|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
TechMechMeds
Level 5 Forum Warrior
5192
|
Posted - 2014.08.17 12:08:00 -
[1] - Quote
CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
I think its great.
Its the best hotfix so far for me and its just as refreshing as uprising.
PS. Burst hmg is fine.
There he goes. One of gods own prototypes.
|
TechMechMeds
Level 5 Forum Warrior
5192
|
Posted - 2014.08.17 12:37:00 -
[2] - Quote
idlerowl wrote:CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
next two updates ? "deita " and "echo"pâ+pâ+pâ+n+ƒ or "delta" and "uprising 1.9"pâ+pâ+pâ+n+ƒ
It should be called Ratrising 1.0
There he goes. One of gods own prototypes.
|
TechMechMeds
Level 5 Forum Warrior
5213
|
Posted - 2014.08.18 17:05:00 -
[3] - Quote
Cenex Langly wrote:CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
Where are you basing this from? CCP Rattati wrote:Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules. Every single one of my fits has stacked plates and stacked extenders. EVERY ONE. Survivability is so bad with the lack of vision and lack of... well range and just about every aspect of the game that a player needs to have as much defence to be able to respond to a situation and then fight back. I wish I never wasted SP into any other module other than my armor plates and shield extenders because of this.
That's exactly why you are dying.
Low regen.
No speed.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
|
|
|