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Thread Statistics | Show CCP posts - 1 post(s) |
Snake Sellors
Hellstorm Inc General Tso's Alliance
304
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Posted - 2014.08.17 04:24:00 -
[1] - Quote
Just a few questions really, (haven't been able to watch the vid yet, will check it tomorrow)
You said you haven't sniped since beta. How do you know if it's worse or not then?
You wanted to prove the snipers wrong about the sniping reticule by close range and counter sniping? 1st. Why bother if you don't like sniping and haven't done it for the last year are you so determined to try to prove us wrong? 2nd. Your video, although sounding impressive seems to show you doing the exact opposite sniping to what we are saying is a problem so unless your trying to show that sniping can be done close range then you appear to have gone off track, so do you feel that you have shown this new scope is : Good to kill using headshots on moving targets 200+ m? Good for killing heavies quickly using multiple headshots? (although most avoid this with the Sr, it's vital for squad support) Good for taking into pc battles?
If you were trying to say that it should be left alone because you think it will take snipers away from high places/redline then: Do you think you could out gun heavies with logibros at close range? Would you now then say that with your new appreciation of sniper rifles as cqc weapons decide to use it instead of the others available constantly? Would you take a proto sniper rifle into a pc match to use this way? As this was a montage I assume it won't show eol results so what were your scores on these maps? And would you be willing to make a video of you doing a full round like this and keep the results screens too?
Lastly just because we like to snipe as a sniper, not a marksman does not mean we all want to red line snipe, and seriously I'm always posting about sniper's outlooks on the red line situation. Immediately jumping to the conclusion that because a player does not want the range nerfed on sniper rifles they must be red line players is not a neutral conclusion and reeks of bias.
Sorry if this seems like I'm being awkward, I know your a good player I've seen in game a few times now but If your trying to get this reticule to stay you should expect some unhappy players that do snipe and have been doing for at least the last year and we will be wanting proof that we are wrong about our way of sniping, not the way you say we should have to do it. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
305
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Posted - 2014.08.17 11:24:00 -
[2] - Quote
saxonmish wrote:[quote=Snake Sellors]]
Thanks for your response, i just think people should stop complaining by such small things, ccp wont undo something so people need to learn how to adapt except complain all the time. I see people saying this and that is 'Broken' then when it gets changed they moan even more, i just dont get it. But yea about the sniping i think there needs to be more tactical gameplay it makes it more interesting (but thats just my opinion) i only say snipers in the redline is cos tbh thats all i ever see also i died about 2-6 times each battle with a variant in kills from 11-24kills a match, but yea i appreciate your reply and i hope you enjoy the video :)
ok, seen the vid now. very nice looks good, mixed well. your scoores aren't bad (for me when i snipe i don't really take into account my deaths, so long as i kill lots and help my squad) but i have seen you do better with weapons designed for cqc. I have sniped from inside the map before, with a charge rifle (that is hard work! ) but it just doesn't pay off in the same way as vantage point sniping, where i can cover my team, provide intel, snipe close to objectives, break up large squad pushes, weaken heavies, target logi bros,etc and it also really doesn't work against full proto squads etc, and certainly not in p.c matches (also if you just want a laugh, go with the plc.... not exactly quick scope material, but it provides a very satisfying feel to every kill )
the main reason we are complaining at the moment is because ccp did say it was an experiment with the scope (because some people did ask for it, the dot was supposedly to hard to use) before hotfix delta, and awaiting feedback they will change it if we don't like it, so we gotta let them know. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
306
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Posted - 2014.08.17 12:05:00 -
[3] - Quote
Ryme Intrinseca wrote:saxonmish wrote:Symbioticforks wrote:saxonmish wrote: I'm just showing you theres more to sniping than sitting around 'camping' i was surprised how easy it is to snipe, i see why people who are new to the game go into it tbh
That wasn't sniping. Calling your bluff, you're just arguing the point to get more views for your video. not sniping? kinda is Definitely, majority of those shots are from beyond RR range. Maybe the reticule change is part of an effort to make the sniper more of a 120m+ weapon rather than 250m+ which is what most snipers seem to think it is (then complain when the zoom isn't strong enough). How can it be a bad thing to have snipers in the field, setting up beyond the range of other rifles rather than hiding on a tower or deep in the redline?
ok then, if you really believe this then start a campaign to get ohk "sniper" rifles. because at the moment they are not effective enough for that kind of play.
also: 1. look up, snipers on google 2.check what current day sniping records are you will be supprised 3. People hated quick scope play in cod, why do you seem to think all of a sudden that they want us to be doing it here? do you honestly believe that we will get less hate for it? 4.you say how can it be a bad thing... well because there are alot of things that sniping consists of in dust that is not out and out killing which are still important, this would remove those elements 5.there were alot of shots in there where a rail or scrambler or laser rifle, or plc, or combat rifle (in one amusing case a shotgun or scp) would of been alot more effective. 6. do you even snipe or are you commenting on something just to try to have a negative effect on it? 7. 120m is not an effective sniping range and limits the view of the field severely, if you don't see a problem there then you clearly don't snipe. 8. do you think that this could be done in pc matches? 9."hiding on towers" showing your true biased opinion here, so i guess you think that all snipers are "cowards" (probably whilst you run around using auto aim and firing from the hip all the time) 10. if your weapon of choice is not the sniper rifle then why do you feel the need to try to ruin it for those of us who do?
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Snake Sellors
Hellstorm Inc General Tso's Alliance
307
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Posted - 2014.08.17 12:42:00 -
[4] - Quote
Sclompton Face-Smasher wrote:
also: 1. look up, snipers on google 2.check what current day sniping records are you will be supprised 3. People hated quick scope play in cod, why do you seem to think all of a sudden that they want us to be doing it here? do you honestly believe that we will get less hate for it? 4.you say how can it be a bad thing... well because there are alot of things that sniping consists of in dust that is not out and out killing which are still important, this would remove those elements 5.there were alot of shots in there where a rail or scrambler or laser rifle, or plc, or combat rifle (in one amusing case a shotgun or scp) would of been alot more effective. 6. do you even snipe or are you commenting on something just to try to have a negative effect on it? 7. 120m is not an effective sniping range and limits the view of the field severely, if you don't see a problem there then you clearly don't snipe. 8. do you think that this could be done in pc matches? 9."hiding on towers" showing your true biased opinion here, so i guess you think that all snipers are "cowards" (probably whilst you run around using auto aim and firing from the hip all the time) 10. if your weapon of choice is not the sniper rifle then why do you feel the need to try to ruin it for those of us who do?
Snake how many people have we been trying to tell these things to and many time for just ONE person to understand? [/quote]
genuinely losing count now mate. i just wish i had an easy way to copy and paste all of this when i need to. it almost always word for word now anyway, the anti sniper crap certainly is. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
310
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Posted - 2014.08.17 14:38:00 -
[5] - Quote
Sgt Buttscratch wrote:
1.google doesn't have anything about how sniping will be in the distant future, nothing facts wise 2.Once again this game isnt current time 3. The quick scope here is nothing like cod, don't even try that ****. 4. when on the move you can still deliver intel, but you have a better ability to move with your squad and cover any part of the map. 5. The idea of the video was to show you it works.There is a lot of times in the game were a shotgun aint the best choice... 6. very poor question here for #6 7. You too used to the redline, in the redline you are also limited, more so than a sniper on the move. 8. If the sniper was good enough, this closer role could cause some real issues, remember sometimes just stripping shields for your squad will help. 9. Dude there are players on this game that leave battle when you counter their thales, There a players who snipe using a thales, sentinel GK.0 and hide as far back in the redline as they can. Some players even have a gunloggi sat beside them so if their GK.0 is shot once the just hide in the vehicle and move... Not biased, this is truth. 10. Personally I am a sniper with proficiency sniper, who is loving the new scope, because I have decided to take the opportunity, to run out field with my sniper, and have also been successful.
Try before you Cry
1.then look up info on railguns, they are also a current technology that will be much improved upon in the near future thanks to the us military development, nevermind the distant future. 2.the point is that you are trying to make snipers worse here than they are now. you think that they will get worse in the future. 3. not saying it's the same i am saying that doesn't it seem odd to you that players who hated in one game are suddenly so willing to accept it in a new game? (and it's not the scope it's the playstyle) 4. you certainly don't have a better ability to cover any part of the map, you are losing time to go to the area. as for the intel, you really think that the team you are with need intel on targets they are already seeing? (if you are "moving with them" then they are with you too, they will see what you see.) 5. the video does not show that it works until he does one in a p.c battle or goes up against spider logi groups,etc. there is no doubt about them being able to kill players that are a tier lower there never has been. 6. it's a genuine question none the less, if the person in question does not snipe then what is the point in their post other than to keep hold of a reticule that most snipers hate, it allows people who read it to understand the viewpoint.
7.i have always maintained that i will use whichever position is the best in order to be effective as part of my team. sometimes i'm in the red line, sometimes i'm near the enemy red line, sometimes i'm in the map, sometimes i'm even on the enemy mcc. and if the position becomes ineffective i move. running around on the ground does not make it any more effective either at moving or sniping. and it is less effective than the weapons designed to be used at those ranges.
i also run heavy, and have been insta killed by various weapons, there was in here a point where at point blank range he shoots a player with his sr and the enemy survives. both the scp and nova knives would of worked better and both are sidearms, so why reduce the sniper rifle to the worst close range option?
8.i'm well aware that just stripping shields helps, but i can do that from up high where i can also destroy those awkwardly placed up high uplinks that reds are so fond of. and if the sniper is good enough they can be more than a problem anyway.
9. yes there are. but there are also players on here that stack armour plates and take more than one logibro whilst running full proto in pubs against noobs, scouts with cloaks that sit still and wait for somebody to step onto remotes, or that place them on uplinks waiting for people to spawn in., ads pilots that only keep their ads out whilst there are no av on the field, tanks that sit in the red line and again take them away as soon as they are threatened. players that only play maps when q synced, players that will leave at certain maps, and players that get their friends to help them boost their stats, and players that are just afk for entire rounds, and full squads of people that aim to get the reds red lined as the most reliable way of winning. and none of those are even snipers, lets not bother with the whose worse than who. (also don't get me started on the fact that the ground runners use auto aim.)
10 so you like the new scope is because it is no longer a sniper rifle. a rifle at these ranges is simply a marksman rifle. and not even the best one in dust. i don't have a problem with marksman rifles but try to take my weapon of choice away, if you want a new weapon type then ask ccp for it.
btw i have "tried" plenty thanks, and didn't wait for a crappy scope to be forced into it either. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
311
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Posted - 2014.08.17 14:57:00 -
[6] - Quote
Ryme Intrinseca wrote:Snake Sellors wrote: 3. not saying it's the same i am saying that doesn't it seem odd to you that players who hated in one game are suddenly so willing to accept it in a new game? (and it's not the scope it's the playstyle)
No one is suggesting that Dust sniping should be the same playstyle as COD quickscope. We're talking about engaging from 150-200m, not 15-20m.
so you are suggesting that snipers have a maximum range of 200m no thank you.
also look at the video again there are plenty of his kills that are within the <100m range, some of them within knive range and a fair few within hmg range, in at least one example he kill a heavy by shooting 3 shots and finishing with the smg, whilst a skilled kill, he pulls it off because the heavy is reloading.
again, if you really want snipers to become marksmen instead of being snipers, then you should start campaigning for them to have no sway and aim assist,(because no one else bothers to aim) and high alpha damage. they are not supposed to be for doing cqc.
and the misguided idea that ccp did this as a way of nerfing our range is completely wrong, they did it because some rather stupid snipers were complaining they couldn't see through the dot.
and by the way, lets say that we get the new useful sniper rifles to be marksmen rifles... do you honestly believe that the player base wont use them for quick scope at those ranges?
there are players that put a dot on their screen so they don't need to use the scope at all, you don't see them now because the sniper rifle is too weak for it work. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
313
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Posted - 2014.08.17 16:54:00 -
[7] - Quote
Ryme Intrinseca wrote:[quote=Snake Sellors The maximum range is whatever works for you. But those who are having trouble using the new scope from 300m+ away can always try getting in closer, maybe it will work better for them from less extreme ranges.
Just cos one dude got some kills at point blank range doesn't mean that's how you're supposed to use the weapon. Use it how you like! I'm just saying that you don't HAVE to use it from the remotest corner of the map or highest perch.
'Quickscoping' will never be a major factor because CCP will never include true quickscope functionality (i.e. heavy aim assist on zoom). I'm all in favour of people trying to 'quickscope' in this game, it's a free kill for me.[/quote]
Fair enough, fair enough..
not going to argue with use it how you like. that to me is a sensible way to look at a weapon in a game.
(just look at the plc... using it as anti-infantry is not the most effective weapon in dust, by its bloody good fun) the issue with the ret is that it's hard to gauge if a head is in the center whilst it's moving.
you are right about the free kill,
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Snake Sellors
Hellstorm Inc General Tso's Alliance
314
|
Posted - 2014.08.17 17:57:00 -
[8] - Quote
Sgt Buttscratch wrote:Snake Sellors wrote:[quote=Ryme Intrinseca][quote=Snake Sellors] . Today I headshotted at 586m, I headshotted at 68m. The range has not been nerfed. simple as. In my opinion, tac sr should keep the current hoop reticle, as it does suit the weapon, and the weapon does work well at a good variation of ranges. The standard and charge rifles, rely on good accurate shots, due to the limited chance to take it. They should get the dot.
i didn't say that the range has been nerfed.
I Agree that the larger ring ret is better for tactical rifles.and that the charge and standard need a more accurate one.
but having said that i still think the best idea would just be to shrink the ring reticule to the size of the old dot. |
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