P14GU3
Merc-0107
857
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Posted - 2014.08.23 23:37:00 -
[1] - Quote
Been around since closed beta. Played mostly logi support since open beta. I have dabbled in every other class at some point. My main fits are adv amarr and gallente logi with all proto equipment (trying to keep costs down.)
I know I am repeating a lot of what has been said, but Cross wants as close to a full representation as possible.
The issues with logi suits themselves.
1. Too slow. Base speed and stamina need increased. 2. Not enough survivability. Need more regen NOT base HP. 3. Too limited in scope to be a true support role. All logis need medic bonuses ie. rep tools and needles. This is their main role. 4. Too noticeable on the field. All logis are bright yellow. Everyone knows to shoot the logi first. The bright yellow suit ensures that logis die first. This is partly why scouts are better for logi work now. Reason number 3 doesn't help that fact much either.
Equipment issues
Scanners. These are practically pointless to run. I have a full proto gal logi with proto scanners. When used, i rarely get points, or even light anyone up because everyone is running unscannable damped scouts. They just simply aren't strong enough, and even when they are, they have a long cooldown with a very short light up time.
Uplinks. These are probably the most useful peice of equipment. I collect massive amounts of warpoints with very little effort on my amarr logi. Longer spawn in times with more bonuses for logis may help a bit with spam and also needle use.
Needles. Another useful peice of equipment (some will disagree) i run usually proto but will sometimes drop to advanced for fitting or isk cost. The issue with these are they are extremely buggy. Phantom revives, later needle pricks picking people up instead of the intial prick, no revive option, ect.
Hives. The repair hives are extremely effective, maybe too effective. The normal ones seem to be fine as is.
Rep tools. The most important tool for any logi IMO. Most logis will use this more than any other piece of eq. Too short of range, too little repaired to both infantry and vehicles. Errors are common when trying to lock in a large group.
RE. I dont know too many logis who use these as a stable part of their support. This seems to be more of a scout role as they have the ewar to see and not be seen, which is important with the use of REs. Placement times are still too fast and the throwing distance is still too far. Other than that they seem to be fine.
I only play dust514ums now. It was always more fun than the actual game anyways.
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