BrotherofHavok
PIanet Express Top Men.
78
|
Posted - 2014.08.20 14:51:00 -
[1] - Quote
Logi Bro wrote:Who can see that ScRs are OP? People ***** and whine about CRs and RRs all day, but I've never been three shotted by a CR before. I hear you say it takes skill to use. Bull. Just spam the R1 trigger until the enemy is dead. It does so much damage you don't have to worry about overheating before they die.
Just the other day, I ran up behind a PRO Amarr Assault while I was in my STD Minmatar heavy frame. I shot him full on in the back with my HMG, about 10m. He didn't even try to strafe, he simply turned around and quadruple shotted me. He still had half armor when I died. My ~1000 eHP gone in about one second.
When I use this thing, I can one shot half of the enemies I encounter. Another quarter of them can be finished off with one or two non charged shots. The last quarter are heavies, and all you need to do then is double charge shot them from a distance.
The only thing that annoys more than the fact this thing is so powerful, is the fact that people still argue that it isn't.
I'm probably one of those people who can argue that it isn't that powerful, BUT! Let me say that this seems to be a potential, EXTREMELY IRRITATING, GIANT client issue. There are games where weapons that I've gone proto into are unable to do enough damage to enemies.
Just yesterday I was playing a match, and my assault CR was able to put down most medium suits with a fairly decent amount of ease (trade off of using about 60-100 rounds a person). Then the next match, I was unable to take out a single player with the ACR. For some reason, no matter how many rounds I pumped into other players, the ACR was unable to take down armor or shield foes. So I swapped weapons.
I went to ARs, and for a while I was good, but then there was another match where I was only able to scrap of a few kills in the match. So I swapped again. This time to an assault Scrambler rifle. And once again I was good... for that one match. The next 3 matches, no matter who I tried to kill, I had some serious issues achieving that kill. I swapped to the regular Scram rifle and tried charge-shooting players and I began to notice something... Despite the reticle/crosshair being red, and the efficiency rating on their head jumping past 100%, a lot of my shots did no damage. I did receive hit markers, but the shot didn't register.
So this leads to my next question. Are they hacking the game? Or are the discrepancies between clients building up?
Sincerely,
Your Multi-purpose Everything User
|
BrotherofHavok
PIanet Express Top Men.
78
|
Posted - 2014.08.20 14:53:00 -
[2] - Quote
Monty Mole Clone wrote:the glu-5 and duvolle tac both have 500rpm, zero reason why a copy should have a higher rate of fire Here's one problem with that. The tactical variants of the ARs are modified versions. Meaning that they are still blasters that have been altered to immitate another weapon. So in that case, yes, the Tact should have a lower rate of fire than the Scrams not the other way around and they shouldn't have equal rates of fire either.
Sincerely,
Your Multi-purpose Everything User
|
BrotherofHavok
PIanet Express Top Men.
78
|
Posted - 2014.08.20 15:40:00 -
[3] - Quote
Monty Mole Clone wrote:BrotherofHavok wrote:Monty Mole Clone wrote:the glu-5 and duvolle tac both have 500rpm, zero reason why a copy should have a higher rate of fire Here's one problem with that. The tactical variants of the ARs are modified versions. Meaning that they are still blasters that have been altered to immitate another weapon. So in that case, yes, the Tact should have a lower rate of fire than the Scrams not the other way around and they shouldn't have equal rates of fire either. what you quote me saying is my response to assertions that the scrambler should have a rate of fire of 400rpm. to which, apparently nobody but a troll could argue against hmmm. I think I confused my self a little.
Since blasters are high DPS, close range weapons it makes sense that the tact AR still would do higher amounts of DPS. The scram would be lower. The tradeoff would be lower range and greater inaccuracy in comparison to the scrams.
Sincerely,
Your Multi-purpose Everything User
|