Thaddeus Reynolds
Facepunch Security
68
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Posted - 2014.08.20 19:46:00 -
[1] - Quote
Adipem Nothi wrote:Takahiro Kashuken wrote:Adipem Nothi wrote:Takahiro Kashuken wrote: Says tiercide while infantry has proto suits and we have basic hulls
It is not appropriate to compare infantry (which can be killed by anything) to vehicles (which can be killed by very few things). Even with today's two-vehicle quota and improved installations, ADS+ADS or ADS+HAV or HAV+HAV more often than not result in entirely lopsided Ambush stompathons. How much more imbalanced would these matches be if prototype vehicles were introduced? Assuming better hulls were introduced, how would you account/adjust for worsening balance in an already imbalanced setting? But it is You have a basic suit but can upgrade, vehicle pilots cannot so we are stuck with what we have which now has less slots,mods,turrets,skills,hulls but thats fair infantry say Thats BS and if proto AV was leveled to be against fully proto vehicles then it balances itself out What's BS here is your unmitigated willingness to break the game to get what you want. If we throw balance out the window, there won't be a game left for Pilots to ROFL stomp.
I think you might have missed what he's suggesting. Not buffs for vehicles, but rather newer vehicles on the DUST progression scale to more easily balance things. It would result in the "PRO" HAVs being at about the same level as the current Standard HAVs are (or slightly better, but most importantly having a wider array of options) and then balancing the lower tier ones to where it takes the same amount of time and effort to destroy them with anti-vehicle equipment of their same tier (for instance a Standard swarm launcher should be just as effective against a standard hull as a prototype launcher would be against a prototype hull.)
Now personally I'm fine with the current vehicle prpgression (of militia, tech 1 and tech 2) provides they add the rest of the tech 2 vehicles back in (of course they need changed from the state they where in when they where removed)
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
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Thaddeus Reynolds
Facepunch Security
68
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Posted - 2014.08.20 20:06:00 -
[2] - Quote
Her Nibs wrote:Alena Ventrallis wrote:You lost a grand total of 72 damage at the proto level. Cry me a river. It's not the 72 hp.....it's all about the experience of shooting it. It's lost that lovin feelin
My swarm minmando buddy feels the same way...but hey, the missile swarm seems to track targets better, and looses fewer missiles to the ground
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
I believe all these roles are support for front line soldiers.
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