITELY needs a more reasonable ROF cap.
Personally I suggest a simple nerf to the ROF, it currently stands at 705 RPM approximately 11 a second, this gives too much room for abuse. As you can see at 7 a second the scrambler rifle already outclasses the AR.
I would personally prefer around 417 RPM which is JUST over 6 shots a second. Which comes in at 467 DPS, which is only 15 more than the AR so as to give some leeway for the overheat mechanic. This shouldn't really effect the feel of the weapon for most people.
Does this seem reasonable?
Basically, the AR outdoes the SCR on almost every situation except for 2 situations out of your 12 encounters you present us and still want the SCR nerfed ?
I don't follow ....
Quote:DPS over 2 seconds (Assuming no Charge, no Seizure) 906 vs 1,078
Ok so we have a 172 lead of damage here, and we need to stop firing or our gun seizes, the AR still at that point has 4 more seconds or 1812 Damage left inside it's clip, if we did not kill it with the lead damage, we are basically dead here
Quote:DPS over 10 seconds (Assuming No Charge, No Seizure) 3,171 vs 3,234
Oh look 63 damage difference over a 10 second sustained battle....this 63 damage comes at the price of having to adjust shots to compensate for heat.
So basically AR pulls a 10 vs 2 win and the SCR needs a nerf ?
Edit: i can get in about 8-9 taps without loosing accuracy per second (Mouse)
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Rei Shepard
The Rainbow Effect
1695
|
Posted - 2014.08.21 12:51:00 -
[2] - Quote
Monkey MAC wrote:
Yes, because as you will see most engagements aren't going to last past 5 seconds. With the exception of heavies how many enimies have over 1,000 DPS.
It should really be that the AR wins out in the shorter engagements (at CQC) but not in the longer engagements (at Range). Currently the ScR does this behaviour at CQC ranges, you feel this is fair.
Ok, so using your logic, the AR still beats the SCR 6 vs 1....if we keep the window below 5 seconds..
Quote:DPS over 2 seconds (Assuming no Charge, no Seizure) 906 vs 1,078
Using your own, who has 1000 DPS, well according your own math the SCR does 539 DPS vs AR with 453, still the SCR can keep this up for 2 whole seconds, the AR can do it for 6 whole seconds, enough to kill me around 3.5 times while i could kill myself only about 2 times and with the AR, i would just duck behind cover, pop in a new mag and continue on for the next 6 seconds.
And yeah, the perk of the gun is "more" damage in a "short" time-span, nerfing it's viability at CQC engagements like the tactical who has no heat mechanics in place would lead to a double penalty to use the gun properly.
RR does both long range and cqc, i don't see why the SCR cannot do the same, it's damage is just highly front-loaded?
The problem is Turbo controller scrubs, but nerfing it down to 368 RPM is around 3 clicks less i can maintain per second and would mean it would have the same damage capacity as an Assault Rifle, but only with a 2 second operation span as opposed to 6.
Really, how would the gun still function?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Rei Shepard
The Rainbow Effect
1697
|
Posted - 2014.08.21 16:20:00 -
[3] - Quote
Monkey MAC wrote:CommanderBolt wrote:Wit a RoF of 368 RPM you will kill the scrambler rifle off. Don't be stupid please.
Recently the Tac AR received a RoF buff that made it just about use-able again. The Scrambler should certainly not lose too much RoF if much at all.
As per usual.....not a force for reasonable balancing on these here forums...no..... crazy nerf threads as per usual. No wonder this game is going downhill fast. Would you care to explain your reasoning? It will fire 1 round slower per second for most people, unless of course your shooting at nearly 9 rounds a second as being proposed by some people, or would you like me to actually start calculating the maximum DPS's?
Well what do you expect when you put Good people against bad people ? aren't the good people supposed to be having any advantages for being good at FPS games.
Lets see, if i am reduced to 6 rounds a second, for the whole whopping 15-20 Additional damage i might do, WHY would i still use the scrambler ?
Idd just get a fancy 6 second firing time gun, put this one on paperweight duty and call it quits, like pretty much where the Tactical has been all this time.
Quote:To be honest I think the RR should have 300 DPS and the ScR 350, but I'm trying to be fair.
You do know we would just all jump back onto the AR bandwagon and then you would want suits to get nerfed because everyone is using the same gun now so "you" need to get something else nerfed to get better at this game.
Just get over it, Guns kill sh*t, use whatever fits your style of fighting most, mine is using Semi-Auto Long Range weapons in CQC, whats yours?
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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