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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
48
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Posted - 2014.08.12 21:08:00 -
[1] - Quote
Nocturnal Soul wrote:I'm all for you scum getting a rof bonus.
2% per a lvl sounds good
I think the current Gal assault bonus is wonderful, if the suit itself wasn't so bad for so long people wouldn't be trying to 'fix it' (by making it overpowered) and that all assault bonuses should stay as bonuses that aren't just flat dps increases. I'm all about *performance* related weapon bonuses on assault, mag size, heat reduction, accuracy improvements, kick reductions, reload speeds etc, these are all things that make your guns better without simply going "Nah dude, I get to kill you because my dps is 33% higher than yours and there's nothing you can do about it aside from skill into the same suit I'm in" |
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
48
|
Posted - 2014.08.12 21:14:00 -
[2] - Quote
Arkena Wyrnspire wrote:Echo 1991 wrote:What if we give gal a % bonus to optimal range? Or RoF. % bonus to range actually fits with the theme of all the other bonuses - reducing the weaknesses of the racial weapon. The Amarrian weakness, overheat, is reduced by the Amarr assault bonus. The Minmatar weakness, short clip size, is compensated for by the Minmatar assault bonus. It could make sense, then, to have a Calassault bonus reducing charge time on the RR/Magsec/Bolt pistol and a Galassault bonus increasing range.
Flies in the face of range standardizations, not to mention that improved accuracy actually improves DPS at range (which truthfully makes the current bonus better than the proposed bonus). Honestly I'd rather wait to see how HF Charlie plays out more than anything, because I'm convinced that the current gal assault bonus is ****ing amazing, you can hipfire TAC AR's quite accurately and with no real kick with high levels of assault, ar and sharpshooter. |
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
48
|
Posted - 2014.08.12 21:33:00 -
[3] - Quote
Nocturnal Soul wrote:Malleus Malificorum wrote:Nocturnal Soul wrote:I'm all for you scum getting a rof bonus.
2% per a lvl sounds good I think the current Gal assault bonus is wonderful, if the suit itself wasn't so bad for so long people wouldn't be trying to 'fix it' (by making it overpowered) and that all assault bonuses should stay as bonuses that aren't just flat dps increases. I'm all about *performance* related weapon bonuses on assault, mag size, heat reduction, accuracy improvements, kick reductions, reload speeds etc, these are all things that make your guns better without simply going "Nah dude, I get to kill you because my dps is 33% higher than yours and there's nothing you can do about it aside from skill into the same suit I'm in" Well I can't say I agree with you but your in titled to your opinion
I think a lot of people are pre-emptively trying to 'fix' something that isn't actually broken. The bonus is and always has been good, the suit the bonus was placed on was terrible (like all assaults for a while in comparison to the huge passive suit benefits that scouts had), it's like "what's the point in having +9001% rifle damage on a suit that only has 1hp, moves at 1m a second and has the hitbox of a heavy". If you address the suit itself being bad, the bonus starts to stand on its own.
If we get to a point where all other things being roughly equal, I want people to look at the assault and go "This is the suit I want, because it makes my weapon function *better*" without just looking at damage, that has more or less always been the case for the amarr assault - where the SCR/Laser can be used on other suits but if you want to be the murderking you really want the assault.
Arkena Wyrnspire wrote:Flies in the face of range standardisations? It wouldn't even outrange the CR with a 25% bonus.
Your next comment makes me wonder - Have you actually used the Galassault? The AR has near perfect accuracy at range even without the bonus once ADSed. Recoil is utterly negligible. The hipfire bonus on the TAR makes little difference, and there is still significant kick.
Yes, I actually have used the gal assault, as I quite a few dust accounts and one is specifically a gal assault. I didn't like how the weapon functioned in the least when I tried to port it over to a logistics fit, even though it was my weapon of choice on the assault. |
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
49
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Posted - 2014.08.12 21:46:00 -
[4] - Quote
Arkena Wyrnspire wrote:Malleus Malificorum wrote: I think a lot of people are pre-emptively trying to 'fix' something that isn't actually broken. The bonus is and always has been good, the suit the bonus was placed on was terrible (like all assaults for a while in comparison to the huge passive suit benefits that scouts had), it's like "what's the point in having +9001% rifle damage on a suit that only has 1hp, moves at 1m a second and has the hitbox of a heavy". If you address the suit itself being bad, the bonus starts to stand on its own.
If we get to a point where all other things being roughly equal, I want people to look at the assault and go "This is the suit I want, because it makes my weapon function *better*" without just looking at damage, that has more or less always been the case for the amarr assault - where the SCR/Laser can be used on other suits but if you want to be the murderking you really want the assault.
The bonus isn't 'good', especially in comparison to the Amarr and Minmatar bonuses. The Amarr and Min bonuses have hugely powerful and unique effects on their racial rifle. The recoil reduction is negligible, especially as recoil on most ARs is practically nonexistent. The hipfire reduction is minor, enough so that you can barely see the difference switching between a Galassault and a non-Galassault at a supply depot while you're looking for the crosshair change. Unlike the Amarr and Minmatar suits, the bonus is not something that would make you gravitate specifically towards that suit, nor is it as unique, as the effect is provided by training the operations skills. If you want a suit specifically to make the AR function better, you go Galmando. The damage and reload bonuses it gets are much more significant than the Galassault bonuses.
We're at an impasse then. I've explained my point and the reasons behind it, as well as why I don't think that the current bonus should be changed to something that just bloats paper dps. It is my firm belief that the suit being sub par in comparision to the high passive benefits of scouts or sentinels has been the only reason the great bonus on the suit hasn't really shone. |
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