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Atiim
Onslaught Inc RISE of LEGION
11535
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Posted - 2014.08.20 21:19:00 -
[1] - Quote
Nice follow up post from earlier.
I'd also like to add, that the Scrambler Rifle is far too effective in CQC for a weapon which is designed to be used at Semi-Long range. As a solution, I'd suggest increasing the dispersion while hip-fired, but also increase the scope's Zoom Fidelity to encourage use at longer ranges.
This makes it weaker at what it's not supposed to do, while also making it stronger at it's intended purpose. In my opinion, this is a reasonable compromise.
DUST 514's 1st Matari Commando
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Atiim
11542
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Posted - 2014.08.21 00:14:00 -
[2] - Quote
RendonaSix wrote: I am not a fan of dispersion as lasers are lasers. Its just the same to me as having dispersion on the laser rifle itself.
No it's not the same, as it's a Semi-Auto (Single Shot) weapon unlike the Laser Rifle which fires a constant beam.
It's actually the same as the Scrambler Pistol having dispersion (which it does).
DUST 514's 1st Matari Commando
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Atiim
11544
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Posted - 2014.08.21 00:42:00 -
[3] - Quote
Anmol Singh wrote: High DPS is the only thing that is good about ScR. Everything else is a drawback. Armor tanked with 900+ armor Heavies- unkillable without an overheat even with proto Amarr Assault. You ca't even engage tow enemies without risking an overheat.
Armor Tanked heavies being unkillable without an O.H isn't really special. I've had a Sentinel in PC survive a full clip from my Boundless CR (20m away) though he had next to no HP left.
Though I think having long range and charging capabilities are both advantages.
Anmol Singh wrote:Overheat is the Balance. I don't know about you but ScR overheats like a Bch without and Amarr Assault. IF you want to lower the RoF below 400, you better remove the overheat and buff damage to 100 per shot.
Considering how 400RPM is about 7 shots a second, you'd dealing 700DPS with absolutely no heat sink.
That would make it even more broken than the TAR from Uprising 1.0.
Anmol Singh wrote:Fun Fact: The TAR right now has a DPS of 800. I don't see you QQing about the TAR. Duvolle Tactical Assault Rifle:
- DPS vs. Armor: 546HP/s
- DPS vs. Shields: 667.3HP/s
I don't enjoy being lied to, so this fact was not fun.
DUST 514's 1st Matari Commando
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Atiim
11544
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Posted - 2014.08.21 00:58:00 -
[4] - Quote
That can't be right. Just look at the math: 800RPM / 60 = 13.333 | * 72.8 = 606.333HP/s
Come to think of it ProtoFits isn't correct either.
DUST 514's 1st Matari Commando
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Atiim
11545
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Posted - 2014.08.21 01:14:00 -
[5] - Quote
Anmol Singh wrote:Atiim wrote:That can't be right, just look at the math: 800RPM / 60 = 13.333 | * 72.8 = 606.333HP/s
Come to think of it ProtoFits isn't correct either. IDK but I'm going off this final balancing post by Rattati. The stat is incorrect, so any reference to it is nullifies your argument.
DUST 514's 1st Matari Commando
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Atiim
11545
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Posted - 2014.08.21 01:20:00 -
[6] - Quote
Anmol Singh wrote: Where are your stats coming from? I checked Protofits. The damage per round is approximately 83.72.
It says the base damage is 72.8HP per shot.
edit: It appears as if you hit the "All Skills" button and are sampling it with Proficiency V. In that case, the DPS is 697.66HP/s.
DUST 514's 1st Matari Commando
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Atiim
11546
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Posted - 2014.08.21 01:30:00 -
[7] - Quote
Anmol Singh wrote:Atiim wrote:Anmol Singh wrote: Where are your stats coming from? I checked Protofits. The damage per round is approximately 83.72.
It says the base damage is 72.8HP per shot. edit: It appears as if you hit the "All Skills" button and are sampling it with Proficiency V. In that case, the DPS is 697.66HP/s. Whatever, it's not like anyone can actually use that 701 RoF without a modded controller. The only problem I see with the ScR is the heat build up reduces the faster you fire. It should be a set value for anyshot. Maybe faster heat buildup the faster you fire. This would discourage modded controller. It's not that the heat build-up reduces the faster you fire, it's that the Heat Sink is based on a "Cost per Second" value, similar to a Laser Rifle. Because of this, how many shots you can get off before overheating depends on your ability to spam the fire button.
That's why Modded Controllers and SCRs are so powerful. You overheat at the same time as everyone else, but can fire a ridiculously higher amount of shots before doing so.
DUST 514's 1st Matari Commando
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Atiim
11560
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Posted - 2014.08.21 18:37:00 -
[8] - Quote
Maiden selena MORTIMOR wrote: RR is very CQC effective to though lol
Not as effective as SCRs.
Though one imbalance does not constitute another.
DUST 514's 1st Matari Commando
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