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Derpty Derp
Dead Man's Game
277
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Posted - 2014.08.14 10:36:00 -
[31] - Quote
I'm sorry, but if you seriously can't find the centre of a small circle, I think you need to go back to school. |
Symbioticforks
Pure Evil.
460
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Posted - 2014.08.14 11:14:00 -
[32] - Quote
on a moving target obscured by cover and the cross hair itself.. yeah you try it.
Sniping Dust 514 (video series)
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Freccia di Lybra
Maphia Clan Corporation
242
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Posted - 2014.08.14 11:24:00 -
[33] - Quote
I still died to an insane amount of Thale's and Charge Sniper Rifle. Nothing to see here. Moreover there's a fresking damage mod buff, use them.
I don't know what's whiniest between tankers and snipers community. Well-balanced games (read any other game) use waves of opportunity to snipers: you must shoot in a certain time in order to be effective and you should calculate at least the falloff. Is it too difficult? Don't Snipe then.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Symbioticforks
Pure Evil.
462
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Posted - 2014.08.14 11:27:00 -
[34] - Quote
Nice straw man.
Those games offer 1 hit kills on headshots for all sniper rifles.
And near kills for body shots from a sniper rifle, and sometimes yes even straight up death for being hit at all.
Sniping Dust 514 (video series)
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Monkey MAC
Rough Riders..
3289
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Posted - 2014.08.14 11:32:00 -
[35] - Quote
I'm sorry but what's the problem, the sniper has only had its sight changed according to the hotfix notes.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Monkey MAC
Rough Riders..
3289
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Posted - 2014.08.14 11:46:00 -
[36] - Quote
Symbioticforks wrote:Nice straw man.
Those games offer 1 hit kills on headshots for all sniper rifles.
And near kills for body shots from a sniper rifle, and sometimes yes even straight up death for being hit at all.
Aggressive recon is also a thing in those games because the sniper rifles are balanced. You can run on the ground with your squad
and shoot people at close ranges with a sniper rifle, because unlike here in Dust 514. It will kill them, but your rate of fire / reload is higher
and aiming at those ranges is hindered. There's not the inevitable death that comes from using an assault rifle with auto aim.
These games also have next to no tactics, equally poor aiming mechanics (quick-scoping) which easily allow them to be used at far too low a range.
http://youtu.be/mGz_rJSS-v4
Do you really think snipers in dust shoild be like this?
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Nothing Certain
Bioshock Rejects
1039
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Posted - 2014.08.14 14:39:00 -
[37] - Quote
Freccia di Lybra wrote:I still died to an insane amount of Thale's and Charge Sniper Rifle. Nothing to see here. Moreover there's a fresking damage mod buff, use them.
I don't know what's whiniest between tankers and snipers community. Well-balanced games (read any other game) use waves of opportunity to snipers: you must shoot in a certain time in order to be effective and you should calculate at least the falloff. Is it too difficult? Don't Snipe then.
Do you just copy and paste to sniper threads or did you just not bother to read any post before yours? The complaint is not about damage and it has nothing to do with waves of opportunity. Everything you wrote was not relevant.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1039
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Posted - 2014.08.14 14:40:00 -
[38] - Quote
Monkey MAC wrote:I'm sorry but what's the problem, the sniper has only had its sight changed according to the hotfix notes.
Yes, this is the problem, for me at least. Sight picture us crucial to sniping.
Because, that's why.
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Sgt Buttscratch
R 0 N 1 N
2251
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Posted - 2014.08.14 14:46:00 -
[39] - Quote
Guybrush Threeps wrote: So long to skill shots
Guybrush Threeps wrote: skill shots
Guybrush Threeps wrote: skill
LOL, there is no skill required in sniping, lets get that part straight... No bullet phsics, no nothing, point and click.
Give me my scrambler pistol back....**
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Atiim
Onslaught Inc RISE of LEGION
11407
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Posted - 2014.08.14 14:50:00 -
[40] - Quote
These change seemed good in theory, but not so much in execution.
At least I can tell if it's aimed at the head by looking at the % modifier though.
DUST 514's 1st Matari Commando
-HAND
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Sgt Buttscratch
R 0 N 1 N
2251
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Posted - 2014.08.14 14:51:00 -
[41] - Quote
Atiim wrote:These change seemed good in theory, but not so much in execution.
At least I can tell if it's aimed at the head by looking at the % modifier though.
I aim with the numbers as standard, even the small dot would lie, numbers don't.
Give me my scrambler pistol back....**
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Symbioticforks
Pure Evil.
476
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Posted - 2014.08.14 14:54:00 -
[42] - Quote
The small dot could lie.. the circle lies about having ever lied at all.
Leaving me uncertain of all things.
Sniping Dust 514 (video series)
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Atiim
Onslaught Inc RISE of LEGION
11407
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Posted - 2014.08.14 14:55:00 -
[43] - Quote
Sgt Buttscratch wrote: LOL, there is no skill required in sniping, lets get that part straight... No bullet phsics, no nothing, point and click.
With that logic 90% of the weapons in DUST don't require skill either.
Though getting a headshot on a moving target isn't as simple as point and click (unless you're an idiot who likes running in a straight line), as you have to constantly re-adjust your aim and predict your target's movement path.
DUST 514's 1st Matari Commando
-HAND
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Sgt Buttscratch
R 0 N 1 N
2252
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Posted - 2014.08.14 15:00:00 -
[44] - Quote
Atiim wrote: 90% of the weapons in DUST don't require skill either.
correct
Give me my scrambler pistol back....**
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Symbioticforks
Pure Evil.
477
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Posted - 2014.08.14 15:01:00 -
[45] - Quote
He's attempting to collect tears for his bucket.
Sniping Dust 514 (video series)
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Sgt Buttscratch
R 0 N 1 N
2252
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Posted - 2014.08.14 15:10:00 -
[46] - Quote
Naw, I used to snipe, still do every so often.
It's just the whole sniper system is broke, One primary type of rifle, rail. A role that is not supported as a role, but slated as one considering it has a starter fit. A lot more than just the reticle is needed to fix sniping. Right now it feels cheap, ccp really put0 effort in to sniping and have left it rot since day 1. Easy proof of this, a head shot victim can be revived..
Not really in the mood to make the bible sized list of whats needed, but fora start, can't I just have a bolt action sniper rifle, not this caldari rail ****.
Give me my scrambler pistol back....**
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Aramis Madrigal
SVER True Blood Dark Taboo
288
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Posted - 2014.08.14 15:28:00 -
[47] - Quote
Place a small square of clear tape over where your sight is, use a CR or SCR to determine the exact center point and then use a sharpie/pen to place a really tiny dot there. This helps with hipfire of just about any weapon as well as acting like the old sniper rifle sight.
-Aramis |
Symbioticforks
Pure Evil.
479
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Posted - 2014.08.14 15:39:00 -
[48] - Quote
**** that ****
Sniping Dust 514 (video series)
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Sharrissa
Chatelain Rapid Response Gallente Federation
3
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Posted - 2014.09.27 19:25:00 -
[49] - Quote
Guybrush Threeps wrote:We are actually shooting nerf balls now. You know, those big squishy imitations of real balls that get blown all over the place? Nerf bullets that hit SOMEWHERE IN THE VICINITY of where you aim.
So long to skill shots, so long to precision, so long to sniping.
This sucks.
Damn CCP and damn all you blueberrys that liked the post when he asked if anyone was in favor of it. If you clicked that thumbs up I am completely convinced that you have no idea what you are talking about and I resent you supporting this abortion of an idea to the degree that it actually came to pass.
Lol, even a range and damage debuff would be better than this nonsense. It's unbelievable. SNIPERS ARE NERFED EVERY TIME IN EVERY UPDATE. AND EVEN IN BETWEEN UPDATES. If Symbiotic's vids haven't shown the dynamism Sniping adds to this game yet then I don't know what will.
Whatever. Kill Sniping. You will still have red line snipers and you will still have people complaining about snipers. What you won't have are people like Symbiotic who actually progress sniping and make it legitimate and respected.
I for one quit. Screw this. See you on legion. Assuming it's not just another COD clone after they decide to get rid of long range engagements all together because all of you don't have enough sense to keep moving and find cover then come on the forums and complain about how you can't kill a sniper with your shotgun.
Gyah.
Amen to a fellow Sniper!
When I first started playing this game about a 1 & 1/2 years ago, I tried really hard to get into the battle directly as a front-line fighter, I was blasted so much into oblivion that my K/D ratio was in the negative zone!!! Try as I much as I did, I never got anywhere just running directly into the fight. Then I as I progressed, I slowly learned that I wasn't cut out for direct combat but I was better at sniping.
So, to be blunt, this latest hotfix is utterly asinine & completely unrealistic!!! Like Guybrush has said but not in so many words, cutting down the range has made sniping one big pathetic joke! When you have to be in the middle of the battlefield just to use a sniper rifle, it is no longer a sniper rifle at all. In fact, it might as well be used as a club because you certainly can't shoot from the hip with it. NO!!!! You have to have the time to line up your scope on the enemy but YOU CAN"T if the enemy is right there with his sub machine-gun blazing away at you! It was bad enough when we were sniping up in the hills with cover & the enemy still came at us, sometimes even dropping their air ships right on top of us or being pinned down by another sniper but that was a acceptable part of the battle because not even a sniper is safe, once they have been located!!! Yet, after this hot-fix, now, the sniper class hasn't a single chance to snipe because they get shot up even before they get a chance to find a spot within range of the enemy!
I don't know what YOU, the programmers were thinking when you nerfed snipers so much that they can't even snipe now with this latest hot fix but it certainly wasn't a realistic adjustment!!!
But Guybrush is right!
If you are going to be in the heat of the battle, you shouldn't expect to be safe anywhere on the battle field except in your own end-zone!
Most importantly, the real power of a sniper, is intimidation. If we, the snipers of this game aren't able to intimidate a enemy so much that they take to cowering on their own side of the field because our range was cut down so drastically, then you have effectively changed the whole outcome of the game with this latest hotfix!!!
SO!!!! What are you going to do in the next hotfix, huh? Are you just going to hotfix this game so much that you end up creating a entitlement situation where everyone is a winner but no one can loose? Loosing is a part of life, YES! But when a player like me whom has found what they are really good at & then you destroy that by nerfing snipers to death, what point is there to playing at all?!?! YOU MIGHT AS WELL GET RID OF THE SNIPER CLASS ALTOGETHER!!!
In short, this latest hotfix has done its job. I never posted s single comment before this but if your goal was to see how many people you could tick off with this unrealistic nerfing of yours, I offer my congrats now because you now have one really pissed off sniper whom is on the verge of getting rid of her copy of the game in spite of the fact that I was blowing between 30 - 40 bucks a month on Aurum so I could buy the 30 day augs & the 7 day omega boosters!!! Yes! I am a repeat customer whom you are going to loose very shortly if you don't put things back the way they were BEFORE hotfix delta!!
Before I go though, IF I can manage, I am going to start one last ditch effort to get enough people to comment here in protest of this latest hotfix which was nothing but a pathetic joke!!
Nuff said!!!
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Sharrissa
Chatelain Rapid Response Gallente Federation
3
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Posted - 2014.09.27 19:50:00 -
[50] - Quote
Atiim wrote:Sgt Buttscratch wrote: LOL, there is no skill required in sniping, lets get that part straight... No bullet phsics, no nothing, point and click.
With that logic 90% of the weapons in DUST don't require skill either. Though getting a head-shot on a moving target isn't as simple as point and click (unless you're an idiot who likes running in a straight line), as you have to constantly re-adjust your aim and predict your target's movement path.
Amen to yet another valid point!
Some people are under the erroneous assumption that sniping is easy role to play but Atiim is right on this. The only way that any sniper gets an easy kill is when someone sits still too long or runs in a a straight line. So! Before YOU, the Anti-Snipers cry "BOO HOO" why don't you try Sniping to see what us REAL snipers go through?!?! Getting a solid target resolution can often be tough because the front line players have wised up enough to run in a zig-zag pattern & even while remaining in the same spot, those same players are constantly moving around to avoid getting hit by other front-line players.
To add to this, I have even had a few games where I didn't nail a single target through the entire game session because the enemy front-liners were running around constantly. |
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Cat Merc
Onslaught Inc RISE of LEGION
12475
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Posted - 2014.09.27 19:53:00 -
[51] - Quote
Dat necro.
Feline overlord of all humans - CAT MERC
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Paeonn Gunner
DUST University Ivy League
1
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Posted - 2014.09.28 10:10:00 -
[52] - Quote
What a lot of fuss over nothing. I snipe from time to time, when I feel like it, and I think the new cross hairs are fine. It's just a tweak. You like it or you don't, but everyone can learn to work with it.
As for the range nerf... Welcome to the actual battlefield mercs. You will have to move around in places were you can actually be found. What real-world sniper ever stays in one place for the entire battle? Get you scout suit out and haul @ss! Too bad for you Sentinel and commando's =ƒÿü
My best feature of the sniper nerf? Tactical rifles with 6 rounds in a clip!! =ƒÿÄ |
Grimmiers
662
|
Posted - 2014.09.28 10:23:00 -
[53] - Quote
getting counter sniper headshots feels the same. Just wait until you see the headshot modifier damage settle before you shoot. |
Iron Wolf Saber
Den of Swords
16854
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Posted - 2014.09.28 10:38:00 -
[54] - Quote
Guybrush Threeps wrote:We are actually shooting nerf balls now. You know, those big squishy imitations of real balls that get blown all over the place? Nerf bullets that hit SOMEWHERE IN THE VICINITY of where you aim.
So long to skill shots, so long to precision, so long to sniping.
This sucks.
Damn CCP and damn all you blueberrys that liked the post when he asked if anyone was in favor of it. If you clicked that thumbs up I am completely convinced that you have no idea what you are talking about and I resent you supporting this abortion of an idea to the degree that it actually came to pass.
Lol, even a range and damage debuff would be better than this nonsense. It's unbelievable. SNIPERS ARE NERFED EVERY TIME IN EVERY UPDATE. AND EVEN IN BETWEEN UPDATES. If Symbiotic's vids haven't shown the dynamism Sniping adds to this game yet then I don't know what will.
Whatever. Kill Sniping. You will still have red line snipers and you will still have people complaining about snipers. What you won't have are people like Symbiotic who actually progress sniping and make it legitimate and respected.
I for one quit. Screw this. See you on legion. Assuming it's not just another COD clone after they decide to get rid of long range engagements all together because all of you don't have enough sense to keep moving and find cover then come on the forums and complain about how you can't kill a sniper with your shotgun.
Gyah.
Hallu a List of Buffs in Delta
Standard Sniper Rifle -Damage increased to 230 / 240 / 250 for STD / ADV / PRO -Headshot Bonus increased to 300% -Zoom Levels Improved to 15 -Reticule Changed to a modified Plasma Cannon's Winged Dot series from the previous laser rifle's Mini-halo series.
Tactical Sniper Rifle -Magazine Size increased to 6 up from 3 -Max Ammo increased to 36 -Damage increased to 200 / 210 / 221 -Headshot Bonus increased to 200%
Specialist Sniper Rifles -Damage increased to 240 / 250 -Headshot Bonus increased to 300% -Zoom Levels Improved to 15 -Reticule Changed to a modified Plasma Cannon's Winged Dot series from the previous laser rifle's Mini-halo series.
Charge Sniper Rifles -Damage increased to 340 -Headshot Bonus increased to 350% -Zoom Levels Improved to 15 -Reticule Changed to a modified Plasma Cannon's Winged Dot series from the previous laser rifle's Mini-halo series.
Balac's Modified Sniper Rifle -Rerolled as Tactical -Ammo increased to 35 up from 28 -Damage increased to 276 -Rate of Fire increased to 120 rounds per minute -Increased Headshot Bonus to 200%
Thale's Modified Sniper Rifle -Damage increased to 373 -Increased Headshot Bonus to 300% -Reticule Changed to a modified Plasma Cannon's Winged Dot series from the previous laser rifle's Mini-halo series.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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taxi bastard
Vengeance Unbound Dark Taboo
270
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Posted - 2014.09.30 00:48:00 -
[55] - Quote
wow this is a necro from the past....got a like looked what it was for and bam.... 1.5 month old |
Iron Wolf Saber
Den of Swords
16904
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Posted - 2014.09.30 01:24:00 -
[56] - Quote
Ahem
http://singularityhub.com/wp-content/uploads/2011/02/Shoulder-mounted-sniper-detector.jpg See that? Pin points sniper direction and distance even angle of shot direction
http://3.bp.blogspot.com/_Dm4Xx59f6NM/TCaA2AR2UbI/AAAAAAAAEtc/6hiuaaImTTo/s1600/Active+Protection+System.jpg See this? It intercepts incoming rockets
http://eve.com/ See this? 21k years in the future (+/- dark age reset)
Now lets take our sniper pinpointer, make it multispectrum able to pick up even the fastest of sniper rounds. Then lets make drop suit armor or shields behave as a trophy like system that flings out bits of itself to deflect a sniper round so greatly that is has then zero chance to penetrate or do any force impactful damage. Being over 450 meters + completely nullifies rounds.
This is a sci-fi game; realism is by far no grounds for balance discussion; only new ideas and game play options. So when I can pull current tech together that maybe a few more years of development could help nullify even that grounds of arguments of realism entirely as in making sniper roles potentially extinct in a manner that knights in armor went extinct in the face of guns.
For example the age of the armored tank is over. Most next gen tanks are not even going to bother with impact penetration prevention. They're focusing on agility, speed, stealth, and not getting shot in the first place.
Either way back to the assumed role.
1. Do current snipers intimidate? Yes. There is nothing more satisfying than watching people panic to their deaths after a single sniper and their only recourse is to jump off a ledge that is just low enough to not allow inertia damping activation. There is nothing more satisfying than seeing people quickly abandon a high point because the constant pelting of sniper fire is making the rooftop completely the worst spot to be. There is nothing more satisfying than watching an entire squad wither under merciless fire as they run around in the open field without cover and I am doing all this; just outside the range of their snipers. If they'd only move 50 meters closer they would still outrange me and would be able to protect their friends; but they're too afraid.
1b. Where snipers intimidating in pre 1.8 delta? No, people ignored the damage completely usually and went about their business as you where as a sniper at most, a minor annoyance. Heavies? forget about killing them took multiple magazines sometimes. Post Delta heavies are wearing brown pants more often these days, the sniping ones are winding up dead usually now.
2. Hotfixes really do not involve that much programming (though the most technical changes do) but sniper stats is as simple as an excel sheet number change.
3. Learn to read your enemies and battle flow you can remain very safe if you specially place your team between you and enemies. It is very very rare for the reds to break through your team to get to you specifically. They're too busy murdering or getting murdered by your team.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Sniper Rifles =// Unlocked
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
362
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Posted - 2014.09.30 01:46:00 -
[57] - Quote
Lol. Even Rattati sees through your recliner-redliner bs. He has repeatedly shown his belief that redline sniping needs to end.
Also, sniper rifles are more powerful than they have eve been, with MLT snipers being capable of OHKing a majority of suits. Get closer and shoot them in the head scrub. |
Atiim
12611
|
Posted - 2014.09.30 01:47:00 -
[58] - Quote
Fizzer XCIV wrote:Lol. Even Rattati sees through your recliner-redliner bs. He has repeatedly shown his belief that redline sniping needs to end.
Also, sniper rifles are more powerful than they have eve been, with MLT snipers being capable of OHKing a majority of suits. Get closer and shoot them in the head scrub. You realize this thread was necroed right?
The 1st Matari Commando
-HAND
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
362
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Posted - 2014.09.30 01:48:00 -
[59] - Quote
Atiim wrote:Fizzer XCIV wrote:Lol. Even Rattati sees through your recliner-redliner bs. He has repeatedly shown his belief that redline sniping needs to end.
Also, sniper rifles are more powerful than they have eve been, with MLT snipers being capable of OHKing a majority of suits. Get closer and shoot them in the head scrub. You realize this thread was necroed right? No. |
valad II
NoGameNoLife
148
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Posted - 2014.09.30 02:05:00 -
[60] - Quote
Guybrush Threeps wrote:We are actually shooting nerf balls now. You know, those big squishy imitations of real balls that get blown all over the place? Nerf bullets that hit SOMEWHERE IN THE VICINITY of where you aim.
So long to skill shots, so long to precision, so long to sniping.
This sucks.
Damn CCP and damn all you blueberrys that liked the post when he asked if anyone was in favor of it. If you clicked that thumbs up I am completely convinced that you have no idea what you are talking about and I resent you supporting this abortion of an idea to the degree that it actually came to pass.
Lol, even a range and damage debuff would be better than this nonsense. It's unbelievable. SNIPERS ARE NERFED EVERY TIME IN EVERY UPDATE. AND EVEN IN BETWEEN UPDATES. If Symbiotic's vids haven't shown the dynamism Sniping adds to this game yet then I don't know what will.
Whatever. Kill Sniping. You will still have red line snipers and you will still have people complaining about snipers. What you won't have are people like Symbiotic who actually progress sniping and make it legitimate and respected.
I for one quit. Screw this. See you on legion. Assuming it's not just another COD clone after they decide to get rid of long range engagements all together because all of you don't have enough sense to keep moving and find cover then come on the forums and complain about how you can't kill a sniper with your shotgun.
Gyah.
I am not sure if anyone has asked,,,,But Can I haz ur isk? Or are you poor. |
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