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Thread Statistics | Show CCP posts - 0 post(s) |
MarasdF Loron
Fatal Absolution General Tso's Alliance
955
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Posted - 2014.08.20 13:22:00 -
[1] - Quote
GeneralButtNaked wrote:If you can lock on and fire twice before they react they are bad. Well, if swarms don't render then he can lock on and fire 3 times before I can react. But yeah, if they do render then and the swarmer is in my line of sight, you have to be bad to let him get 2 volleys off before you react.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
955
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Posted - 2014.08.20 13:27:00 -
[2] - Quote
Coleman Gray wrote:Could've sworn I seen one or two topics saying AV was or at least swarms are needed now? In my Experiences with AV if it only takes one person to kill the vehicle then the pilot is terrible. To take out vehicles as easily as you say I find takes two players in co-ordination to take out a good or even a decent pilot since they can escape so easily due tona multitude of reasons. Even the best pilot cannot avoid losing to proper AV players who are working solo, unless the pilot hides in the redline. At best you can only delay the inevitable. And this is how it should be.
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MarasdF Loron
Fatal Absolution General Tso's Alliance
955
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Posted - 2014.08.20 15:24:00 -
[3] - Quote
Breakin Stuff wrote:Heimdallr69 wrote:GeneralButtNaked wrote:If you can lock on and fire twice before they react they are bad. Yeah except for some reason the swarms keep hitting around corners.. Though it's the forge gun that's OP (only cuz it's proto vs std) Used to take 4-6 shots to kill marauders. Gunnlogi/madrugar took 3-4 Sica/soma took 1 shot. 2 if you were a fitting genius. I think returning marauders would be fun. Something worth hunting. Something expensive to make tankers scream over losing. But in the current state of vehicles, even Marauders would be boring. Let's see a Surya for example, maybe 2 high, 4 low? Ok, so what can I fit there? Maybe nitrous and scanner or nitrous and damage mod if they are really generous with the cpu for Surya (unlike Madrugar). Low slots, armour plates, armour hardener, armour repper? Yeah, those are the options from which I have to figure out what kind of combination I want. Maybe I even have to fit a CPU upgrade for the damage mod. Whatever happend to all the heat sinks and passive damage mods etc etc etc...
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