Dimitri Rascolovitch wrote:Himiko Kuronaga wrote:The dark cloud wrote:It doesnt matter anymore cause of the buff to the burst HMG. The advanced variant deals allmost 600HP damage with each burst fired. That and the decreased burst delay on it makes it probably the fastest killing weapon in the whole game. Heavys die with 2~3 bursts when a skilled player is using them and medium/light frames die even quicker. Sure you could argue that it overheats faster but thats only a minimal drawback and most decent players allmost never overheat with the HMG.
The assault buff was to make you superior to scouts and logis, not heavies.
Working as intended.
as much as i would love to agree with you himiko, i use the burst hmg, and i melt decked proto suits in my adv suit within 3 bursts, 2 if my aim isn't ******. my adv burst suit has 750 armor and 450 shields, with a enhanced rep, kinkat, and cardiac
it takes me 4 bursts MAX to kill a decked proto heavy that isnt using a burst, and anything thats not a proto suit dies withiin 1-2 bursts depending on my accuracy
Not workng as intended*
Entirely working as intended.
Don't screw with a heavy and a screw won't screw you up. Entirely fair and balanced considering they have only a bit higher HP than assaults now, much less speed, terrible scanning, can't jump over railings, no equipment and triple the hitbox size.
They have every disadvantage imagineable and competent strafing on a medium or scout frame always mitigated more damage than buffer tanking on a heavy did. You simply don't see it very often because most people are incompetent. Now the assault is even better. I shed no tears for the fallen.
The heavy is meant to win every single head-to-head infantry engagement on even terrain within their killzone. There are no exceptions to this ever. If a heavy cannot do this then all of his disadvantages are in vain and the dropsuit class is redundant, meaning only assault's should ever be fielded.
The heavy was not created to give players another solution to the same problem. They were created to serve a very specific use -- combat superiority above all other dropsuits at the expense of transition speed and equipment support. That may make some people uncomfortable, but to be perfectly blunt the majority of you guys are idiots and wouldn't know good game design if it bit you in the ass.