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Sgt Kirk
Lucent Echelon
7342
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Posted - 2014.08.22 01:17:00 -
[1] - Quote
Primary: suit. Assault Secondary suit: Logistics
both Gallente obviously.
And this post will be full of unpopular opinions.
Nanite Injector: Besides the fact that they should be Gallente I feel that Injectors should have recharge time per use. With that I feel that they should also be able to be used on yourself as well but have the effect devalued by 60% on a functioning clone, i.e. the player.
Nanohives: The Compact Nanohive's cluster amount needs to be increased. I'm completely fine with only carrying one since it can replenish both armor and ammo.
Active Scanners: More Variants needed. I feel that the Active scanners should come in three categories, Long range [+125m] and short angle [<60-¦], Shorter ranged [<100m] and wide angles [>90-¦], and lastly scanners in between. Besides that there is the matter of ewarfare to be looked at but that's a little bit too much to go into with a post I'd like to be relatively short.
Native Regen for Logistics suits: All Logistics suits should get a native repair of 2 hps and give Gallente Logistics an additional two more.
As for the bonuses it's already been said best by another poster:
Quote:Skill Bonus. It's been 9 months of me saying this: They need to be comprehensive. The Logistics suits need to be the best at using all equipment. Not just a single one. Fire the idiot, even if it was LogiBro, that thought it was a good idea or even acceptable to have these split up. It's not even complicated.
- Caldari Logistics: +10% to nanohive maximum nanites and +5% to supply rate and repair amount per level. and +2% to active scan angle per level. and 5% to repair amount per leveland +2 to maximum spawn count per level
- Gallente Logistics: +10% to active scanner visibility duration and +2% to active scan angle per level. and +5% to supply rate and repair amount per level and 5% to repair amount per level and +2 to maximum spawn count per level
- Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. and +2% to active scan angle per level. and +5% to supply rate and repair amount per level and +2 to maximum spawn count per level
- Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to maximum spawn count per level. and +2% to active scan angle per level. and +5% to supply rate and repair amount per level and 5% to repair amount per level
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Sgt Kirk
Lucent Echelon
7342
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Posted - 2014.08.22 02:16:00 -
[2] - Quote
If we get anything out of this thread let it be known the Logistics should get bonuses to all equipment, some more than others based on suits race,
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Sgt Kirk
Fatal Absolution
7610
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Posted - 2014.09.22 16:46:00 -
[3] - Quote
In summary for those who are just catching up to this thread; not only does Mee One make make the assertion that he actually knows about EVE even though it's quite obvious that he doesn't but he's also quite ignorant when it comes to DUST 514 as well.
Mee One has earned the title of: Official Blueberry of the Forums.
And for his classic Comment of "you don't run pure support,so your opinion is worthless to those of us that do."
He has earned the Accolade of 16 year old along with his newfound blueberry title.
Congrats Mee One, you are a scrub.
Something's wrong when you regret
Things that haven't happened yet
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Sgt Kirk
Fatal Absolution
7818
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Posted - 2014.10.07 07:32:00 -
[4] - Quote
So this is why that thread started gettings notifications out of nowhere.
See you space cowboy...
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Sgt Kirk
Fatal Absolution
7860
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Posted - 2014.10.09 19:31:00 -
[5] - Quote
Cross Atu wrote:Breakin Stuff wrote:Solo logi should be suicide. Agreed, with the addendum that I think the same should apply every bit as much to most fits/roles the majority of the time. But if I really try to make that a baseline I'll only get lynched soo.... /goes back to trying to balance a team game within a world were everyone wants to be their own flavor of Rambo Funny because another member of the CPM sounds like he wants the game to be focused on Solo Players, which is cancerous thinking.
Teamwork > Random Blues that don't know what they are doing.
Working together makes New berries better just by communication, that's how new guys get better. Not being solo, that rarely works and when it does they mostly just become snipers that think that's the only thing to do in this game.
"Side Story"
I picked up a random Blueberry from Local once trying to be nice, he's says, lets have a sniper squad. We say no, but you can snipe and help us. He then says that's boring and leaves.
This has been a prime example of a blueberry.
See you space cowboy...
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Sgt Kirk
Fatal Absolution
7872
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Posted - 2014.10.09 22:53:00 -
[6] - Quote
John Demonsbane wrote: 100% true. But in that situation you know what is going to come. Once you get within 30m or whatever of a Dom objective, yes, put up that rep and get ready for hell to rain down. But, say, in skirmish, going from one point to another, it's pure folly not to have your weapon at the ready.
Trust me, I've many dumbass Logis get killed without a fight because they kept their reps on a heavy that wasn't even paying attention to them while they were getting shot at.
CCP holds the Caldari's hand so this doesn't happen again.
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Sgt Kirk
Fatal Absolution
8051
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Posted - 2014.10.21 06:48:00 -
[7] - Quote
Cross Atu wrote:Songs of Seraphim wrote:*patiently waits for anything logi and support related*
*makes passive-aggressive post* ._.
In all seriousness, does the announcement of 1.9 postpone any logistics and support alterations? Or would any update from here on out be updated with the installment of 1.9?
I need a reason to not give up on my logi suit, since outside of PC, I seldom use it. Since the standard Caldari logistics suit is laughable, and the advanced is mediocre... It's proto or go home. Which isn't necessarily the case, but it sure feels like it if you want survivability. Currently trying to get Logi updates ready for hotfix Echo, but that won't come until after patch 1.9 deployment my current guess is we'll be looking at updates to this thread second or third week of Nov. I will of course make efforts to have it in before that if possible, but 1.9 takes priority. Cheers, Cross I like you and all but your name is right there, why do you sign your post with your name when we know it's you?
CCP holds the Caldari's hand so this doesn't happen again.
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Sgt Kirk
Fatal Absolution
8460
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Posted - 2014.11.15 17:37:00 -
[8] - Quote
]Vitantur Nothus wrote:Arkena Wyrnspire wrote:Vitantur Nothus wrote: dampened Shotgun Assaults?
Did we go back to Chromosome? I can't remember the last time I saw a shotgun assault who was actually competent. Thinking ahead ... Assumes that Logis will receive a Precision buff and Assaults a Profile buff. (see earlier posts) I'm completely confused why Assaults are getting a profile damp when they are "Assaults".
Shouldn't their thing be scan range? Or maybe it's just the Gallente assault that's damped and you have the other Assaults doing the appropriate Assault eWar for their race.
CCP holds the Caldari's hand so this doesn't happen again.
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Sgt Kirk
Fatal Absolution
8466
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Posted - 2014.11.16 01:21:00 -
[9] - Quote
I told Rattati (or at least I said it in a thread) that I skilled out of the Lohistics because I saw dark skies ahead for Logistics.
CCP holds the Caldari's hand so this doesn't happen again.
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Sgt Kirk
Fatal Absolution
8494
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Posted - 2014.11.17 17:15:00 -
[10] - Quote
I think a shield repair tool should kick start your regen. How much it repairs per second is up to your suit.
Although, that may cause some problems, but I think the initial concept is interesting.
CCP holds the Caldari's hand so this doesn't happen again.
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Sgt Kirk
Fatal Absolution
8510
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Posted - 2014.11.19 06:35:00 -
[11] - Quote
.
CCP holds the Caldari's hand so this doesn't happen again.
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