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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ryme Intrinseca
Eurotrash Pubstars
1536
|
Posted - 2014.08.17 14:15:00 -
[1] - Quote
CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
Please fix the Amarr logi.
1. Useless bonuses. It is the ONLY suit that requires you to not die in order to get the bonuses. You shouldn't have to drop your uplinks and drive back into the redline to AFK to use your bonuses. 2. Fewer slots than every other medium suit. It's always been squishier than all other logis, now it's squishier than all assaults as well. Add a low slot - why does Gallente have more?
Amarr logi is the only one of my four proto suits that I would never consider using. Would be nice to at least have it as an option. |
Ryme Intrinseca
Eurotrash Pubstars
1536
|
Posted - 2014.08.17 14:31:00 -
[2] - Quote
MarasdF Loron wrote:Hakyou Brutor wrote:Ryme Intrinseca wrote:CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
Please fix the Amarr logi. 1. Useless bonuses. It is the ONLY suit that requires you to not die in order to get the bonuses. You shouldn't have to drop your uplinks and drive back into the redline to AFK to use your bonuses. 2. Fewer slots than every other medium suit. It's always been squishier than all other logis, now it's squishier than all assaults as well. Add a low slot - why does Gallente have more? Amarr logi is the only one of my four proto suits that I would never consider using. Would be nice to at least have it as an option. Sidearm. My understanding was that you sacrifice an equipment slot for the sidearm, not equipment and module slot. Correct, even counting the sidearm it only has 13 slots total (L, S, G, 3H, 4L, 3E). All other logis have 14 (Cal - L, G, 5H, 4L, 3E; Gal - L, G, 3H, 5L, 4E; Min - L, G, 4H, 4L, 4E). |
Ryme Intrinseca
Eurotrash Pubstars
1538
|
Posted - 2014.08.17 15:23:00 -
[3] - Quote
Haerr wrote:Ryme Intrinseca wrote:CORP NAME Your corp name is brilliant! :D Honesty is the best policy |
Ryme Intrinseca
Eurotrash Pubstars
1540
|
Posted - 2014.08.17 15:53:00 -
[4] - Quote
Balance in Chromosome=calogi+Tac AR or don't even try |
Ryme Intrinseca
Eurotrash Pubstars
1545
|
Posted - 2014.08.17 19:25:00 -
[5] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Balance in Chromosome=calogi+Tac AR or don't even try But Chromo didn't have a Cal Logi Oh bollocks I was thinking of Uprising. It was lasers that were the posterboy for Chromo 'balance'. |
Ryme Intrinseca
Eurotrash Pubstars
1545
|
Posted - 2014.08.17 20:11:00 -
[6] - Quote
Nothing Certain wrote:CCP Rattati wrote:I would say we are definitely heading in the right direction.
Sidearms are not balanced enough, planned for Delta.
Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and triple stacking isn't as prevalant, esp eHP modules.
Dropsuits, we need to collect more data, but all indications since Charlie are that players who prefer the Assault style of play are migrating back into Assault, both from Scouts, Logis and Heavies.
Lights, especially Rifles, are balanced but need fine tuning though Snipers need some attentive care, planned for Delta.
AV-Infantry, always precarious but this is one area we try to keep a constant eye on.
There will "always" be a few individual UP/OP items or setups that need a little attention, but I don't think there will be big changes in the next two updates.
You are going to nerf my SMG, damn you and your spreadsheets. Yeah would be short-sighted to nerf on the basis of usage. The only reason people use SMG is because its always been in the game so thats where their skills are. |
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