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Vitharr Foebane
Terminal Courtesy Proficiency V.
1723
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Posted - 2014.08.10 10:05:00 -
[1] - Quote
Gavr1lo Pr1nc1p wrote:The real reason for this is the demographics--In general, people who play as heavy (not all, but most nowadays) are new players, who have a much lesser grasp of the in game mechanics or map features, or the way that CQC works, etc.
On the opposite end of the spectrum we have scouts--most of the scouts who are complaining about ridiculous heavy spam are among what I lovingly call the "OG Cult". We have been around for a very long time, and I can't speak for all, but most of us went through the days of Slayer Logi permascan AR 514 with our shoulders high, and our profiles low, proud to be some of the few who actually ran scouts since day 1. These are the players who know the maps, understand the mechanics, and have become powerful while their suit was in a bad place.
The heavy and the scout each attract their own types of players, however, the ones that are more liable to complain are the newer players, the ones that don't understand the mechanics or how they work, and by coincidence, these player's demographic is comprised mainly of heavies.
These new players seem to have some ingrained sense of entitltement to fair 1v1 fights where even a militia heavy straight from the academy could slaughter even the game's toughest scouts. The problem is, the inherent play style that the scout utilizes requires trickery, a basic knowledge of human psychology, and an deep in depth knowledge of in-game mechanics.
Most players find this unfair, and believe that by donning the all-mighty sentinel suit that they should somehow become invulnerable, and that things such as the use of tactics or even their personal gun game are useless in comparison to the incredible advantages given to them by donning said sentinel suit.
When they are killed by something that is smaller and faster than them, it seems like a spit in the face, and indeed, for many, it is. They know that their skill and knowledge of game mechanics was less than that of their opponents, yet refuse to admit it. Instead, they become bitter and frustrated as they know that their gear is inherently stronger, yet they cannot beat their opponents.
To this, I have to say--Suck it the **** up. Seriously. 6/10 of the scouts complaining have been scouts throughout the dark ages, where the supremacy of fine rifles and brick tanked logis with perma-scans reigned supreme, and many of us even thrived (to whatever extent we were allowed).
You HMG sentinels have been given superior weaponry and suits, yet refuse to adapt to a battlefield in which tactical decisions and gun-game matter.
Despite saying this, however-- Are scouts OP? Yes. Will Charlie fix that? Yes, for the most part. Some may need buffs post Charlie, others, nerfs.
And we do openly admit it. We understand the game mechanics and the reasons why certain scouts coughCaldaricough are OP.
--BUT!--
Are Sentinels OP? Yes. Will Charlie fix that? No, all it will do is make it so that core skills will need to be close to maxed or maxed to fit full proto.
However, the lack of acknowledgement of the issues making the sentinel OP as well as the condescending, brash, rude, degenerate, and occasionally illiterate ways that the Sentinel community represent themselves makes the glaring balance problems all the more annoying for many of us long-timers.
TL;DR-- The reason Sentinels complain so much about scouts is because they are generally newer players, and the very way the sentinel role works causes them to resent scouts in particular. An excellent example of the inherent elitism and general disdain of anything that can't be killed in two SG blasts that infests the majority of scout players. SPOILER ALERT! Heavies can have decent gungame too. I'd also like to note that your little speech, specifically
Gavr1lo Pr1nc1p wrote:Are Sentinels OP? Yes. Will Charlie fix that? No, all it will do is make it so that core skills will need to be close to maxed or maxed to fit full proto. fails to acknowledge the proto HMG range nerf and the HMG heat increase, which promotes a more skill based point defense playstyle. You also did not note the harsh reduction to CPU and PG which combined with the heavy weapon fitting bonus that a Sentinel will get discourages light weapon Sentinels. Posts like this that are absolutely dripping with bias are the main reason that I find it hard to take scouts seriously.
P.S. I've been a heavy since when it was the only suit the Amarr had...
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1725
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Posted - 2014.08.10 20:28:00 -
[2] - Quote
Gavr1lo Pr1nc1p wrote:Kam Elto wrote:Give it a rest OP. You're constant whining about heavies is becoming tiresome. Maybe, just maybe the problem is that you're just not a good scout. Your* Secondly, please read what I wrote. I did and as painful as the elitist bullsh*t you keep spewing was the thing that bugged me the most is the fact that you:
- Refuse to acknowledge that Sentinels can have good gungame
- Refuse to comment on the HMG tweaks
- Refuse to comment on the fact that light weapon Sentinels will take a huge nerf come hotfix charlie
- Refuse to wait for charlie's effects to be felt before trying nerf the Sentinel further
- ABSOLUTELY 100% REFUSE TO KEEP YOUR D*MN PRO SCOUT BIAS OUT OF THE DISCUSSION
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1736
|
Posted - 2014.08.11 04:04:00 -
[3] - Quote
Gavr1lo Pr1nc1p wrote:MythTanker wrote:Lol... This post tho... Without statistical prove you say that most new players are heavies... I think we can all see that it would be a balance in between all suits, or even scouts and heavies for that fact... You just can't wait for hotfix charlie can you? No you want to see statistical prove that you can get easy kill on heavies with no effort involved... I would love to have an intelligent conversation with you, but... You are the best example of a QQ extremist... Bojo gives awesome arguments, try to be like him more... You are proving with every post you make that you don't want to negotiate these changes unless its laid 100% in your favor... You are starting to sound like a FOTM chaser... This was entirely theory, with no mathematical proof to back up any of my claims whatsoever, and should be read as such. So read as the bullsh*t it is aye o7
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1736
|
Posted - 2014.08.11 04:57:00 -
[4] - Quote
Gavr1lo Pr1nc1p wrote:Vitharr Foebane wrote:Gavr1lo Pr1nc1p wrote:MythTanker wrote:Lol... This post tho... Without statistical prove you say that most new players are heavies... I think we can all see that it would be a balance in between all suits, or even scouts and heavies for that fact... You just can't wait for hotfix charlie can you? No you want to see statistical prove that you can get easy kill on heavies with no effort involved... I would love to have an intelligent conversation with you, but... You are the best example of a QQ extremist... Bojo gives awesome arguments, try to be like him more... You are proving with every post you make that you don't want to negotiate these changes unless its laid 100% in your favor... You are starting to sound like a FOTM chaser... This was entirely theory, with no mathematical proof to back up any of my claims whatsoever, and should be read as such. So read as the bullsh*t it is aye o7 While it doesn't have the substance that it should, it does bring up a few valid points that Id like people to acknowledge. I'd rather you admit that your entire OP is a pile of elitist sh*t and you have little to no idea of what it means to be a heavy...
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1737
|
Posted - 2014.08.11 19:04:00 -
[5] - Quote
Bormir1r wrote:Vitharr Foebane wrote:Gavr1lo Pr1nc1p wrote:The real reason for this is the demographics--In general, people who play as heavy (not all, but most nowadays) are new players, who have a much lesser grasp of the in game mechanics or map features, or the way that CQC works, etc.
On the opposite end of the spectrum we have scouts--most of the scouts who are complaining about ridiculous heavy spam are among what I lovingly call the "OG Cult". We have been around for a very long time, and I can't speak for all, but most of us went through the days of Slayer Logi permascan AR 514 with our shoulders high, and our profiles low, proud to be some of the few who actually ran scouts since day 1. These are the players who know the maps, understand the mechanics, and have become powerful while their suit was in a bad place.
The heavy and the scout each attract their own types of players, however, the ones that are more liable to complain are the newer players, the ones that don't understand the mechanics or how they work, and by coincidence, these player's demographic is comprised mainly of heavies.
These new players seem to have some ingrained sense of entitltement to fair 1v1 fights where even a militia heavy straight from the academy could slaughter even the game's toughest scouts. The problem is, the inherent play style that the scout utilizes requires trickery, a basic knowledge of human psychology, and an deep in depth knowledge of in-game mechanics.
Most players find this unfair, and believe that by donning the all-mighty sentinel suit that they should somehow become invulnerable, and that things such as the use of tactics or even their personal gun game are useless in comparison to the incredible advantages given to them by donning said sentinel suit.
When they are killed by something that is smaller and faster than them, it seems like a spit in the face, and indeed, for many, it is. They know that their skill and knowledge of game mechanics was less than that of their opponents, yet refuse to admit it. Instead, they become bitter and frustrated as they know that their gear is inherently stronger, yet they cannot beat their opponents.
To this, I have to say--Suck it the **** up. Seriously. 6/10 of the scouts complaining have been scouts throughout the dark ages, where the supremacy of fine rifles and brick tanked logis with perma-scans reigned supreme, and many of us even thrived (to whatever extent we were allowed).
You HMG sentinels have been given superior weaponry and suits, yet refuse to adapt to a battlefield in which tactical decisions and gun-game matter.
Despite saying this, however-- Are scouts OP? Yes. Will Charlie fix that? Yes, for the most part. Some may need buffs post Charlie, others, nerfs.
And we do openly admit it. We understand the game mechanics and the reasons why certain scouts coughCaldaricough are OP.
--BUT!--
Are Sentinels OP? Yes. Will Charlie fix that? No, all it will do is make it so that core skills will need to be close to maxed or maxed to fit full proto.
However, the lack of acknowledgement of the issues making the sentinel OP as well as the condescending, brash, rude, degenerate, and occasionally illiterate ways that the Sentinel community represent themselves makes the glaring balance problems all the more annoying for many of us long-timers.
TL;DR-- The reason Sentinels complain so much about scouts is because they are generally newer players, and the very way the sentinel role works causes them to resent scouts in particular. An excellent example of the inherent elitism and general disdain of anything that can't be killed in two SG blasts that infests the majority of scout players. SPOILER ALERT! Heavies can have decent gungame too. I'd also like to note that your little speech, specifically Gavr1lo Pr1nc1p wrote:Are Sentinels OP? Yes. Will Charlie fix that? No, all it will do is make it so that core skills will need to be close to maxed or maxed to fit full proto. fails to acknowledge the proto HMG range nerf and the HMG heat increase, which promotes a more skill based point defense playstyle. You also did not note the harsh reduction to CPU and PG which combined with the heavy weapon fitting bonus that a Sentinel will get discourages light weapon Sentinels. Posts like this that are absolutely dripping with bias are the main reason that I find it hard to take scouts seriously. P.S. I've been a heavy since when it was the only suit the Amarr had... Do you know how little the heat increase is? It won't even be noticeable; even more wood to the fire- Burst HMG gets RoF increase. To top it all off, the HMG will have the equivalent range of the Plasma Rifle. That's 40m of effective range! Also: Gav isn't one of those "self-entitled" elitists who thinks scouts should shotgun heavies in 2 shots (which btw happens once in a blue moon and many heavies take at least 3 Shotgun shots). True, heavies can have decent gun game, but as Gav mentioned, many don't. Seriously; give some respect. The heatup is significant enough to lower the firing time a minimum 1 sec on all tiers; burst hmg gets 3 bursts before over heating so if they do not stay on target they will over heat and die; you fail to address the fact that at 40m all of the AR's bullets are going to go straight into the head of the heavy while MAYBE a quarter of the HMG's bullets will hit IF he is ADSing AND crouched.
I have to see a post of Gav's that isn't dripping with pro scout anti heavy bias
Seems you too have the mentality that heavies are automatically ****** players...
I'll give respect when I get it right now all I see are scouts trying to downplay the heavy's RIGHT to be on the battle field...
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1738
|
Posted - 2014.08.11 21:43:00 -
[6] - Quote
Breakin Stuff wrote:Gavr1lo Pr1nc1p wrote: Yes.
Though I do occasionally need to find a supply depot to drop links and ammo or proxies if theres a really obnoxious tanker
I don't buy it. There isn't a sentinel player who won't call BS on you here. You Make a lot of wild claims andapparently can godroll everyone in a militia heavy solo. Unless a third party verifies, I consider any findings you present as suspect and anecdotal. Further the only way to get fatty ez mode is to stalk outlier solo pubstars who are being idiots. Attacking a hardened and well defended position or trying to hold against attacking squads (the sentinel's job) is not easy mode. Being a lolrolling pubtard who only engages assured kills does not demonstrate heavy opness. I will grant a few points, however. 1: there are too many fatties on the field at any given time. 2: heavies are hard to kill on their terms (in close and brawling) 3: Heavy Machineguns do not currently overheat fast enough for gun game to matter. 4: Heavy murdertaxi is stupid. I prefer to run you over on my way to Delta. Cant be bothered interrupting winning for the chance to waste ammo im gonna need in thirty seconds. However, scoutboy, its not the heavies who are going to be your bane shortly. That will be the assault buff. But here is one thing to consider: DUST is not balanced around the mmo holy trinity of tank/healer/dps. Heavies are so slow and easy to hit that giving them heavy weapons that are less effective than light weapons makes them utterly useless. This has happened before. If it happens again say hello to rifle, shotgun and mass driver sentinels once again. And no i am not referring to commandos. Your crying that heavies kill too fast can be turned right around and applied to the cloak/shotgun combo which can ohk any suit but a heavy. Heavies are not low dps, high HP. That formula makes them nothing but free kills. Don't worry with the way this elitist thinks he will be on the forums post charlie crying about heavies AND assaults...
Amarr: Assault V, Scout V, Sentinel V, Commando IV, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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