Monkey MAC wrote:As we all know the Scrambler Rifle is currently get quite a bit of stick. Some of it fair some of it not, most of it biased. With that in mind I'm hoping to ignore all of that and show just the pure maths.
From talking to other players and through personal experience, 7 shots a second is a reasonable ROF for the scrambler rifle, excluding turbos and FOTM followers. The average human click speed is 6 per second so this isn't unlikely.
Let's Start by looking at the stats on a scrambler rifle.
Now at 7 shots a second the DPS (excluding charge) is 539
According to most people the ScR overheats within 14 shots at profciency 0, this is also included my own personal experience.
This gives 2 seconds BEFORE overheat and 5 second seize duration. (However firing 13 shots means you cooldown within 2 seconds)
If we include the charge shot which does 2.5 times damage and overheats with only 7 shots on average. We see a DPS of 659
but only 1 second before overheat. And then of course the 5 second seizure.
Now let's look at the Assault Rifle (The short range high DPS weapon)
At the fully automatic ROF of 800 RPM (13 shots a second) the DPS equates to 453
With this ROF you get a 6 second magazine before reload is required.
So now let's stack the 2 together I will put the Assault on the left and the scrambler on the right.
DPS vs Shields: 498 vs 646
DPS vs Armour: 407 vs 431
DPS over 2 seconds (Assuming no Charge, no Seizure) 906 vs 1,078
DPS over 2 seconds (Assuming Charge, no Seizure) 906 vs 659
DPS over 2 seconds (Assuming Charge and Seizure) 906 vs 659
DPS over 5 seconds (Assuming No Charge, Seizure) 2,265 vs 1,078
DPS over 5 seconds (Assuming No Charge, No Seizure) 2,265 vs 1,617
DPS over 5 seconds (Assuming Charge, Seizure) 2,265 vs 659
DPS over 5 seconds (Assuming Charge, No Seizure) 2,265 vs 1,318
DPS over 10 seconds (Assuming No Charge, Seizure) 3,171 vs 2,176
DPS over 10 seconds (Assuming No Charge, No Seizure) 3,171 vs 3,234
DPS over 10 seconds (Assuming Charge, Seizure) 3,171 vs 1,318
DPS over 10 seconds (Assuming Charge, No Seizure) 3,171 vs 1,977
As you can see the user of the scrambler rifle can choose to either Alpha damage them to death in less than 2 seconds, or they can outlast them in a marathon of combat that only the scrambler rifle can maintain. Strangely the Charge shot is actually worse in any event where you don't kill your opponent within the first second.
Wether you like it or not the scrambler rifle needs tweaking and conaidering it's possible to achieve an extra 4 shots a secomd at the moment it most DEFINITELY needs a more reasonable ROF cap.
Personally I suggest a simple nerf to the ROF, it currently stands at 705 RPM approximately 11 a second, this gives too much room for abuse. As you can see at 7 a second the scrambler rifle already outclasses the AR.
I would personally prefer around 417 RPM which is JUST over 6 shots a second. Which comes in at 467 DPS, which is only 15 more than the AR so as to give some leeway for the overheat mechanic. This shouldn't really effect the feel of the weapon for most people.
Does this seem reasonable?