Lloyd Orfay
Fantom Company
21
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Posted - 2014.08.13 13:11:00 -
[1] - Quote
I think I know what would be a first very major step to making the game better. Instead of changing weapon stats, or anything, why not give the weapons proper recoil and dispersion? I found out that if certain weapons have a specific level of dispersion they might work better compared to precise weapons.(Precise weapons can make player error stand out more than we are used to) Recoil would be used to offset dispersion, which puts a balance into the weapon and makes it where it can be more efficient but makes the player rely on the player instead of the weapon. Basically make the guns act like guns so this way the weapons don't have to be so hyper efficient anymore. Some weapons may have the proper recoil when aiming, although not in hipfire or have the proper dispersal.. Not only this it may also be better for the weapons to follow the law of being harder to use the stronger it is. This could instead re-purpose the skill bonuses such as 5% less kick on a gun or such make it bearable instead stronger. This way players will all shift on weaponry that suits them once this changes and or adapt to the weapons, play better and smarter to the benefit of the rest of the team, and single players out that use exploitable unconventional methods of getting major kills(Like 1 hit doom players). This may make players survive much better, but if it doesn't we could try this and then throw it some slight changes to weapon damage type bonuses or eHP and see what happens.
"Lloyd could you teach me how to play dust 514?"
"GIT GUD SCRUB!"
"But I don't see how scrubb-"
"GET STREET CRED SCREB!"
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Lloyd Orfay
Fantom Company
21
|
Posted - 2014.08.13 15:42:00 -
[2] - Quote
Well now... I think no changes should be made to suits until something like that weapon balance I chatted about earlier happens. I've realised some people are using assault suits like scout suits quite recently, and a certain majority of scout players made dealing with scouts quite distasteful in the game, so not good. I also noted more use of scanners in-game. I went to combat this by putting enough dampeners on my assault suit to lower my db to around 29 and had not much chance still being slipped under the radar, which had me becoming scanned and I had to cower in fear behind a cargo box as someone attemptively tries to blast me out but hilariously fails with an assault mass driver, only to be shot in the back by a squad of assaults as I run away, but that didn't kill me, a nova knife slash in the back did.
"Lloyd could you teach me how to play dust 514?"
"GIT GUD SCRUB!"
"But I don't see how scrubb-"
"GET STREET CRED SCREB!"
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