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iKILLu osborne
Dead Man's Game
157
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Posted - 2014.08.15 19:08:00 -
[1] - Quote
so let me get this straight your complaining about a weapon that
*uses selective fire not automatic *requires precise aim rewarding actual skill and punishing those without skill *overheats resulting in a 5 sec sieze,and damage to the operater *only good for shields vs.cal/minmater frame suits *has extremely high fitting cost *most isk expensive light weapon in the game at all tiers
to you sir i say "get guud"
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 10:13:00 -
[2] - Quote
*time to travel-scr: cut aim assist off and you will see you have to aim ever so slightly ahead to hit targets running from left to right(vice versa) at a range of 30m or so. (any farther hip-fire isn't possible)
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 10:42:00 -
[3] - Quote
@ monkey
well derp i must have been lagging every single match my entire dust career.
The easiest way to replicate with aa off is too aim for headshots you will see what i mean.(or me getting 7+headshots per match means i have poor gun game)
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 10:59:00 -
[4] - Quote
Monkey MAC wrote:iKILLu osborne wrote:@ monkey
well derp i must have been lagging every single match my entire dust career.
The easiest way to replicate with aa off is too aim for headshots you will see what i mean.(or me getting 7+headshots per match means i have poor gun game) Well can you explain how I can headshot a cloaked scout sprinting across my screen? My entire dust career must somehow have included the power to spend space and time. It's likely you jist aim forward because that's what you feel, but it would still hit if you happen to aim directly at the head. you may be right, but that is always how i've operated scr and you can ask anybody that has been on the other end when i aim down sights i don't miss
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 11:04:00 -
[5] - Quote
Cat Merc wrote:No rifle in the game has bullet travel time.
None.
If they had actual projectiles you could find them in the SDE, just like every other projectile (Flaylock, Mass Driver, Forge, Plasma Cannon, Railgun, etc') lmfao by that logic i wouldn't be able to sidestep/strafe a enemys rounds.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 11:11:00 -
[6] - Quote
Cat Merc wrote:iKILLu osborne wrote:Cat Merc wrote:No rifle in the game has bullet travel time.
None.
If they had actual projectiles you could find them in the SDE, just like every other projectile (Flaylock, Mass Driver, Forge, Plasma Cannon, Railgun, etc') lmfao by that logic i wouldn't be able to sidestep/strafe a enemys rounds. Strafing only works to put your enemy off target, which has to be corrected by aiming. and sidestepping hmm? if it is instantaneous hit detecticn how can i sidestep a smg that has a rof of 1000rpm?
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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iKILLu osborne
Dead Man's Game
163
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Posted - 2014.08.16 11:19:00 -
[7] - Quote
@ sgt buttscratch (lol) yes that is a problem and i rage when it happens to me.
@ monkey sorry i can't provide you with a link, however i have ran scr since 1.6 and trust i can tell you there is btt however so slightly. or it might be hit detetection fooling me into thinking i need to aim ahead of said target.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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