Snake Sellors
Hellstorm Inc General Tso's Alliance
343
|
Posted - 2014.08.21 17:06:00 -
[1] - Quote
Stile451 wrote:LT SHANKS wrote:If a solo redline Scout sniper with a Thale's attains 20-30+ kills regularly whilst using a cloak to avoid detection from countersnipers and ADS, would said sniper be considered an asset to his or her team or would he or she still be hated on and considered a scrub?
I'm curious to know. Some might argue that if the sniper is not directly holding an objective and instead is cherry picking easy targets, then he or she is unskilled and is abusing the redline mechanic. However, considering he or she is capable of taking out 1/5 of the opposition, shouldn't praise be given instead?
The opposing team will more than likely have a negative impression of the sniper, but it boggles my mind to know that fellow teammates will also think the same. This is evidenced by players purposely calling in vehicles over the sniper or by placing uplinks and nanohives in the vicinity of where the sniper is perched. I don't understand all this hate. It's the Thales use that gathers the most anger - the scope incentivizes players to go farther into the red line negating the ability of other players to engage him/her. The sniper would be an asset either way, but there's a difference between an asset and an invaluable asset. That sniper would be an invaluable asset to the team as long as they were choosing targets near allies, objectives, clearing enemy groups or countering enemy snipers and A/V(generally helping the team). If not then unless there was a win by clone count the sniper wasn't very useful(padding the K/D) but still an asset.
this is basically the case.
i'm a dedicated sniper-to the point where anything else i do is messing around, if i'm trying to win i snipe.
there are few things that factor , from target selection, destroying uplinks, destroying healing hives, targeting logibros, or swarms if they are shooting squadmates vehicles, stopping hackers, taking out lav drivers, etc and also a very important part which is killing heavies... the snipers that are only padding their kdr won't attack heavies as each one could be three light suit kills.
there are also issues around performance.. if a player sits back in the distance and under-performs then other players will notice and think that player was basically afk, as they believe that there is no skill involved using snipers in dust, (which is daft) they also believe that a person can't possibly struggle to get kills.
and last of all nobody likes to die to something they feel they "didn't have a chance" against even though we all know that snipers are supposed to kill from far away with little/no warning and also to demoralise the enemy and make them think twice about their chances etc. because of these sort of effects people tend to only notice snipers that are killing them, as opposed to noticing the decent ones on their team.
unless said sniper is outstanding.
as for the thales, alot of the hate stems from back when sniper rifles were good and almost all of the proto gear was kept back for p.c battles by nearly all of the players, officer weapons used to be exclusively for pc battles.
so when they were brought into pub matches they were very op, and very difficult to counter even with other sniper rifles. but the main reason was that only a "protostomper" would go proto in pub, and everybody hated protostompers regardless of what they were using, if it was proto it was hard to fight against it. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
344
|
Posted - 2014.08.21 21:56:00 -
[2] - Quote
Mike De Luca wrote:Cass Caul wrote:843-Vika wrote: 2) they have the least risk and the most gain
The only thing a sniper has to gain is a high KDR. ISK accrual should really be a significantly greater motivator. ISK payout is proportional to WP accumulation. A sniper may get a few EQ destruction points but they're limited to kills and kill assists. Maybe in the peak on Manus Peak still existed where you could actually have a shot at all 3 points on the map you would have some gain, but most maps lack those centralized locations to have a proper Overwatch position. Really, KDR is a worthless value in this game. It's not a measurement of skill. If it were, it would have to be broken down in to hundreds of possible fittings of suit + primary weapon combos. Snipers are low risk, low reward. This, on a good match I'll get around 20 kills, maybe some assists for potshotting heavies before they hit my team, and some equipment destruction points.......MAYBE around 150k isk if I'm lucky. From just a pure sniping game, if I break out the av fit on the other hand...well.....that gets a lot larger.
Exactly so. we have had to give up our place in pc battles. we only get points for assists, kills and eqd points. that is it. but everybody likes to point out how high reward sniping is.
the best round i have ever had was as squad lead, with a full squad, i had 56 kills using a charge rifle and was near the enemy red line, my total warpoints came around 2600 ish, most of that came from me having the ring on my logi. i seriously doubt that other roles can get that many kills with so few points. if those kind of results make me an unskilled scrub then so be it |